Player Matchup

Janus
Janus
Gold III
Eddo3f_
Janus
Gold III
Level 67
God Stats
17W - 15L
1,618 SR
Queue Stats
290W - 299L
1,507 MMR
Solo
Tyr
Tyr
Gold IV
Exterieur
Tyr
Gold IV
Level 125
God Stats
4W - 10L
1,417 SR
Queue Stats
351W - 358L
1,505 MMR
Solo
Bellona
Bellona
Bronze III
MaleNurseZac
Bellona
Bronze III
Level 69
God Stats
0W - 1L
1,678 SR
Queue Stats
3W - 3L
1,500 MMR
Solo
Thor
Thor
Bronze III
RLMprimal
Thor
Bronze III
Level 160
God Stats
0W - 1L
1,715 SR
Queue Stats
48W - 34L
1,506 MMR
Solo
Neith
Neith
Silver III
xJackpot_Son_
Neith
Silver III
Level 68
God Stats
5W - 8L
1,677 SR
Queue Stats
67W - 69L
1,506 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 98
1,621 SR
1,505 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,611 SR
1,507 MMR
Ganesha
Ganesha
Silver II
DaniElCabalLoco
Ganesha
Silver II
Level 125
God Stats
5W - 2L
1,879 SR
Queue Stats
72W - 79L
1,542 MMR
Party 2
Nu Wa
Nu Wa
Platinum IV
FRAMMdeASTORA
Nu Wa
Platinum IV
Level 156
God Stats
9W - 8L
1,677 SR
Queue Stats
357W - 364L
1,662 MMR
Party 1
Fenrir
Fenrir
Silver I
Itsjuanma02_
Fenrir
Silver I
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,491 MMR
Solo
Chernobog
Chernobog
Gold V
mininolunaDpluto
Chernobog
Gold V
Level 141
God Stats
2W - 4L
1,473 SR
Queue Stats
196W - 199L
1,457 MMR
Party 2
Hercules
Hercules
Gold IV
the EpicEwok403
Hercules
Gold IV
Level 122
God Stats
4W - 3L
1,524 SR
Queue Stats
136W - 138L
1,384 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Eddo3f_
Janus
7
0 / 0 / 0
3,480
696
524
1,411
330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 0 / 1
3,704
741
700
2,717
1,070
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
MaleNurseZac
Bellona
6
0 / 1 / 0
3,273
655
985
2,335
910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
7
1 / 0 / 0
3,704
741
358
2,127
544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

2
0 / 2 / 0
2,708
542
690
2,319
358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
SetScyllaAthenaApolloCu Chulainn

VS

Bans
NemesisCerberusDanzaburouYemojaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 3
3,547
709
684
2,270
547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 0 / 0
3,597
719
1,393
1,476
308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
5
2 / 1 / 0
3,737
747
1,516
2,619
634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
6
1 / 0 / 2
3,654
731
1,410
1,526
252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
7
0 / 0 / 0
3,561
712
985
1,592
438

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
3
3
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
L
Janus
Eddo3f_
Janus
0
0
0
0
L
0
0
1
0.5
W
0
0
0
0
W
Fenrir
2
1
0
2
L
Bellona
MaleNurseZac
Bellona
0
1
0
0
L
Thor
1
0
0
1
W
Chernobog
1
0
2
2
W
Hercules
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,257
Damage
5,988
10,909
Taken
9,483
3,212
Mitigated
2,179
4,949
Healing
4,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
684
284
0
1,250
2,270
547
0
0
2,270
6,463
0
L
Janus
Eddo3f_
Janus
524
36
0
500
1,411
330
0
755
572
16,403
0
L
700
237
0
1,503
2,717
1,070
0
93
2,586
0
15,700
W
1,393
390
0
590
1,476
308
70
418
952
16,118
0
W
Fenrir
1,516
457
0
988
2,619
634
0
0
2,619
0
9,557
L
Bellona
MaleNurseZac
Bellona
985
272
0
938
2,335
910
0
365
1,932
0
8,442
L
Thor
358
98
0
1,236
2,127
544
0
139
1,950
0
12,825
W
Chernobog
1,410
975
0
709
1,526
252
0
0
1,526
0
13,932
W
Hercules
985
137
0
520
1,592
438
0
0
1,592
0
14,238
L
690
424
0
772
2,319
358
0
489
1,792
0
3,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,869
Gold Earned
18,096
143
Minions Killed
133
0
Camps Cleared
0
439,029
Distance Traveled
469,788
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
3,547
709
5
1
0
93,019
0
L
Janus
3,480
696
38
8
0
100,361
2
L
Tyr
3,704
741
43
9
0
103,001
0
W
Nu Wa
3,597
719
34
7
0
93,275
1
W
Fenrir
3,737
747
24
5
0
103,726
2
L
Bellona
3,273
655
17
3
0
94,154
2
L
Thor
3,704
741
38
8
0
89,166
0
W
Chernobog
3,654
731
38
8
0
87,907
0
W
Hercules
3,561
712
32
6
0
91,861
0
L
Neith
2,708
542
7
1
0
52,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role