Player Matchup

Achilles
Achilles
Crackhyndo
Achilles
Level 27
God Stats
3W - 3L
1,697 SR
Queue Stats
38W - 37L
1,472 Elo+
Solo
Janus
Janus
FruteroRealG
Janus
Level 28
God Stats
5W - 7L
1,572 SR
Queue Stats
124W - 109L
1,577 Elo+
Party 2
Merlin
Merlin
HeraKaus22
Merlin
Level 27
God Stats
10W - 11L
1,588 SR
Queue Stats
86W - 71L
1,547 Elo+
Solo
Arachne
Arachne
Shemsey
Arachne
Level 28
God Stats
31W - 38L
1,268 SR
Queue Stats
739W - 736L
1,454 Elo+
Solo
Cu Chulainn
Cu Chulainn
thelolfacin
Cu Chulainn
Level 29
God Stats
3W - 6L
1,449 SR
Queue Stats
120W - 104L
1,585 Elo+
Party 2
Team Averages
Level 28
1,515 SR
1,527 Elo+

VS

Team Averages
Level 25
1,655 SR
1,584 Elo+
Ares
Ares
Chelesstra
Ares
Level 23
God Stats
10W - 3L
1,721 SR
Queue Stats
393W - 232L
1,648 Elo+
Party 3
Artemis
Artemis
Qrkhon
Artemis
Level 32
God Stats
8W - 3L
1,778 SR
Queue Stats
252W - 220L
1,618 Elo+
Party 3
Scylla
Scylla
TeaLeaf91
Scylla
Level 6
God Stats
6W - 1L
1,780 SR
Queue Stats
9W - 6L
1,461 Elo+
Party 1
Anubis
Anubis
wilddemon1
Anubis
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 10L
1,642 Elo+
Solo
Kukulkan
Kukulkan
xAlevenom
Kukulkan
Level 48
God Stats
8W - 4L
1,495 SR
Queue Stats
45W - 35L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Crackhyndo
Achilles
20
3 / 5 / 5
14,058
879
12,290
29,284
40,022
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
5 / 5 / 9
16,472
1,030
24,034
18,614
7,297
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Merlin
HeraKaus22
Merlin
20
5 / 6 / 6
16,245
1,015
15,485
19,190
7,804
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Shemsey
Arachne
20
0 / 12 / 10
14,116
882
5,876
25,811
10,129
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
thelolfacin
Cu Chulainn
20
4 / 5 / 5
13,865
867
6,494
16,416
13,172
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

63

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 25
16,391
1,024
28,951
22,884
32,108
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Qrkhon
Artemis
20
14 / 4 / 16
18,143
1,134
33,261
17,930
8,242
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
TeaLeaf91
Scylla
20
1 / 9 / 17
14,607
913
5,620
16,522
6,439
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
wilddemon1
Anubis
15
0 / 0 / 0
10,110
632
0
0
0
Kukulkan
xAlevenom
Kukulkan
20
10 / 1 / 19
17,875
1,117
36,237
9,783
3,999
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
110
17
Kills
33
33
Deaths
17
35
Assists
77
Player
Kills
Deaths
Assists
KDA
W
8
3
25
6.83
L
Achilles
Crackhyndo
Achilles
3
5
5
1.1
L
5
5
9
1.9
L
Merlin
HeraKaus22
Merlin
5
6
6
1.33
W
Artemis
Qrkhon
Artemis
14
4
16
5.5
L
Arachne
Shemsey
Arachne
0
12
10
0.42
W
Scylla
TeaLeaf91
Scylla
1
9
17
1.06
L
Cu Chulainn
thelolfacin
Cu Chulainn
4
5
5
1.3
W
Anubis
wilddemon1
Anubis
0
0
0
0
W
Kukulkan
xAlevenom
Kukulkan
10
1
19
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,179
Damage
104,069
109,315
Taken
67,119
78,424
Mitigated
50,788
3,871
Healing
5,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,951
695
0
0
22,884
32,108
0
10,238
12,646
42,727
0
L
Achilles
Crackhyndo
Achilles
12,290
3,164
0
492
29,284
40,022
0
20,815
8,469
0
23,536
L
24,034
815
0
866
18,614
7,297
0
11,286
7,328
77,989
0
L
Merlin
HeraKaus22
Merlin
15,485
459
0
797
19,190
7,804
0
10,646
8,544
75,913
0
W
Artemis
Qrkhon
Artemis
33,261
23,407
0
4,368
17,930
8,242
0
11,780
6,150
0
62,991
L
Arachne
Shemsey
Arachne
5,876
4,961
0
1,716
25,811
10,129
0
17,565
8,246
0
17,452
W
Scylla
TeaLeaf91
Scylla
5,620
970
0
0
16,522
6,439
0
11,273
5,249
26,290
0
L
Cu Chulainn
thelolfacin
Cu Chulainn
6,494
1,108
0
0
16,416
13,172
0
10,496
5,920
0
22,757
W
Anubis
wilddemon1
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
xAlevenom
Kukulkan
36,237
767
0
887
9,783
3,999
0
6,228
3,555
116,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,756
Gold Earned
77,126
331
Minions Killed
363
13
Camps Cleared
7
1,626,188
Distance Traveled
1,266,605
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
16,391
1,024
22
1
2
328,602
3
L
Achilles
14,058
879
27
2
0
328,795
2
L
Janus
16,472
1,030
130
8
4
321,760
2
L
Merlin
16,245
1,015
125
8
6
304,693
0
W
Artemis
18,143
1,134
54
3
5
297,674
0
L
Arachne
14,116
882
25
2
3
345,240
0
W
Scylla
14,607
913
56
4
0
296,013
1
L
Cu Chulainn
13,865
867
24
2
0
325,700
0
W
Anubis
10,110
632
0
0
0
0
0
W
Kukulkan
17,875
1,117
231
14
0
344,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role