Player Matchup

Sun Wukong
Sun Wukong
JuanKaGS84
Sun Wukong
Level 27
God Stats
3W - 1L
1,753 SR
Queue Stats
96W - 164L
1,348 Elo+
Solo
Anubis
Anubis
Smokey610
Anubis
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
TIKLEIN972
Danzaburou
Level 84
God Stats
11W - 10L
1,531 SR
Queue Stats
692W - 710L
1,449 Elo+
Party 2
Arachne
Arachne
Tpg420
Arachne
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
Tunnfoot32SXM
Ah Puch
Level 129
God Stats
34W - 13L
1,814 SR
Queue Stats
807W - 846L
1,470 Elo+
Party 2
Team Averages
Level 80
1,620 SR
1,453 Elo+

VS

Team Averages
Level 70
1,498 SR
1,365 Elo+
Vulcan
Vulcan
ArchaicTooth725
Vulcan
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 14L
1,175 Elo+
Party 1
He Bo
He Bo
BlakcPapii
He Bo
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 119L
1,384 Elo+
Solo
Bakasura
Bakasura
HunterOfRear
Bakasura
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
199W - 93L
1,640 Elo+
Party 1
Cupid
Cupid
Lucien Mezhati
Cupid
Level 156
God Stats
7W - 4L
1,488 SR
Queue Stats
671W - 708L
1,416 Elo+
Party 1
Thanatos
Thanatos
daft punkster
Thanatos
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 34L
1,211 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JuanKaGS84
Sun Wukong
17
3 / 4 / 10
10,547
703
5,582
11,688
10,003
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
Smokey610
Anubis
19
6 / 6 / 15
11,921
795
15,896
16,145
7,729
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
TIKLEIN972
Danzaburou
20
6 / 3 / 15
12,882
859
12,261
12,239
5,073
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Tpg420
Arachne
17
11 / 8 / 5
11,768
785
10,226
18,056
7,022
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
19
5 / 3 / 15
11,561
771
18,492
15,930
6,274
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 16
11,102
740
26,826
11,400
4,940
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

He Bo
18
9 / 9 / 10
10,863
724
11,274
14,850
4,923
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
HunterOfRear
Bakasura
16
4 / 7 / 12
9,672
645
11,211
14,765
5,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 3 / 9
10,179
679
5,850
12,192
5,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
daft punkster
Thanatos
14
3 / 8 / 8
9,346
623
2,763
13,443
9,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
79
31
Kills
24
24
Deaths
31
60
Assists
55
Player
Kills
Deaths
Assists
KDA
L
4
4
16
3
L
He Bo
9
9
10
1.56
L
Bakasura
HunterOfRear
Bakasura
4
7
12
1.43
W
Sun Wukong
JuanKaGS84
Sun Wukong
3
4
10
2
L
4
3
9
2.83
W
Anubis
Smokey610
Anubis
6
6
15
2.25
W
Danzaburou
TIKLEIN972
Danzaburou
6
3
15
4.5
W
Arachne
Tpg420
Arachne
11
8
5
1.69
W
Ah Puch
5
3
15
4.17
L
Thanatos
daft punkster
Thanatos
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,457
Damage
57,924
74,058
Taken
66,650
36,101
Mitigated
30,107
31,773
Healing
22,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,826
8,957
1,924
3,047
11,400
4,940
689
7,038
4,362
54,903
0
L
He Bo
11,274
179
1,856
2,675
14,850
4,923
0
8,378
6,472
21,567
0
L
Bakasura
HunterOfRear
Bakasura
11,211
6,901
985
2,519
14,765
5,915
476
6,666
8,099
0
12,253
W
Sun Wukong
JuanKaGS84
Sun Wukong
5,582
779
1,901
2,626
11,688
10,003
1,200
5,627
5,216
668
12,230
L
5,850
2,509
1,936
3,993
12,192
5,133
0
5,497
6,695
0
20,376
W
Anubis
Smokey610
Anubis
15,896
147
0
5,734
16,145
7,729
456
10,606
5,243
38,883
0
W
Danzaburou
TIKLEIN972
Danzaburou
12,261
3,032
3,391
3,816
12,239
5,073
1,225
5,321
6,708
0
52,170
W
Arachne
Tpg420
Arachne
10,226
6,873
1,173
5,537
18,056
7,022
1,135
8,709
8,775
0
14,451
W
Ah Puch
18,492
261
2,331
5,264
15,930
6,274
368
7,837
8,068
40,572
0
L
Thanatos
daft punkster
Thanatos
2,763
152
486
3,369
13,443
9,196
407
6,955
6,488
0
7,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,679
Gold Earned
51,162
197
Minions Killed
189
0
Camps Cleared
0
1,337,912
Distance Traveled
1,234,041
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,102
740
80
5
0
275,622
0
L
He Bo
10,863
724
26
2
0
223,964
0
L
Bakasura
9,672
645
20
1
0
266,675
0
W
Sun Wukong
10,547
703
11
1
0
274,985
1
L
Cupid
10,179
679
46
3
0
259,432
0
W
Anubis
11,921
795
54
4
0
235,842
2
W
Danzaburou
12,882
859
86
6
0
266,487
0
W
Arachne
11,768
785
11
1
0
288,675
1
W
Ah Puch
11,561
771
35
2
0
271,923
2
L
Thanatos
9,346
623
17
1
0
208,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role