Player Matchup

Neith
Neith
Lausend
Neith
Level 67
God Stats
5W - 2L
1,490 SR
Queue Stats
12W - 13L
1,438 Elo+
Party 1
Horus
Horus
Skorty24
Horus
Level 105
God Stats
9W - 11L
1,311 SR
Queue Stats
72W - 110L
1,326 Elo+
Party 1
Baron Samedi
Baron Samedi
fi07ale
Baron Samedi
Level 69
God Stats
36W - 30L
1,511 SR
Queue Stats
44W - 54L
1,375 Elo+
Party 1
Team Averages
Level 80
1,438 SR
1,380 Elo+

VS

Team Averages
Level 72
1,587 SR
1,414 Elo+
Fenrir
Fenrir
Finisher3288
Fenrir
Level 69
God Stats
5W - 5L
1,849 SR
Queue Stats
343W - 355L
1,442 Elo+
Solo
Achilles
Achilles
ciupi885
Achilles
Level 67
God Stats
1W - 2L
1,477 SR
Queue Stats
54W - 68L
1,414 Elo+
Solo
Scylla
Scylla
dFUZEinghostage
Scylla
Level 80
God Stats
3W - 2L
1,435 SR
Queue Stats
114W - 141L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Lausend
Neith
15
8 / 4 / 5
11,972
748
15,568
14,549
5,926
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
Skorty24
Horus
14
4 / 1 / 10
11,978
749
6,259
14,573
12,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
fi07ale
Baron Samedi
14
2 / 3 / 8
10,238
640
8,185
11,533
5,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
3 / 5 / 4
10,239
640
5,468
13,612
12,491
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Achilles
ciupi885
Achilles
14
1 / 6 / 6
9,881
618
8,461
15,248
11,235
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 3 / 1
10,285
643
15,423
9,584
2,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
14
Kills
8
8
Deaths
14
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
5
4
1
W
Neith
Lausend
Neith
8
4
5
2.63
W
Horus
Skorty24
Horus
4
1
10
9
L
Achilles
ciupi885
Achilles
1
6
6
0.67
L
4
3
1
1.5
W
Baron Samedi
fi07ale
Baron Samedi
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,012
Damage
29,352
40,655
Taken
38,444
23,242
Mitigated
26,657
21,333
Healing
6,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,468
994
0
2,543
13,612
12,491
0
2,039
11,375
0
40,117
W
Neith
Lausend
Neith
15,568
11,552
0
4,112
14,549
5,926
2,193
5,946
8,453
0
56,676
W
Horus
Skorty24
Horus
6,259
3,839
3,356
6,749
14,573
12,009
529
5,340
9,108
0
18,422
L
Achilles
ciupi885
Achilles
8,461
1,123
0
1,276
15,248
11,235
280
3,651
11,183
0
24,944
L
15,423
1,028
0
2,199
9,584
2,931
228
1,813
7,569
54,375
0
W
Baron Samedi
fi07ale
Baron Samedi
8,185
828
2,704
4,412
11,533
5,307
814
4,157
7,276
46,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,188
Gold Earned
30,405
172
Minions Killed
145
0
Camps Cleared
0
861,566
Distance Traveled
850,790
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,239
640
44
3
0
279,764
1
W
Neith
11,972
748
72
5
0
280,992
3
W
Horus
11,978
749
23
1
0
302,582
1
L
Achilles
9,881
618
24
2
0
279,728
0
L
Scylla
10,285
643
77
5
0
291,298
0
W
Baron Samedi
10,238
640
77
5
0
277,992
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role