Player Matchup

Neith
Neith
BustiferJones
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Sol
Sol
McRub
Sol
Level 35
God Stats
107W - 79L
1,663 SR
Queue Stats
494W - 481L
1,521 Elo+
Party 1
Loki
Loki
Ryanosaur
Loki
Level 19
God Stats
5W - 6L
1,500 SR
Queue Stats
31W - 31L
1,500 Elo+
Solo
Cthulhu
Cthulhu
bookwurmz
Cthulhu
Level 28
God Stats
12W - 13L
1,475 SR
Queue Stats
18W - 22L
1,339 Elo+
Solo
Cerberus
Cerberus
holdingdaisies
Cerberus
Level 15
God Stats
93W - 75L
1,495 SR
Queue Stats
267W - 315L
1,370 Elo+
Party 1
Team Averages
Level 20
1,526 SR
1,446 Elo+

VS

Team Averages
Level 21
1,368 SR
1,417 Elo+
Thanatos
Thanatos
Azdar9712
Thanatos
Level 9
God Stats
1W - 2L
1,317 SR
Queue Stats
5W - 10L
1,521 Elo+
Solo
Ao Kuang
Ao Kuang
NotEpicBalls
Ao Kuang
Level 26
God Stats
7W - 2L
1,607 SR
Queue Stats
178W - 197L
1,446 Elo+
Solo
Neith
Neith
Speardiverboss
Neith
Level 29
God Stats
6W - 9L
1,414 SR
Queue Stats
121W - 167L
1,400 Elo+
Solo
Eset
Eset
UwuChild
Eset
Level 23
God Stats
1W - 3L
1,161 SR
Queue Stats
24W - 19L
1,351 Elo+
Solo
Athena
Athena
nixollas
Athena
Level 19
God Stats
26W - 24L
1,343 SR
Queue Stats
100W - 122L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
6,401
337
4,543
5,978
1,665
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
McRub
Sol
17
9 / 5 / 1
10,953
576
19,919
20,715
6,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Loki
13
4 / 7 / 4
9,312
490
6,499
13,041
4,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
bookwurmz
Cthulhu
15
2 / 4 / 1
8,986
473
5,728
13,300
7,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
13
0 / 4 / 0
7,829
412
1,062
14,744
11,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Azdar9712
Thanatos
17
7 / 4 / 1
11,391
600
7,147
15,787
6,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
NotEpicBalls
Ao Kuang
18
3 / 3 / 2
10,760
566
10,709
14,762
6,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
10 / 2 / 2
11,661
614
13,882
12,488
5,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eset
16
3 / 4 / 3
10,055
529
8,490
11,317
4,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
nixollas
Athena
13
1 / 2 / 5
8,797
463
6,833
13,152
9,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
15
Kills
24
25
Deaths
15
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Azdar9712
Thanatos
7
4
1
1.88
L
0
5
0
0
L
Sol
McRub
Sol
9
5
1
1.9
W
Ao Kuang
NotEpicBalls
Ao Kuang
3
3
2
1.33
L
Loki
4
7
4
0.86
W
10
2
2
5.5
W
Eset
3
4
3
1.13
L
Cthulhu
bookwurmz
Cthulhu
2
4
1
0.63
L
Cerberus
0
4
0
0
W
Athena
nixollas
Athena
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,751
Damage
47,061
67,778
Taken
67,506
31,590
Mitigated
31,708
23,257
Healing
31,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Azdar9712
Thanatos
7,147
2,727
0
14,344
15,787
6,106
0
4,135
11,652
0
68,351
L
4,543
3,132
0
1,036
5,978
1,665
0
1,104
4,874
0
25,145
L
Sol
McRub
Sol
19,919
5,261
0
11,875
20,715
6,947
1,186
9,492
10,835
77,453
0
W
Ao Kuang
NotEpicBalls
Ao Kuang
10,709
3,137
0
7,904
14,762
6,782
1,701
6,547
8,215
64,501
8,112
L
Loki
6,499
2,438
0
3,189
13,041
4,246
450
5,910
7,069
0
24,193
W
13,882
10,434
0
5,512
12,488
5,059
2,298
2,558
9,930
0
90,135
W
Eset
8,490
931
436
2,412
11,317
4,523
332
7,650
3,667
50,331
0
L
Cthulhu
bookwurmz
Cthulhu
5,728
815
0
3,303
13,300
7,182
276
6,579
6,721
44,243
0
L
Cerberus
1,062
328
0
3,854
14,744
11,550
94
1,963
12,781
30,657
0
W
Athena
nixollas
Athena
6,833
1,755
0
869
13,152
9,238
810
5,819
7,333
28,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,481
Gold Earned
52,664
373
Minions Killed
540
0
Camps Cleared
0
1,506,374
Distance Traveled
1,731,962
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,391
600
112
6
0
391,205
0
L
Neith
6,401
337
46
2
0
173,327
2
L
Sol
10,953
576
141
7
0
318,871
2
W
Ao Kuang
10,760
566
115
6
0
306,593
1
L
Loki
9,312
490
41
2
0
348,926
0
W
Neith
11,661
614
159
8
0
337,807
0
W
Eset
10,055
529
110
6
0
308,118
0
L
Cthulhu
8,986
473
92
5
0
372,846
2
L
Cerberus
7,829
412
53
3
0
292,404
3
W
Athena
8,797
463
44
2
0
388,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role