Player Matchup

Gilgamesh
Gilgamesh
BigDaddySmurf34
Gilgamesh
Level 27
God Stats
16W - 8L
1,776 SR
Queue Stats
29W - 17L
1,585 Elo+
Party 2
Chaac
Chaac
LordDuvorS12
Chaac
Level 26
God Stats
43W - 39L
1,576 SR
Queue Stats
102W - 105L
1,570 Elo+
Solo
Danzaburou
Danzaburou
MonkeyDJaffy
Danzaburou
Level 23
God Stats
32W - 19L
1,704 SR
Queue Stats
93W - 74L
1,576 Elo+
Solo
Thor
Thor
davidm08
Thor
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,735 Elo+
Party 2
Eset
Eset
davidm0815
Eset
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,582 Elo+
Party 2
Team Averages
Level 25
1,611 SR
1,610 Elo+

VS

Team Averages
Level 16
1,507 SR
1,590 Elo+
Sun Wukong
Sun Wukong
BasedChadman
Sun Wukong
Level 18
God Stats
0W - 2L
1,264 SR
Queue Stats
52W - 76L
1,498 Elo+
Solo
King Arthur
King Arthur
ElCazaDragones
King Arthur
Level 28
God Stats
6W - 9L
1,367 SR
Queue Stats
64W - 61L
1,579 Elo+
Solo
Vulcan
Vulcan
Iron0xide
Vulcan
Level 7
God Stats
1W - 1L
1,751 SR
Queue Stats
72W - 31L
1,767 Elo+
Solo
Izanami
Izanami
JadedJohnny
Izanami
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 100L
1,494 Elo+
Party 1
Hel
Hel
Lakeith
Hel
Level 18
God Stats
7W - 8L
1,651 SR
Queue Stats
132W - 115L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigDaddySmurf34
Gilgamesh
18
6 / 6 / 6
11,899
458
8,575
26,424
18,703
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
2 / 1 / 5
14,051
540
17,183
25,663
26,623
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
MonkeyDJaffy
Danzaburou
20
3 / 4 / 3
12,689
488
8,185
19,340
6,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thor
20
4 / 4 / 8
13,072
503
11,763
19,462
11,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 5 / 10
12,728
490
15,235
16,451
5,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BasedChadman
Sun Wukong
14
1 / 4 / 7
11,004
423
8,642
15,640
7,132
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

King Arthur
ElCazaDragones
King Arthur
20
1 / 1 / 3
14,132
544
15,107
29,181
26,868
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Vulcan
Iron0xide
Vulcan
20
8 / 2 / 4
14,110
543
26,835
15,714
7,810
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
JadedJohnny
Izanami
20
7 / 4 / 3
16,208
623
13,889
16,222
6,810
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hel
17
3 / 6 / 7
12,111
466
8,965
14,981
10,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
44
17
Kills
20
20
Deaths
17
32
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BasedChadman
Sun Wukong
1
4
7
1.13
W
Gilgamesh
BigDaddySmurf34
Gilgamesh
6
6
6
1.5
L
King Arthur
ElCazaDragones
King Arthur
1
1
3
2.5
L
Vulcan
Iron0xide
Vulcan
8
2
4
5
L
Izanami
JadedJohnny
Izanami
7
4
3
2.13
L
Hel
3
6
7
1.08
W
2
1
5
4.5
W
Danzaburou
MonkeyDJaffy
Danzaburou
3
4
3
1.13
W
Thor
4
4
8
2
W
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,941
Damage
73,438
107,340
Taken
91,738
67,683
Mitigated
58,938
37,706
Healing
32,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BasedChadman
Sun Wukong
8,642
1,579
0
818
15,640
7,132
126
3,923
11,717
0
53,679
W
Gilgamesh
BigDaddySmurf34
Gilgamesh
8,575
855
0
4,850
26,424
18,703
114
8,827
17,597
0
62,603
L
King Arthur
ElCazaDragones
King Arthur
15,107
2,422
0
12,138
29,181
26,868
96
2,956
26,225
0
105,048
L
Vulcan
Iron0xide
Vulcan
26,835
6,376
229
4,034
15,714
7,810
570
3,501
12,213
141,874
0
L
Izanami
JadedJohnny
Izanami
13,889
10,313
0
4,800
16,222
6,810
2,946
1,447
14,775
0
134,887
L
Hel
8,965
580
4,621
5,735
14,981
10,318
0
6,039
8,942
59,146
0
W
17,183
4,015
0
12,654
25,663
26,623
342
2,698
22,965
242
113,509
W
Danzaburou
MonkeyDJaffy
Danzaburou
8,185
2,937
0
7,444
19,340
6,121
0
5,815
13,525
0
90,404
W
Thor
11,763
2,870
0
6,237
19,462
11,044
0
8,401
11,061
0
97,822
W
15,235
1,371
2,062
4,459
16,451
5,192
0
10,059
6,392
96,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,439
Gold Earned
67,565
791
Minions Killed
757
0
Camps Cleared
0
2,432,065
Distance Traveled
2,349,348
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,004
423
93
4
0
364,107
3
W
Gilgamesh
11,899
458
95
4
0
532,884
7
L
King Arthur
14,132
544
198
8
0
496,570
7
L
Vulcan
14,110
543
173
7
0
563,106
5
L
Izanami
16,208
623
222
9
0
458,876
7
L
Hel
12,111
466
71
3
0
466,689
1
W
Chaac
14,051
540
226
9
0
494,605
8
W
Danzaburou
12,689
488
151
6
0
444,510
1
W
Thor
13,072
503
153
6
0
501,511
2
W
Eset
12,728
490
166
6
0
458,555
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role