Player Matchup

Tsukuyomi
Tsukuyomi
Shrekpp
Tsukuyomi
Level 25
God Stats
4W - 8L
1,299 SR
Queue Stats
292W - 376L
1,280 Elo+
Solo
Sylvanus
Sylvanus
Siul124
Sylvanus
Level 18
God Stats
0W - 2L
1,275 SR
Queue Stats
14W - 28L
1,164 Elo+
Solo
Merlin
Merlin
benju784
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,211 Elo+
Solo
Medusa
Medusa
stubbies1461
Medusa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,015 Elo+
Solo
Susano
Susano
xKING_KWELIx
Susano
Level 29
God Stats
5W - 6L
1,303 SR
Queue Stats
253W - 264L
1,290 Elo+
Solo
Team Averages
Level 23
1,375 SR
1,192 Elo+

VS

Team Averages
Level 15
1,408 SR
1,370 Elo+
Fenrir
Fenrir
Anton6Manderine6
Fenrir
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
62W - 83L
1,500 Elo+
Party 1
Anubis
Anubis
Aweawama
Anubis
Level 23
God Stats
17W - 15L
1,572 SR
Queue Stats
126W - 154L
1,680 Elo+
Party 1
Nu Wa
Nu Wa
Pastelsushi
Nu Wa
Level 21
God Stats
10W - 5L
1,482 SR
Queue Stats
42W - 43L
1,356 Elo+
Solo
Merlin
Merlin
Thverr_Und
Merlin
Level 19
God Stats
8W - 8L
1,204 SR
Queue Stats
9W - 8L
1,217 Elo+
Solo
Tiamat
Tiamat
alanrex01
Tiamat
Level 8
God Stats
6W - 10L
1,284 SR
Queue Stats
16W - 39L
1,096 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Shrekpp
Tsukuyomi
14
1 / 7 / 2
8,982
374
4,269
17,147
5,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
Siul124
Sylvanus
19
9 / 9 / 4
12,973
541
11,192
18,925
13,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
benju784
Merlin
14
0 / 8 / 0
9,096
379
2,952
12,902
2,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
16
1 / 9 / 4
10,384
433
13,695
23,402
7,535
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
17
6 / 7 / 8
11,469
478
13,943
18,295
6,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 5 / 5
11,123
463
9,974
15,362
6,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Aweawama
Anubis
20
12 / 8 / 5
13,151
548
21,736
21,062
9,398
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
9 / 2 / 9
11,995
500
19,769
11,312
3,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
Thverr_Und
Merlin
20
11 / 2 / 4
13,704
571
18,956
13,718
7,881
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
alanrex01
Tiamat
4
0 / 1 / 0
6,740
281
448
859
156

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
62
17
Kills
39
40
Deaths
18
18
Assists
23
Player
Kills
Deaths
Assists
KDA
W
7
5
5
1.9
W
Anubis
Aweawama
Anubis
12
8
5
1.81
W
9
2
9
6.75
L
Tsukuyomi
Shrekpp
Tsukuyomi
1
7
2
0.29
L
Sylvanus
Siul124
Sylvanus
9
9
4
1.22
W
Merlin
Thverr_Und
Merlin
11
2
4
6.5
W
Tiamat
alanrex01
Tiamat
0
1
0
0
L
Merlin
benju784
Merlin
0
8
0
0
L
Medusa
1
9
4
0.33
L
Susano
6
7
8
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,051
Damage
70,883
90,671
Taken
62,313
35,959
Mitigated
27,388
16,149
Healing
20,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,974
2,377
0
437
15,362
6,322
0
3,009
12,353
0
22,361
W
Anubis
Aweawama
Anubis
21,736
1,177
414
10,935
21,062
9,398
2,007
5,954
14,984
72,543
0
W
19,769
4,408
0
2,048
11,312
3,631
3,014
2,281
8,909
61,882
0
L
Tsukuyomi
Shrekpp
Tsukuyomi
4,269
1,059
0
4,481
17,147
5,095
0
9,500
7,442
0
41,768
L
Sylvanus
Siul124
Sylvanus
11,192
3,837
3,176
3,529
18,925
13,758
1,588
10,953
7,660
51,912
8,613
W
Merlin
Thverr_Und
Merlin
18,956
1,234
129
6,302
13,718
7,881
2,888
2,019
11,699
93,235
0
W
Tiamat
alanrex01
Tiamat
448
274
0
178
859
156
0
0
859
1,834
0
L
Merlin
benju784
Merlin
2,952
299
0
1,356
12,902
2,974
2,373
9,609
2,709
42,955
0
L
Medusa
13,695
6,101
0
1,846
23,402
7,535
0
18,821
4,277
0
49,959
L
Susano
13,943
3,949
0
1,761
18,295
6,597
1,537
10,363
7,674
0
55,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,904
Gold Earned
56,713
414
Minions Killed
399
0
Camps Cleared
0
1,856,749
Distance Traveled
1,571,489
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,123
463
22
1
0
419,433
2
W
Anubis
13,151
548
123
5
0
358,049
1
W
Nu Wa
11,995
500
97
4
0
352,726
4
L
Tsukuyomi
8,982
374
66
3
0
454,306
0
L
Sylvanus
12,973
541
105
4
0
346,269
5
W
Merlin
13,704
571
151
6
0
403,211
0
W
Tiamat
6,740
281
6
0
0
38,070
0
L
Merlin
9,096
379
77
3
0
285,463
1
L
Medusa
10,384
433
83
3
0
339,658
3
L
Susano
11,469
478
83
3
0
431,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role