Player Matchup

Ares
Ares
Chuguri
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 19L
1,578 Elo+
Solo
Izanami
Izanami
ImNotYourPuppet
Izanami
Level 21
God Stats
13W - 14L
1,186 SR
Queue Stats
143W - 112L
1,686 Elo+
Solo
Fenrir
Fenrir
Marock420
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,514 Elo+
Solo
Zhong Kui
Zhong Kui
Sosban
Zhong Kui
Level 27
God Stats
0W - 3L
1,307 SR
Queue Stats
34W - 38L
1,472 Elo+
Solo
Vamana
Vamana
luckyburritos
Vamana
Level 29
God Stats
2W - 1L
1,833 SR
Queue Stats
40W - 22L
1,687 Elo+
Solo
Team Averages
Level 22
1,465 SR
1,588 Elo+

VS

Team Averages
Level 17
1,521 SR
1,617 Elo+
Izanami
Izanami
UllgrimBreaker
Izanami
Level 18
God Stats
19W - 20L
1,615 SR
Queue Stats
41W - 46L
1,486 Elo+
Solo
Bastet
Bastet
Zadukar
Bastet
Level 29
God Stats
2W - 1L
1,274 SR
Queue Stats
92W - 77L
1,585 Elo+
Solo
Ra
Ra
cwellagr
Ra
Level 25
God Stats
3W - 4L
1,552 SR
Queue Stats
103W - 64L
1,703 Elo+
Solo
Ao Kuang
Ao Kuang
mindegyik
Ao Kuang
Level 8
God Stats
3W - 0L
1,666 SR
Queue Stats
12W - 7L
1,640 Elo+
Solo
Sun Wukong
Sun Wukong
pAnnEscito
Sun Wukong
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 80L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Chuguri
Ares
9
3 / 6 / 4
6,823
455
5,020
12,980
7,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
8 / 3 / 1
10,135
676
8,693
9,500
3,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
Marock420
Fenrir
10
0 / 6 / 1
6,183
412
3,795
11,857
3,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zhong Kui
Sosban
Zhong Kui
11
0 / 5 / 1
6,049
403
6,812
11,987
7,030
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
0 / 3 / 0
8,525
568
7,535
12,926
6,267
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
7,083
472
3,499
9,727
2,398
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
Zadukar
Bastet
14
9 / 1 / 4
8,839
589
10,504
11,201
3,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
8 / 1 / 4
9,168
611
14,004
9,440
3,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
mindegyik
Ao Kuang
15
3 / 0 / 1
9,737
649
7,916
12,061
4,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
pAnnEscito
Sun Wukong
13
3 / 6 / 7
7,848
523
7,218
13,195
7,493
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
11
Kills
23
23
Deaths
12
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ares
Chuguri
Ares
3
6
4
0.83
L
8
3
1
2.83
L
Fenrir
Marock420
Fenrir
0
6
1
0.08
L
Zhong Kui
Sosban
Zhong Kui
0
5
1
0.1
W
0
4
1
0.13
W
Bastet
Zadukar
Bastet
9
1
4
11
W
8
1
4
10
L
0
3
0
0
W
Ao Kuang
mindegyik
Ao Kuang
3
0
1
3.5
W
Sun Wukong
pAnnEscito
Sun Wukong
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,855
Damage
43,141
59,250
Taken
55,624
28,095
Mitigated
22,198
14,549
Healing
20,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Chuguri
Ares
5,020
698
0
1,785
12,980
7,585
0
5,350
7,260
10,098
0
L
8,693
6,216
0
2,636
9,500
3,261
980
566
8,787
0
67,291
L
Fenrir
Marock420
Fenrir
3,795
963
0
2,582
11,857
3,952
0
3,527
8,257
0
28,919
L
Zhong Kui
Sosban
Zhong Kui
6,812
653
0
3,475
11,987
7,030
0
4,967
6,563
32,927
0
W
3,499
1,805
0
2,388
9,727
2,398
0
2,321
7,406
0
42,814
W
Bastet
Zadukar
Bastet
10,504
4,727
0
3,595
11,201
3,773
0
1,720
9,481
0
52,522
W
14,004
2,214
723
5,014
9,440
3,739
287
4,034
5,406
66,102
0
L
7,535
2,752
0
4,071
12,926
6,267
0
6,888
6,013
0
52,338
W
Ao Kuang
mindegyik
Ao Kuang
7,916
2,136
0
6,632
12,061
4,795
396
0
12,061
62,588
0
W
Sun Wukong
pAnnEscito
Sun Wukong
7,218
1,870
0
2,193
13,195
7,493
0
3,757
9,438
0
30,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,715
Gold Earned
42,675
369
Minions Killed
459
0
Camps Cleared
0
1,335,675
Distance Traveled
1,507,808
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,823
455
13
1
0
271,637
7
L
Izanami
10,135
676
138
9
0
271,059
4
L
Fenrir
6,183
412
59
4
0
249,605
3
L
Zhong Kui
6,049
403
53
4
0
257,494
3
W
Izanami
7,083
472
84
6
0
278,368
4
W
Bastet
8,839
589
78
5
0
320,535
3
W
Ra
9,168
611
129
9
0
300,016
1
L
Vamana
8,525
568
106
7
0
285,880
0
W
Ao Kuang
9,737
649
127
8
0
315,334
1
W
Sun Wukong
7,848
523
41
3
0
293,555
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role