Player Matchup

King Arthur
King Arthur
Azure Prinz
King Arthur
Level 12
God Stats
6W - 1L
1,750 SR
Queue Stats
14W - 9L
1,560 Elo+
Party 2
Kukulkan
Kukulkan
Dragonsblade993
Kukulkan
Level 8
God Stats
5W - 4L
1,551 SR
Queue Stats
47W - 40L
1,449 Elo+
Party 2
Freya
Freya
XxXxPuggxXxX
Freya
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
206W - 196L
1,492 Elo+
Party 2
Mercury
Mercury
mass 117
Mercury
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 53L
1,402 Elo+
Party 2
Ares
Ares
zeppillie
Ares
Level 25
God Stats
2W - 1L
1,318 SR
Queue Stats
6W - 13L
1,209 Elo+
Party 2
Team Averages
Level 26
1,524 SR
1,422 Elo+

VS

Team Averages
Level 26
1,446 SR
1,332 Elo+
Thor
Thor
D9 plxsma
Thor
Level 17
God Stats
5W - 6L
1,207 SR
Queue Stats
141W - 160L
1,396 Elo+
Solo
Bellona
Bellona
Demonic Neji
Bellona
Level 2
God Stats
0W - 1L
1,714 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
MONGEE23
Tiamat
Level 89
God Stats
83W - 66L
1,546 SR
Queue Stats
544W - 574L
1,495 Elo+
Party 1
Ares
Ares
TheRealSerg8434
Ares
Level 18
God Stats
0W - 3L
1,261 SR
Queue Stats
3W - 9L
1,228 Elo+
Party 1
Guan Yu
Guan Yu
salu__thiago
Guan Yu
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 15L
1,043 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Azure Prinz
King Arthur
13
9 / 0 / 0
7,645
695
4,623
3,679
2,236
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Kukulkan
9
3 / 2 / 1
5,580
507
4,577
4,083
1,210
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
6 / 0 / 2
6,501
591
5,896
6,423
2,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
mass 117
Mercury
9
0 / 0 / 5
5,648
513
1,979
3,887
1,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ares
9
2 / 1 / 3
6,185
562
1,570
5,563
3,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
8
0 / 2 / 1
4,747
432
1,087
5,473
1,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Demonic Neji
Bellona
5
0 / 3 / 0
4,134
376
242
3,498
1,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tiamat
MONGEE23
Tiamat
9
3 / 3 / 0
5,666
515
5,840
6,457
3,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 4 / 1
4,517
411
2,501
6,681
2,425
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Guan Yu
salu__thiago
Guan Yu
4
0 / 9 / 0
3,938
358
713
7,971
3,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
20
Kills
3
3
Deaths
21
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Azure Prinz
King Arthur
9
0
0
9
L
Thor
0
2
1
0.25
L
Bellona
Demonic Neji
Bellona
0
3
0
0
W
Kukulkan
3
2
1
1.75
L
Tiamat
MONGEE23
Tiamat
3
3
0
1
L
0
4
1
0.13
W
6
0
2
7
W
Mercury
mass 117
Mercury
0
0
5
2.5
L
Guan Yu
salu__thiago
Guan Yu
0
9
0
0
W
Ares
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,645
Damage
10,383
23,635
Taken
30,080
10,484
Mitigated
12,476
4,666
Healing
3,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Azure Prinz
King Arthur
4,623
544
0
346
3,679
2,236
0
640
2,953
0
38,036
L
Thor
1,087
206
0
1,346
5,473
1,517
0
1,234
4,149
0
17,839
L
Bellona
Demonic Neji
Bellona
242
161
0
534
3,498
1,567
0
0
3,498
0
7,327
W
Kukulkan
4,577
507
0
0
4,083
1,210
487
2,227
1,569
22,021
0
L
Tiamat
MONGEE23
Tiamat
5,840
591
0
1,696
6,457
3,150
531
2,167
4,246
23,603
0
L
2,501
542
0
60
6,681
2,425
0
4,689
1,992
12,124
0
W
5,896
2,498
0
3,139
6,423
2,255
1,609
1,962
4,331
32,810
0
W
Mercury
mass 117
Mercury
1,979
618
0
0
3,887
1,149
946
790
2,982
0
19,337
L
Guan Yu
salu__thiago
Guan Yu
713
223
50
200
7,971
3,817
103
3,645
4,152
118
3,659
W
Ares
1,570
264
210
971
5,563
3,634
773
2,260
3,226
10,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,559
Gold Earned
23,002
262
Minions Killed
125
0
Camps Cleared
0
996,934
Distance Traveled
833,107
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,645
695
99
9
0
210,145
2
L
Thor
4,747
432
39
4
0
161,863
1
L
Bellona
4,134
376
19
2
0
113,170
0
W
Kukulkan
5,580
507
41
4
0
201,755
1
L
Tiamat
5,666
515
49
4
0
187,844
1
L
Ares
4,517
411
12
1
0
180,698
0
W
Freya
6,501
591
62
6
0
171,802
0
W
Mercury
5,648
513
44
4
0
234,770
0
L
Guan Yu
3,938
358
6
1
0
189,532
0
W
Ares
6,185
562
16
1
0
178,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role