Player Matchup

Ymir
Ymir
BoxM0nk3y0305
Ymir
Level 28
God Stats
30W - 30L
1,560 SR
Queue Stats
37W - 45L
1,377 Elo+
Solo
Cernunnos
Cernunnos
Kannadad
Cernunnos
Level 15
God Stats
2W - 3L
1,221 SR
Queue Stats
6W - 13L
1,083 Elo+
Party 1
Gilgamesh
Gilgamesh
LienSin
Gilgamesh
Level 29
God Stats
87W - 62L
1,473 SR
Queue Stats
302W - 308L
1,373 Elo+
Solo
Ra
Ra
Muggerteeth
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 41L
1,500 Elo+
Party 1
Skadi
Skadi
ProtheProdigy
Skadi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,147 Elo+
Solo
Team Averages
Level 21
1,451 SR
1,296 Elo+

VS

Team Averages
Level 21
1,582 SR
1,335 Elo+
Thanatos
Thanatos
Dark-KoRy
Thanatos
Level 29
God Stats
19W - 12L
1,728 SR
Queue Stats
526W - 510L
1,336 Elo+
Solo
Danzaburou
Danzaburou
MacabreNine6798
Danzaburou
Level 18
God Stats
8W - 6L
1,632 SR
Queue Stats
125W - 108L
1,350 Elo+
Solo
Geb
Geb
Worm000897
Geb
Level 27
God Stats
7W - 8L
1,624 SR
Queue Stats
213W - 243L
1,343 Elo+
Solo
Hel
Hel
maluco23pratiado
Hel
Level 24
God Stats
6W - 7L
1,426 SR
Queue Stats
143W - 177L
1,352 Elo+
Solo
Gilgamesh
Gilgamesh
rural-sandll
Gilgamesh
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
57W - 63L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 5
13,977
518
14,245
21,594
23,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
Kannadad
Cernunnos
19
3 / 7 / 3
13,075
484
11,124
15,622
5,908
Mace

Mace

+10
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
LienSin
Gilgamesh
19
3 / 4 / 2
13,400
496
14,999
15,639
23,764
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
2 / 3 / 8
11,401
422
8,632
13,895
5,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 9 / 9
13,669
506
22,768
27,844
11,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dark-KoRy
Thanatos
20
8 / 3 / 1
15,088
559
18,051
25,296
12,861
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Danzaburou
MacabreNine6798
Danzaburou
17
2 / 7 / 5
10,917
404
11,722
22,294
9,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
2 / 2 / 2
10,957
406
10,552
24,955
27,287
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 3 / 3
8,357
310
1,262
4,992
1,581
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
rural-sandll
Gilgamesh
19
10 / 9 / 3
12,930
479
21,546
24,704
20,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
36
24
Kills
22
24
Deaths
24
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
8
1
5
10.5
L
Thanatos
Dark-KoRy
Thanatos
8
3
1
2.83
W
Cernunnos
Kannadad
Cernunnos
3
7
3
0.64
W
Gilgamesh
LienSin
Gilgamesh
3
4
2
1
L
Danzaburou
MacabreNine6798
Danzaburou
2
7
5
0.64
W
2
3
8
2
W
8
9
9
1.39
L
2
2
2
1.5
L
0
3
3
0.5
L
Gilgamesh
rural-sandll
Gilgamesh
10
9
3
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,768
Damage
63,133
94,594
Taken
102,241
70,296
Mitigated
72,339
23,285
Healing
29,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,245
2,335
741
6,630
21,594
23,702
1,194
5,161
16,365
61,245
0
L
Thanatos
Dark-KoRy
Thanatos
18,051
9,029
0
19,164
25,296
12,861
2,930
1,870
23,394
0
137,836
W
Cernunnos
Kannadad
Cernunnos
11,124
6,981
0
32
15,622
5,908
5,744
2,376
13,166
0
69,797
W
Gilgamesh
LienSin
Gilgamesh
14,999
5,145
0
1,814
15,639
23,764
2,424
168
15,231
0
68,433
L
Danzaburou
MacabreNine6798
Danzaburou
11,722
5,248
0
5,015
22,294
9,830
432
7,955
14,049
0
53,357
W
8,632
1,021
1,345
1,973
13,895
5,164
675
2,617
11,198
44,175
0
W
22,768
13,187
609
10,141
27,844
11,758
2,306
1,662
26,102
0
103,582
L
10,552
846
0
35
24,955
27,287
725
6,797
17,673
59,147
0
L
1,262
134
831
865
4,992
1,581
0
859
4,101
15,627
0
L
Gilgamesh
rural-sandll
Gilgamesh
21,546
7,037
0
3,110
24,704
20,780
409
4,393
20,147
226
56,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,522
Gold Earned
58,249
538
Minions Killed
501
0
Camps Cleared
0
2,106,166
Distance Traveled
2,017,931
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,977
518
99
4
0
478,292
1
L
Thanatos
15,088
559
244
9
0
503,939
0
W
Cernunnos
13,075
484
128
5
0
393,445
0
W
Gilgamesh
13,400
496
103
4
0
326,280
1
L
Danzaburou
10,917
404
91
3
0
448,220
3
W
Ra
11,401
422
69
3
0
493,691
0
W
Skadi
13,669
506
139
5
0
414,458
2
L
Geb
10,957
406
66
2
0
512,172
1
L
Hel
8,357
310
27
1
0
117,394
0
L
Gilgamesh
12,930
479
73
3
0
436,206
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role