Player Matchup

Discordia
Discordia
Zeockito
Discordia
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,554 Elo+
Party 2
Cupid
Cupid
sivlac
Cupid
Level 22
God Stats
1W - 2L
1,729 SR
Queue Stats
2W - 4L
1,487 Elo+
Party 2
Bastet
Bastet
yolobawzjk
Bastet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 78
1,576 SR
1,513 Elo+

VS

Team Averages
Level 93
1,471 SR
1,431 Elo+
Medusa
Medusa
Alfie2117
Medusa
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 17L
1,420 Elo+
Party 1
Khepri
Khepri
Mungus18
Khepri
Level 29
God Stats
7W - 3L
1,602 SR
Queue Stats
56W - 76L
1,374 Elo+
Party 1
Ra
Ra
madmaxsss
Ra
Level 126
God Stats
1W - 0L
1,311 SR
Queue Stats
45W - 37L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Zeockito
Discordia
11
1 / 5 / 5
7,942
662
7,860
6,357
2,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
sivlac
Cupid
12
5 / 5 / 3
8,784
732
6,464
10,647
3,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
yolobawzjk
Bastet
11
3 / 5 / 6
8,342
695
12,462
10,002
3,518
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Alfie2117
Medusa
13
4 / 4 / 7
9,252
771
8,884
10,994
4,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
Mungus18
Khepri
11
2 / 4 / 6
8,946
746
3,201
11,289
10,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
9 / 1 / 6
10,094
841
8,086
7,693
3,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
9
Kills
15
15
Deaths
9
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
Alfie2117
Medusa
4
4
7
1.88
W
Khepri
Mungus18
Khepri
2
4
6
1.25
L
Discordia
Zeockito
Discordia
1
5
5
0.7
W
9
1
6
12
L
Cupid
sivlac
Cupid
5
5
3
1.3
L
Bastet
yolobawzjk
Bastet
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,786
Damage
20,171
27,006
Taken
29,976
9,306
Mitigated
18,180
3,257
Healing
10,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Alfie2117
Medusa
8,884
4,138
0
3,561
10,994
4,341
902
3,284
7,710
0
43,861
W
Khepri
Mungus18
Khepri
3,201
0
0
1,172
11,289
10,741
0
3,065
8,224
12,441
0
L
Discordia
Zeockito
Discordia
7,860
282
0
170
6,357
2,048
390
3,144
3,065
40,858
0
W
8,086
373
2,505
3,627
7,693
3,098
285
1,575
6,118
31,360
0
L
Cupid
sivlac
Cupid
6,464
4,150
130
2,737
10,647
3,740
292
3,030
7,433
0
19,597
L
Bastet
yolobawzjk
Bastet
12,462
2,958
0
220
10,002
3,518
0
4,609
5,201
0
25,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,068
Gold Earned
28,292
118
Minions Killed
147
0
Camps Cleared
0
617,687
Distance Traveled
694,125
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,252
771
70
6
0
225,748
1
W
Khepri
8,946
746
22
2
0
231,665
0
L
Discordia
7,942
662
55
5
0
193,811
0
W
Ra
10,094
841
55
5
0
236,712
3
L
Cupid
8,784
732
42
4
0
192,432
0
L
Bastet
8,342
695
21
2
0
231,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role