Player Matchup

Nemesis
Nemesis
Antonioj02
Nemesis
Level 22
God Stats
8W - 9L
1,435 SR
Queue Stats
69W - 75L
1,217 Elo+
Party 2
Merlin
Merlin
HugsandBunnies
Merlin
Level 12
God Stats
13W - 14L
1,505 SR
Queue Stats
16W - 16L
1,401 Elo+
Solo
Sun Wukong
Sun Wukong
TDS_MythicalLege
Sun Wukong
Level 10
God Stats
8W - 8L
1,454 SR
Queue Stats
55W - 43L
1,261 Elo+
Party 2
Danzaburou
Danzaburou
TrawAlmighty
Danzaburou
Level 15
God Stats
8W - 3L
1,500 SR
Queue Stats
327W - 323L
1,197 Elo+
Solo
Artio
Artio
zythagod27
Artio
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 41L
1,082 Elo+
Solo
Team Averages
Level 15
1,479 SR
1,232 Elo+

VS

Team Averages
Level 12
1,558 SR
1,221 Elo+
Achilles
Achilles
AtilIaThePun
Achilles
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 148L
1,288 Elo+
Solo
Chaac
Chaac
Bygonemadtrix
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,272 Elo+
Party 1
Sylvanus
Sylvanus
Thcdabber89
Sylvanus
Level 23
God Stats
11W - 11L
1,789 SR
Queue Stats
115W - 144L
1,196 Elo+
Solo
Bakasura
Bakasura
Tom11m9
Bakasura
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 33L
1,175 Elo+
Party 1
Olorun
Olorun
TreninoThoma
Olorun
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 41L
1,175 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Antonioj02
Nemesis
14
1 / 3 / 1
9,977
416
1,984
12,383
3,648
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
14 / 1 / 5
15,742
656
20,603
12,892
5,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
TDS_MythicalLege
Sun Wukong
18
7 / 0 / 3
12,842
535
11,431
19,243
11,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
TrawAlmighty
Danzaburou
19
23 / 0 / 8
14,497
604
28,999
16,837
7,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artio
14
6 / 1 / 17
11,185
466
4,886
11,221
7,670
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AtilIaThePun
Achilles
10
0 / 10 / 0
7,527
314
8,735
20,335
17,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
1 / 13 / 0
8,572
357
4,018
18,894
10,636
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Thcdabber89
Sylvanus
14
1 / 7 / 0
9,377
391
8,346
16,851
10,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
Tom11m9
Bakasura
13
0 / 15 / 0
8,482
353
5,713
19,459
8,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
16
0 / 7 / 0
9,821
409
6,001
20,210
6,992
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
2
51
Kills
2
5
Deaths
52
34
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Antonioj02
Nemesis
1
3
1
0.5
L
Achilles
AtilIaThePun
Achilles
0
10
0
0
L
1
13
0
0.08
W
14
1
5
16.5
W
Sun Wukong
TDS_MythicalLege
Sun Wukong
7
0
3
8.5
L
Sylvanus
Thcdabber89
Sylvanus
1
7
0
0.14
L
Bakasura
Tom11m9
Bakasura
0
15
0
0
W
Danzaburou
TrawAlmighty
Danzaburou
23
0
8
27
L
Olorun
0
7
0
0
W
Artio
6
1
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,903
Damage
32,813
72,576
Taken
95,749
35,991
Mitigated
54,848
29,905
Healing
16,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Antonioj02
Nemesis
1,984
905
0
296
12,383
3,648
551
998
11,385
0
50,540
L
Achilles
AtilIaThePun
Achilles
8,735
3,601
0
878
20,335
17,975
284
5,175
14,838
0
24,238
L
4,018
799
0
1,617
18,894
10,636
115
3,864
14,642
0
25,352
W
20,603
457
182
6,171
12,892
5,894
2,422
2,353
10,414
134,198
0
W
Sun Wukong
TDS_MythicalLege
Sun Wukong
11,431
3,415
0
9,424
19,243
11,294
1,807
3,701
15,222
0
80,923
L
Sylvanus
Thcdabber89
Sylvanus
8,346
3,003
1,451
4,470
16,851
10,678
3,445
2,347
14,132
48,816
6,043
L
Bakasura
Tom11m9
Bakasura
5,713
4,273
0
2,327
19,459
8,567
486
3,681
15,726
0
34,693
W
Danzaburou
TrawAlmighty
Danzaburou
28,999
19,140
0
11,880
16,837
7,485
9,969
4,195
12,312
0
86,759
L
Olorun
6,001
2,916
140
5,765
20,210
6,992
704
9,094
10,922
71,113
0
W
Artio
4,886
742
584
1,368
11,221
7,670
634
2,469
8,652
20,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,243
Gold Earned
43,779
609
Minions Killed
369
0
Camps Cleared
0
1,960,645
Distance Traveled
1,892,510
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,977
416
72
3
0
302,346
0
L
Achilles
7,527
314
31
1
0
404,222
0
L
Chaac
8,572
357
34
1
0
372,227
1
W
Merlin
15,742
656
235
10
0
388,913
0
W
Sun Wukong
12,842
535
138
6
0
471,706
0
L
Sylvanus
9,377
391
95
4
0
343,941
1
L
Bakasura
8,482
353
87
4
0
415,351
0
W
Danzaburou
14,497
604
130
5
0
372,416
1
L
Olorun
9,821
409
122
5
0
356,769
0
W
Artio
11,185
466
34
1
0
425,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role