Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
 
Ganesha
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Air_15_Jordan
Zeus
Level 62
God Stats
9W - 14L
1,627 SR
Queue Stats
494W - 420L
1,595 Elo+
Party 2
Gilgamesh
Gilgamesh
FatherDro
Gilgamesh
Level 145
God Stats
18W - 14L
1,602 SR
Queue Stats
200W - 194L
1,552 Elo+
Party 3
Xbalanque
Xbalanque
invisibleman6755
Xbalanque
Level 128
God Stats
5W - 7L
1,406 SR
Queue Stats
309W - 321L
1,572 Elo+
Party 2
Team Averages
Level 113
1,527 SR
1,544 Elo+

VS

Team Averages
Level 121
1,626 SR
1,516 Elo+
Anhur
Anhur
Briefing
Anhur
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
199W - 204L
1,384 Elo+
Solo
Ah Puch
Ah Puch
Magarkip2
Ah Puch
Level 105
God Stats
13W - 8L
1,596 SR
Queue Stats
266W - 208L
1,564 Elo+
Party 1
Ao Kuang
Ao Kuang
Pajyx
Ao Kuang
Level 159
God Stats
32W - 15L
1,807 SR
Queue Stats
586W - 541L
1,534 Elo+
Solo
Hun Batz
Hun Batz
Popevan24
Hun Batz
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
418W - 343L
1,544 Elo+
Party 1
Kuzenbo
Kuzenbo
godzilla579
Kuzenbo
Level 109
God Stats
3W - 3L
1,729 SR
Queue Stats
230W - 167L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
4 / 6 / 1
7,122
509
7,037
11,820
4,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
 
Ganesha
10
0 / 4 / 5
6,302
450
5,818
12,147
6,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 4 / 3
5,960
426
6,186
7,198
2,541
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
FatherDro
Gilgamesh
10
1 / 6 / 2
6,248
446
6,528
11,985
5,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Xbalanque
13
3 / 2 / 0
8,087
578
5,696
7,455
2,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Briefing
Anhur
14
1 / 1 / 0
7,628
545
1,334
4,711
1,220
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Magarkip2
Ah Puch
13
4 / 1 / 8
7,571
541
11,016
9,127
3,414
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
Pajyx
Ao Kuang
14
11 / 3 / 1
8,922
637
14,535
15,279
5,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hun Batz
Popevan24
Hun Batz
14
4 / 1 / 5
8,074
577
5,683
8,907
3,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
godzilla579
Kuzenbo
12
2 / 2 / 8
7,243
517
5,119
10,717
7,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
8
Kills
22
22
Deaths
8
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
6
1
0.75
L
Ganesha
 
Ganesha
0
4
5
0.63
L
0
4
3
0.38
W
Anhur
Briefing
Anhur
1
1
0
1
L
Gilgamesh
FatherDro
Gilgamesh
1
6
2
0.33
W
Ah Puch
Magarkip2
Ah Puch
4
1
8
8
W
Ao Kuang
Pajyx
Ao Kuang
11
3
1
3.83
W
Hun Batz
Popevan24
Hun Batz
4
1
5
6.5
W
Kuzenbo
godzilla579
Kuzenbo
2
2
8
3
L
Xbalanque
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,265
Damage
37,687
50,605
Taken
48,741
21,397
Mitigated
21,272
13,700
Healing
24,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,037
1,912
0
3,086
11,820
4,261
0
4,478
7,342
0
33,638
L
Ganesha
 
Ganesha
5,818
810
0
2,552
12,147
6,673
0
8,585
3,562
20,177
0
L
6,186
431
0
1,326
7,198
2,541
0
5,728
1,470
33,627
0
W
Anhur
Briefing
Anhur
1,334
1,145
0
2,841
4,711
1,220
0
431
4,280
0
51,743
L
Gilgamesh
FatherDro
Gilgamesh
6,528
2,005
0
3,569
11,985
5,297
76
8,791
3,194
0
27,953
W
Ah Puch
Magarkip2
Ah Puch
11,016
148
0
5,346
9,127
3,414
142
3,488
5,639
42,647
0
W
Ao Kuang
Pajyx
Ao Kuang
14,535
2,898
0
8,774
15,279
5,685
933
2,344
12,935
43,187
0
W
Hun Batz
Popevan24
Hun Batz
5,683
2,799
0
3,470
8,907
3,049
0
1,977
6,930
0
51,968
W
Kuzenbo
godzilla579
Kuzenbo
5,119
1,982
513
3,507
10,717
7,904
404
3,764
6,953
20,014
0
L
Xbalanque
5,696
2,184
0
3,167
7,455
2,625
16
3,088
4,367
0
49,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,719
Gold Earned
39,438
323
Minions Killed
362
0
Camps Cleared
0
1,176,623
Distance Traveled
1,272,750
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,122
509
60
4
0
254,256
2
L
Ganesha
6,302
450
6
0
0
260,925
5
L
Zeus
5,960
426
91
7
0
212,329
1
W
Anhur
7,628
545
116
8
0
229,822
4
L
Gilgamesh
6,248
446
50
4
0
231,812
1
W
Ah Puch
7,571
541
61
4
0
243,627
0
W
Ao Kuang
8,922
637
62
4
0
251,325
3
W
Hun Batz
8,074
577
101
7
0
294,362
2
W
Kuzenbo
7,243
517
22
2
0
253,614
1
L
Xbalanque
8,087
578
116
8
0
217,301
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role