Player Matchup

Tiamat
Tiamat
Gold II
Adv0cate
Tiamat
Gold II
Level 125
God Stats
1W - 0L
1,578 SR
Queue Stats
17W - 15L
1,642 MMR
Party 2
Terra
Terra
Bronze III
Orbital43
Terra
Bronze III
Level 108
God Stats
1W - 0L
1,651 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver III
tomwaterss
Cernunnos
Silver III
Level 121
God Stats
1W - 0L
1,487 SR
Queue Stats
10W - 15L
1,514 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,572 SR
1,552 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 94
1,419 SR
1,554 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold V
Devil92290
Ah Muzen Cab
Gold V
Level 103
God Stats
0W - 1L
1,507 SR
Queue Stats
15W - 16L
1,475 MMR
Party 1
Janus
Janus
Gold IV
Ifitnext
Janus
Gold IV
Level 109
God Stats
0W - 3L
1,551 SR
Queue Stats
47W - 60L
1,705 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
Jordi2002yetu
Sun Wukong
Bronze III
Level 69
God Stats
0W - 1L
1,198 SR
Queue Stats
1W - 4L
1,483 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Adv0cate
Tiamat
11
1 / 1 / 6
7,137
649
6,596
5,657
3,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Terra
Orbital43
Terra
10
2 / 1 / 5
7,910
719
5,464
7,516
6,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
tomwaterss
Cernunnos
12
4 / 0 / 3
8,175
743
6,582
5,755
2,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
AphroditeZeusCthulhuAthenaPersephone

VS

Bans
SetKhepriKumbhakarnaDanzaburouBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Devil92290
Ah Muzen Cab
11
1 / 1 / 1
7,357
669
6,960
9,665
3,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
Ifitnext
Janus
9
0 / 3 / 0
6,529
594
4,720
4,826
1,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Jordi2002yetu
Sun Wukong
9
1 / 3 / 1
6,638
603
3,426
7,623
4,294
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
7
Kills
2
2
Deaths
7
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Adv0cate
Tiamat
1
1
6
4
L
Ah Muzen Cab
Devil92290
Ah Muzen Cab
1
1
1
1.5
L
Janus
Ifitnext
Janus
0
3
0
0
L
Sun Wukong
Jordi2002yetu
Sun Wukong
1
3
1
0.5
W
Terra
Orbital43
Terra
2
1
5
4.5
W
Cernunnos
tomwaterss
Cernunnos
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,642
Damage
15,106
18,928
Taken
22,114
12,700
Mitigated
8,964
7,178
Healing
8,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Adv0cate
Tiamat
6,596
406
0
1,406
5,657
3,611
4
1,207
4,317
30,281
0
L
Ah Muzen Cab
Devil92290
Ah Muzen Cab
6,960
3,446
0
5,686
9,665
3,241
190
5,133
4,224
0
35,840
L
Janus
Ifitnext
Janus
4,720
158
0
850
4,826
1,429
35
2,187
2,409
34,740
0
L
Sun Wukong
Jordi2002yetu
Sun Wukong
3,426
409
684
1,517
7,623
4,294
0
4,088
3,381
0
7,672
W
Terra
Orbital43
Terra
5,464
647
1,188
3,321
7,516
6,959
0
1,171
6,216
16,560
0
W
Cernunnos
tomwaterss
Cernunnos
6,582
2,076
0
1,263
5,755
2,130
0
1,925
3,650
0
32,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,222
Gold Earned
20,524
149
Minions Killed
153
0
Camps Cleared
0
619,922
Distance Traveled
593,290
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,137
649
60
5
0
192,948
1
L
Ah Muzen Cab
7,357
669
78
7
0
203,692
1
L
Janus
6,529
594
68
6
0
183,238
3
L
Sun Wukong
6,638
603
7
1
0
206,360
4
W
Terra
7,910
719
21
2
0
222,020
3
W
Cernunnos
8,175
743
68
6
0
204,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role