Player Matchup

Janus
Janus
Cuventhar
Janus
Level 29
God Stats
2W - 0L
1,820 SR
Queue Stats
53W - 54L
1,467 Elo+
Party 2
Tyr
Tyr
Fredzel
Tyr
Level 129
God Stats
1W - 4L
1,422 SR
Queue Stats
59W - 63L
1,462 Elo+
Party 2
Gilgamesh
Gilgamesh
Raagnar96
Gilgamesh
Level 105
God Stats
7W - 6L
1,540 SR
Queue Stats
71W - 104L
1,474 Elo+
Solo
Team Averages
Level 88
1,594 SR
1,467 Elo+

VS

Team Averages
Level 14
1,633 SR
952 Elo+
Gilgamesh
Gilgamesh
Edalys
Gilgamesh
Level 6
God Stats
1W - 5L
1,683 SR
Queue Stats
1W - 9L
952 Elo+
Party 1
Hel
Hel
Emineru
Hel
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
952 Elo+
Party 1
Da Ji
Da Ji
Togii
Da Ji
Level 22
God Stats
0W - 1L
1,718 SR
Queue Stats
1W - 9L
952 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cuventhar
Janus
18
6 / 7 / 17
14,433
722
15,645
12,758
4,081
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
19
12 / 3 / 15
15,404
770
13,625
13,541
15,857
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilgamesh
Raagnar96
Gilgamesh
17
12 / 4 / 12
15,431
772
19,979
19,063
10,665
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Edalys
Gilgamesh
15
2 / 10 / 11
12,563
628
9,231
22,485
21,081
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hel
16
3 / 10 / 10
13,453
673
7,995
17,026
7,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
Togii
Da Ji
18
9 / 10 / 4
14,739
737
17,906
20,854
11,270
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
39
30
Kills
14
14
Deaths
30
44
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Janus
Cuventhar
Janus
6
7
17
2.07
L
Gilgamesh
Edalys
Gilgamesh
2
10
11
0.75
L
Hel
3
10
10
0.8
W
Tyr
12
3
15
6.5
W
Gilgamesh
Raagnar96
Gilgamesh
12
4
12
4.5
L
Da Ji
Togii
Da Ji
9
10
4
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,249
Damage
35,132
45,362
Taken
60,365
30,603
Mitigated
39,643
7,044
Healing
8,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Cuventhar
Janus
15,645
810
0
2,557
12,758
4,081
1,141
1,335
11,423
82,734
0
L
Gilgamesh
Edalys
Gilgamesh
9,231
1,644
0
1,121
22,485
21,081
153
9,159
13,326
0
27,268
L
Hel
7,995
1,418
1,768
3,406
17,026
7,292
0
3,358
13,668
48,488
0
W
Tyr
13,625
2,252
0
3,065
13,541
15,857
1,798
2,232
11,309
0
48,039
W
Gilgamesh
Raagnar96
Gilgamesh
19,979
4,843
0
1,422
19,063
10,665
0
4,550
14,513
75
63,945
L
Da Ji
Togii
Da Ji
17,906
5,788
0
2,044
20,854
11,270
479
3,324
17,530
0
68,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,268
Gold Earned
40,755
210
Minions Killed
187
0
Camps Cleared
0
1,113,652
Distance Traveled
960,469
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,433
722
109
5
0
341,886
1
L
Gilgamesh
12,563
628
27
1
0
353,671
3
L
Hel
13,453
673
66
3
0
286,013
4
W
Tyr
15,404
770
55
3
0
418,768
2
W
Gilgamesh
15,431
772
46
2
0
352,998
5
L
Da Ji
14,739
737
94
5
0
320,785
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role