Player Matchup

Medusa
Medusa
OverdosexD
Medusa
Level 28
God Stats
42W - 42L
1,530 SR
Queue Stats
129W - 117L
1,415 Elo+
Solo
Ares
Ares
scarcedock01
Ares
Level 40
God Stats
6W - 7L
1,500 SR
Queue Stats
88W - 113L
1,334 Elo+
Party 1
Chang'e
Chang'e
ssuyy
Chang'e
Level 13
God Stats
4W - 3L
1,294 SR
Queue Stats
52W - 58L
1,350 Elo+
Party 1
Nox
Nox
xguaxinimtetax
Nox
Level 18
God Stats
1W - 1L
1,264 SR
Queue Stats
55W - 53L
1,444 Elo+
Party 1
Tsukuyomi
Tsukuyomi
zNyhan
Tsukuyomi
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 24
1,418 SR
1,408 Elo+

VS

Team Averages
Level 23
1,563 SR
1,271 Elo+
Sun Wukong
Sun Wukong
Draapbo
Sun Wukong
Level 47
God Stats
3W - 6L
1,946 SR
Queue Stats
339W - 420L
1,409 Elo+
Party 2
Poseidon
Poseidon
GaBsInfortunado
Poseidon
Level 7
God Stats
11W - 13L
1,563 SR
Queue Stats
27W - 53L
1,126 Elo+
Party 2
Neith
Neith
PaulitoSN
Neith
Level 16
God Stats
15W - 30L
1,277 SR
Queue Stats
112W - 164L
1,355 Elo+
Party 2
Susano
Susano
SuspeitoKirud
Susano
Level 36
God Stats
1W - 3L
1,527 SR
Queue Stats
144W - 191L
1,377 Elo+
Party 2
Yemoja
Yemoja
latrell4521
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,088 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
OverdosexD
Medusa
17
12 / 1 / 2
10,384
611
15,947
9,589
4,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 2 / 10
8,836
520
3,534
10,914
9,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chang'e
ssuyy
Chang'e
11
1 / 6 / 5
7,211
424
3,172
9,229
3,418
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 2 / 6
8,768
516
5,461
8,544
3,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
zNyhan
Tsukuyomi
14
5 / 4 / 4
8,753
515
8,245
12,651
4,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Draapbo
Sun Wukong
15
8 / 3 / 1
9,359
551
9,042
13,507
11,837
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
14
4 / 4 / 1
8,575
504
6,940
7,592
2,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
PaulitoSN
Neith
11
0 / 4 / 2
6,789
399
2,972
8,399
2,300
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 6 / 4
7,770
457
8,616
13,441
4,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
11
0 / 4 / 3
6,056
356
4,605
10,005
4,719
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
21
Kills
14
15
Deaths
21
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Draapbo
Sun Wukong
8
3
1
2.83
L
Poseidon
4
4
1
1.13
W
Medusa
OverdosexD
Medusa
12
1
2
13
L
Neith
PaulitoSN
Neith
0
4
2
0.25
L
2
6
4
0.67
L
Yemoja
0
4
3
0.38
W
2
2
10
3.5
W
Chang'e
ssuyy
Chang'e
1
6
5
0.58
W
1
2
6
2
W
Tsukuyomi
zNyhan
Tsukuyomi
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,359
Damage
32,175
50,927
Taken
52,944
26,017
Mitigated
25,972
12,702
Healing
10,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Draapbo
Sun Wukong
9,042
1,123
0
3,301
13,507
11,837
563
3,829
9,678
0
50,649
L
Poseidon
6,940
1,307
0
1,120
7,592
2,362
0
2,714
4,802
44,441
0
W
Medusa
OverdosexD
Medusa
15,947
6,208
0
2,682
9,589
4,286
706
1,502
7,995
0
73,553
L
Neith
PaulitoSN
Neith
2,972
1,257
0
1,487
8,399
2,300
0
225
8,174
0
31,731
L
8,616
1,672
0
3,010
13,441
4,754
0
2,174
11,167
0
43,844
L
Yemoja
4,605
851
660
426
10,005
4,719
88
2,961
6,956
18,983
0
W
3,534
569
0
1,180
10,914
9,606
510
3,698
7,108
21,178
0
W
Chang'e
ssuyy
Chang'e
3,172
814
1,487
1,779
9,229
3,418
147
986
8,223
24,576
0
W
5,461
1,087
151
1,558
8,544
3,884
0
3,964
4,445
54,643
0
W
Tsukuyomi
zNyhan
Tsukuyomi
8,245
2,384
0
3,865
12,651
4,823
463
1,040
11,611
0
42,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,952
Gold Earned
38,549
400
Minions Killed
355
0
Camps Cleared
0
1,526,454
Distance Traveled
1,509,245
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,359
551
105
6
0
323,509
2
L
Poseidon
8,575
504
82
5
0
311,310
1
W
Medusa
10,384
611
127
7
0
329,814
1
L
Neith
6,789
399
62
4
0
263,854
0
L
Susano
7,770
457
84
5
0
329,721
0
L
Yemoja
6,056
356
22
1
0
280,851
0
W
Ares
8,836
520
35
2
0
336,693
2
W
Chang'e
7,211
424
48
3
0
246,139
0
W
Nox
8,768
516
109
6
0
305,782
6
W
Tsukuyomi
8,753
515
81
5
0
308,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role