Player Matchup

Kali
Kali
Allkashnja
Kali
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,382 Elo+
Solo
Zeus
Zeus
GIfEBatY
Zeus
Level 18
God Stats
4W - 3L
1,292 SR
Queue Stats
27W - 33L
1,428 Elo+
Solo
Gilgamesh
Gilgamesh
Hesiodee
Gilgamesh
Level 29
God Stats
8W - 6L
1,566 SR
Queue Stats
271W - 259L
1,468 Elo+
Solo
Hou Yi
Hou Yi
HunchoJack09
Hou Yi
Level 14
God Stats
3W - 1L
1,711 SR
Queue Stats
7W - 7L
1,349 Elo+
Party 1
Cerberus
Cerberus
sebilau123
Cerberus
Level 19
God Stats
2W - 2L
1,782 SR
Queue Stats
15W - 18L
1,448 Elo+
Party 1
Team Averages
Level 18
1,570 SR
1,415 Elo+

VS

Team Averages
Level 3
1,500 SR
1,500 Elo+
Amaterasu
Amaterasu
CaptainPlas
Amaterasu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nemesis
Nemesis
Hoertje21
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Nezzieh
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Yemoja
Yemoja
Slobberdeslob
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,500 Elo+
Party 2
Ra
Ra
Versatiler
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 9
6,860
572
2,790
5,150
2,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
12
6 / 0 / 1
7,318
610
4,929
4,136
1,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Hesiodee
Gilgamesh
12
14 / 2 / 0
8,425
702
10,894
9,523
6,591
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
11
5 / 0 / 1
6,857
571
2,347
5,281
1,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
sebilau123
Cerberus
10
0 / 2 / 8
6,926
577
2,233
7,782
4,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CaptainPlas
Amaterasu
8
1 / 6 / 3
5,371
448
970
7,268
2,635
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nemesis
Hoertje21
Nemesis
7
2 / 7 / 2
5,356
446
2,720
7,925
2,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
Nezzieh
Sun Wukong
6
0 / 3 / 0
4,661
388
1,297
5,816
3,359
Boots

Boots

+6%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

8
1 / 4 / 1
5,221
435
2,285
5,412
1,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 5 / 1
5,377
448
3,586
5,424
1,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
25
Kills
4
7
Deaths
25
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
3
9
1.5
L
Amaterasu
CaptainPlas
Amaterasu
1
6
3
0.42
W
Zeus
6
0
1
6.5
W
Gilgamesh
Hesiodee
Gilgamesh
14
2
0
7
L
Nemesis
Hoertje21
Nemesis
2
7
2
0.43
W
Hou Yi
5
0
1
5.5
L
Sun Wukong
Nezzieh
Sun Wukong
0
3
0
0
L
1
4
1
0.38
L
0
5
1
0.1
W
Cerberus
sebilau123
Cerberus
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,193
Damage
10,858
31,872
Taken
31,845
16,186
Mitigated
11,823
9,879
Healing
4,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,790
722
0
878
5,150
2,176
1,613
450
4,658
0
18,595
L
Amaterasu
CaptainPlas
Amaterasu
970
370
0
731
7,268
2,635
165
35
7,197
0
8,462
W
Zeus
4,929
521
390
1,588
4,136
1,234
1,139
1,445
2,609
37,429
0
W
Gilgamesh
Hesiodee
Gilgamesh
10,894
2,668
0
1,925
9,523
6,591
1,212
1,305
8,116
0
36,187
L
Nemesis
Hoertje21
Nemesis
2,720
1,545
0
738
7,925
2,331
99
0
7,925
0
11,064
W
Hou Yi
2,347
1,277
0
2,214
5,281
1,552
3,750
885
4,390
0
37,376
L
Sun Wukong
Nezzieh
Sun Wukong
1,297
492
0
1,252
5,816
3,359
0
766
4,970
0
16,030
L
2,285
579
553
159
5,412
1,694
226
2,549
2,759
10,754
0
L
3,586
1,042
191
1,112
5,424
1,804
40
3,312
1,832
26,863
0
W
Cerberus
sebilau123
Cerberus
2,233
34
0
2,884
7,782
4,633
1,231
1,512
6,228
18,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,386
Gold Earned
25,986
284
Minions Killed
157
0
Camps Cleared
0
1,057,665
Distance Traveled
984,574
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,860
572
44
4
0
229,198
4
L
Amaterasu
5,371
448
17
1
0
193,891
0
W
Zeus
7,318
610
60
5
0
206,165
0
W
Gilgamesh
8,425
702
60
5
0
225,873
1
L
Nemesis
5,356
446
26
2
0
220,730
0
W
Hou Yi
6,857
571
70
6
0
197,781
0
L
Sun Wukong
4,661
388
34
3
0
157,767
0
L
Yemoja
5,221
435
27
2
0
217,433
0
L
Ra
5,377
448
53
4
0
194,753
0
W
Cerberus
6,926
577
50
4
0
198,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role