Player Matchup

Mercury
Mercury
IBRAHIM_PUERTO12
Mercury
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 18L
1,641 Elo+
Solo
Serqet
Serqet
Spilner_93
Serqet
Level 16
God Stats
1W - 5L
1,329 SR
Queue Stats
100W - 98L
1,540 Elo+
Party 1
Zeus
Zeus
eaglefire66
Zeus
Level 12
God Stats
53W - 36L
1,500 SR
Queue Stats
1,155W - 1,118L
1,521 Elo+
Party 1
Athena
Athena
iFredword1652
Athena
Level 27
God Stats
4W - 1L
1,705 SR
Queue Stats
56W - 52L
1,490 Elo+
Solo
Gilgamesh
Gilgamesh
x UIlr
Gilgamesh
Level 24
God Stats
5W - 1L
1,675 SR
Queue Stats
12W - 3L
1,690 Elo+
Solo
Team Averages
Level 21
1,542 SR
1,576 Elo+

VS

Team Averages
Level 22
1,506 SR
1,609 Elo+
Danzaburou
Danzaburou
Daz 95x
Danzaburou
Level 27
God Stats
15W - 23L
1,470 SR
Queue Stats
109W - 132L
1,527 Elo+
Solo
Merlin
Merlin
ThyMhall-
Merlin
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 22L
1,819 Elo+
Solo
Hercules
Hercules
Tutrankamon_
Hercules
Level 17
God Stats
3W - 4L
1,370 SR
Queue Stats
55W - 41L
1,585 Elo+
Party 2
Sun Wukong
Sun Wukong
kiwisec
Sun Wukong
Level 24
God Stats
2W - 3L
1,689 SR
Queue Stats
104W - 119L
1,549 Elo+
Solo
Erlang Shen
Erlang Shen
kmkz_ttv
Erlang Shen
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 35L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 6
16,227
649
18,142
22,429
10,574
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Serqet
Spilner_93
Serqet
20
7 / 1 / 12
14,395
576
12,517
21,070
20,479
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

20
13 / 5 / 6
14,418
577
23,149
17,215
7,618
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
3 / 2 / 21
12,618
505
14,968
29,279
25,112
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
x UIlr
Gilgamesh
20
18 / 0 / 7
16,410
656
24,974
21,247
21,982
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Daz 95x
Danzaburou
18
2 / 11 / 3
11,556
462
10,180
21,780
12,145
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
ThyMhall-
Merlin
15
2 / 11 / 3
10,165
407
17,701
19,208
8,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Tutrankamon_
Hercules
17
3 / 9 / 1
10,779
431
9,691
30,443
31,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Sun Wukong
kiwisec
Sun Wukong
14
2 / 8 / 5
9,060
362
9,608
20,028
22,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Erlang Shen
kmkz_ttv
Erlang Shen
15
0 / 13 / 1
9,775
391
11,836
29,524
14,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
22
52
Kills
9
10
Deaths
52
52
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Daz 95x
Danzaburou
2
11
3
0.32
W
11
2
6
7
W
Serqet
Spilner_93
Serqet
7
1
12
13
L
Merlin
ThyMhall-
Merlin
2
11
3
0.32
L
Hercules
Tutrankamon_
Hercules
3
9
1
0.39
W
13
5
6
3.2
W
3
2
21
6.75
L
Sun Wukong
kiwisec
Sun Wukong
2
8
5
0.56
L
Erlang Shen
kmkz_ttv
Erlang Shen
0
13
1
0.04
W
Gilgamesh
x UIlr
Gilgamesh
18
0
7
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,750
Damage
59,016
111,240
Taken
120,983
85,765
Mitigated
88,703
45,834
Healing
22,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Daz 95x
Danzaburou
10,180
4,311
0
5,911
21,780
12,145
1,742
6,611
15,121
0
73,871
W
18,142
11,112
0
8,030
22,429
10,574
7,137
605
21,081
0
158,244
W
Serqet
Spilner_93
Serqet
12,517
3,281
0
8,254
21,070
20,479
2,011
3,910
16,472
0
96,665
L
Merlin
ThyMhall-
Merlin
17,701
658
0
658
19,208
8,124
0
7,751
9,913
68,478
0
L
Hercules
Tutrankamon_
Hercules
9,691
2,358
0
7,897
30,443
31,421
0
7,848
22,013
0
54,278
W
23,149
5,045
1,312
8,401
17,215
7,618
5,566
4,954
11,640
97,949
0
W
14,968
4,338
0
11,969
29,279
25,112
709
6,646
22,020
39,632
0
L
Sun Wukong
kiwisec
Sun Wukong
9,608
1,855
881
1,855
20,028
22,345
0
8,568
11,038
89
26,363
L
Erlang Shen
kmkz_ttv
Erlang Shen
11,836
5,523
0
5,364
29,524
14,668
0
7,339
21,660
0
65,691
W
Gilgamesh
x UIlr
Gilgamesh
24,974
8,927
0
7,868
21,247
21,982
965
1,769
19,303
0
112,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,068
Gold Earned
51,335
699
Minions Killed
478
0
Camps Cleared
0
2,634,331
Distance Traveled
1,956,122
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,556
462
122
5
0
405,723
0
W
Mercury
16,227
649
196
8
0
566,685
5
W
Serqet
14,395
576
154
6
0
573,040
1
L
Merlin
10,165
407
96
4
0
388,328
1
L
Hercules
10,779
431
105
4
0
392,010
3
W
Zeus
14,418
577
131
5
0
454,067
1
W
Athena
12,618
505
59
2
0
512,636
0
L
Sun Wukong
9,060
362
37
1
0
378,697
1
L
Erlang Shen
9,775
391
118
5
0
391,364
0
W
Gilgamesh
16,410
656
159
6
0
527,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role