Player Matchup

Cthulhu
Cthulhu
Gold I
DopierPoem9116
Cthulhu
Gold I
Level 67
God Stats
11W - 11L
1,515 SR
Queue Stats
185W - 198L
1,649 MMR
Party 2
Scylla
Scylla
Gold I
KillNasty1125
Scylla
Gold I
Level 109
God Stats
0W - 2L
1,306 SR
Queue Stats
87W - 56L
1,649 MMR
Party 2
Ullr
Ullr
Gold I
urbloody
Ullr
Gold I
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 169L
1,649 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 88
1,440 SR
1,649 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 123
1,691 SR
1,553 MMR
Chaac
Chaac
Bronze III
ITz_OKaye
Chaac
Bronze III
Level 61
God Stats
3W - 2L
1,500 SR
Queue Stats
46W - 44L
1,500 MMR
Party 1
Anhur
Anhur
Bronze III
JoeFromNewYork
Anhur
Bronze III
Level 160
God Stats
1W - 0L
1,633 SR
Queue Stats
3W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Gold IV
tatsumakiUwU
Thoth
Gold IV
Level 149
God Stats
2W - 0L
1,942 SR
Queue Stats
18W - 1L
1,660 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 3
7,134
713
4,919
12,520
7,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
2 / 5 / 4
7,163
716
5,127
7,519
3,023
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
10
3 / 5 / 4
7,270
727
4,736
8,227
3,709
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AchillesSobekHerculesTiamatAthena

VS

Bans
PersephoneDanzaburouAphroditeCerberusHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ITz_OKaye
Chaac
12
7 / 2 / 7
8,947
895
10,769
9,677
6,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 4 / 7
8,571
857
4,130
7,582
2,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 1 / 7
9,401
940
10,575
7,589
2,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
7
Kills
17
17
Deaths
7
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
W
Chaac
ITz_OKaye
Chaac
7
2
7
5.25
W
4
4
7
1.88
L
2
5
4
0.8
W
6
1
7
9.5
L
Ullr
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,782
Damage
25,474
28,266
Taken
24,848
14,310
Mitigated
11,861
3,560
Healing
5,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,919
1,190
406
1,485
12,520
7,578
0
4,127
8,393
11,846
0
W
Chaac
ITz_OKaye
Chaac
10,769
2,439
0
3,824
9,677
6,956
551
4,805
4,872
0
23,899
W
4,130
2,639
0
246
7,582
2,463
0
1,330
6,252
0
27,193
L
5,127
423
0
963
7,519
3,023
0
2,956
4,563
22,888
0
W
10,575
236
0
1,821
7,589
2,442
1,177
3,991
3,598
42,770
0
L
Ullr
4,736
1,346
306
400
8,227
3,709
0
3,534
4,693
0
10,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,567
Gold Earned
26,919
66
Minions Killed
149
0
Camps Cleared
0
461,617
Distance Traveled
568,728
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,134
713
16
2
0
156,654
1
W
Chaac
8,947
895
21
2
0
205,106
3
W
Anhur
8,571
857
42
4
0
163,922
0
L
Scylla
7,163
716
31
3
0
150,459
1
W
Thoth
9,401
940
86
9
0
199,700
4
L
Ullr
7,270
727
19
2
0
154,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role