Player Matchup

Pele
Pele
Anxmvly
Pele
Level 69
God Stats
10W - 7L
1,617 SR
Queue Stats
309W - 315L
1,450 Elo+
Party 1
Bacchus
Bacchus
General-Hostilia
Bacchus
Level 66
God Stats
3W - 4L
1,500 SR
Queue Stats
173W - 161L
1,521 Elo+
Party 1
Achilles
Achilles
ShadowTrooper7
Achilles
Level 89
God Stats
4W - 7L
1,243 SR
Queue Stats
52W - 64L
1,369 Elo+
Party 1
Kukulkan
Kukulkan
X-Mc_Chubbz-X
Kukulkan
Level 127
God Stats
11W - 7L
1,758 SR
Queue Stats
829W - 855L
1,553 Elo+
Party 1
Medusa
Medusa
lerdo_olerwin
Medusa
Level 62
God Stats
1W - 0L
1,591 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 83
1,542 SR
1,478 Elo+

VS

Team Averages
Level 103
1,481 SR
1,533 Elo+
Thoth
Thoth
EmperorOwO3670
Thoth
Level 123
God Stats
5W - 7L
1,319 SR
Queue Stats
418W - 375L
1,528 Elo+
Solo
Artemis
Artemis
HarleHeal
Artemis
Level 89
God Stats
2W - 3L
1,576 SR
Queue Stats
9W - 18L
1,636 Elo+
Party 2
Bakasura
Bakasura
RebornReprise
Bakasura
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,517 Elo+
Party 2
Gilgamesh
Gilgamesh
SoyMental
Gilgamesh
Level 104
God Stats
4W - 6L
1,509 SR
Queue Stats
43W - 40L
1,484 Elo+
Solo
Cabrakan
Cabrakan
cappinkillaz
Cabrakan
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Anxmvly
Pele
12
5 / 0 / 3
6,722
611
4,641
8,183
2,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 0 / 5
6,052
550
3,242
4,886
3,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
11
3 / 0 / 1
5,911
537
6,269
9,153
8,660
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
X-Mc_Chubbz-X
Kukulkan
12
2 / 0 / 0
6,566
597
4,885
2,903
958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
3 / 1 / 1
5,669
515
4,061
4,974
1,494
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
5,951
541
1,256
6,008
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
HarleHeal
Artemis
8
0 / 2 / 1
4,827
439
1,379
4,249
1,383
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
RebornReprise
Bakasura
9
0 / 5 / 0
5,498
500
4,385
9,021
3,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
SoyMental
Gilgamesh
10
0 / 4 / 0
5,752
523
6,276
9,572
4,381
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cabrakan
cappinkillaz
Cabrakan
8
1 / 3 / 0
5,388
490
1,884
4,695
3,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
15
Kills
1
1
Deaths
16
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Pele
Anxmvly
Pele
5
0
3
6.5
L
0
2
0
0
W
2
0
5
4.5
L
Artemis
HarleHeal
Artemis
0
2
1
0.25
L
Bakasura
RebornReprise
Bakasura
0
5
0
0
W
Achilles
3
0
1
3.5
L
Gilgamesh
SoyMental
Gilgamesh
0
4
0
0
W
Kukulkan
X-Mc_Chubbz-X
Kukulkan
2
0
0
2
L
Cabrakan
cappinkillaz
Cabrakan
1
3
0
0.33
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,098
Damage
15,180
30,099
Taken
33,545
17,278
Mitigated
14,390
9,171
Healing
6,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Anxmvly
Pele
4,641
1,020
0
3,694
8,183
2,505
0
505
7,223
0
42,025
L
1,256
115
0
646
6,008
1,702
0
2,673
3,193
38,405
0
W
3,242
981
0
612
4,886
3,661
0
914
3,922
16,049
0
L
Artemis
HarleHeal
Artemis
1,379
114
0
889
4,249
1,383
125
614
3,635
0
16,906
L
Bakasura
RebornReprise
Bakasura
4,385
2,580
0
2,457
9,021
3,772
0
2,167
6,797
0
32,997
W
Achilles
6,269
1,974
0
2,539
9,153
8,660
558
0
9,058
0
26,767
L
Gilgamesh
SoyMental
Gilgamesh
6,276
2,099
0
1,785
9,572
4,381
0
0
9,572
0
32,454
W
Kukulkan
X-Mc_Chubbz-X
Kukulkan
4,885
1,327
0
1,022
2,903
958
478
751
1,987
41,322
0
L
Cabrakan
cappinkillaz
Cabrakan
1,884
204
0
1,036
4,695
3,152
125
2,447
2,221
9,826
0
W
4,061
1,090
0
1,304
4,974
1,494
392
970
4,004
0
27,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,920
Gold Earned
27,416
321
Minions Killed
292
0
Camps Cleared
0
1,053,378
Distance Traveled
953,905
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,722
611
94
9
0
244,985
0
L
Thoth
5,951
541
86
8
0
182,205
2
W
Bacchus
6,052
550
30
3
0
218,700
4
L
Artemis
4,827
439
37
3
0
183,752
2
L
Bakasura
5,498
500
78
7
0
206,314
0
W
Achilles
5,911
537
44
4
0
203,580
1
L
Gilgamesh
5,752
523
72
7
0
202,998
2
W
Kukulkan
6,566
597
105
10
0
208,789
6
L
Cabrakan
5,388
490
19
2
0
178,636
2
W
Medusa
5,669
515
48
4
0
177,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role