Player Matchup

Mercury
Mercury
Bazaku2
Mercury
Level 47
God Stats
21W - 17L
1,852 SR
Queue Stats
319W - 324L
1,413 Elo+
Solo
King Arthur
King Arthur
FX RE4P3R
King Arthur
Level 17
God Stats
6W - 3L
1,474 SR
Queue Stats
201W - 146L
1,565 Elo+
Party 2
Janus
Janus
Fx Cozianha
Janus
Level 94
God Stats
16W - 15L
1,384 SR
Queue Stats
389W - 335L
1,483 Elo+
Party 2
Izanami
Izanami
Nagaata
Izanami
Level 75
God Stats
5W - 5L
1,626 SR
Queue Stats
120W - 109L
1,531 Elo+
Party 2
Cerberus
Cerberus
dettz
Cerberus
Level 35
God Stats
2W - 1L
1,823 SR
Queue Stats
37W - 41L
1,414 Elo+
Solo
Team Averages
Level 54
1,632 SR
1,481 Elo+

VS

Team Averages
Level 52
1,422 SR
1,509 Elo+
Skadi
Skadi
Arcontê
Skadi
Level 42
God Stats
6W - 3L
1,500 SR
Queue Stats
32W - 21L
1,560 Elo+
Party 1
The Morrigan
The Morrigan
FernetConManaos
The Morrigan
Level 32
God Stats
1W - 0L
1,254 SR
Queue Stats
198W - 100L
1,637 Elo+
Party 1
Sylvanus
Sylvanus
Gardena4184
Sylvanus
Level 37
God Stats
1W - 0L
1,280 SR
Queue Stats
32W - 25L
1,433 Elo+
Solo
Agni
Agni
MackTito
Agni
Level 47
God Stats
5W - 8L
1,288 SR
Queue Stats
91W - 81L
1,484 Elo+
Solo
Chiron
Chiron
ReGLeO
Chiron
Level 100
God Stats
6W - 3L
1,787 SR
Queue Stats
122W - 127L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bazaku2
Mercury
13
4 / 4 / 1
7,979
499
4,743
13,745
5,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
FX RE4P3R
King Arthur
14
2 / 5 / 1
8,148
509
5,943
15,196
11,966
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
2 / 5 / 0
8,342
521
5,780
8,087
2,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Nagaata
Izanami
14
3 / 3 / 0
8,510
532
7,587
10,115
3,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
dettz
Cerberus
10
0 / 3 / 3
6,849
428
4,357
10,669
5,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Arcontê
Skadi
17
5 / 2 / 4
10,606
663
14,412
11,552
3,802
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
FernetConManaos
The Morrigan
15
1 / 2 / 6
9,317
582
6,630
7,948
2,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Gardena4184
Sylvanus
13
3 / 1 / 2
8,496
531
4,880
7,395
4,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Agni
17
7 / 3 / 1
10,270
642
6,520
9,044
3,263
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
ReGLeO
Chiron
15
4 / 3 / 1
9,240
578
9,397
10,945
3,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
11
Kills
20
20
Deaths
11
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Skadi
Arcontê
Skadi
5
2
4
3.5
L
Mercury
Bazaku2
Mercury
4
4
1
1.13
L
King Arthur
FX RE4P3R
King Arthur
2
5
1
0.5
W
The Morrigan
FernetConManaos
The Morrigan
1
2
6
2
L
2
5
0
0.4
W
Sylvanus
Gardena4184
Sylvanus
3
1
2
4
W
Agni
7
3
1
2.5
L
Izanami
Nagaata
Izanami
3
3
0
1
W
Chiron
ReGLeO
Chiron
4
3
1
1.5
L
Cerberus
dettz
Cerberus
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,410
Damage
41,839
57,812
Taken
46,884
28,871
Mitigated
17,405
13,970
Healing
14,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Arcontê
Skadi
14,412
8,272
0
1,681
11,552
3,802
2,699
1,121
10,431
0
76,367
L
Mercury
Bazaku2
Mercury
4,743
1,985
0
4,722
13,745
5,061
0
3,834
9,911
0
47,264
L
King Arthur
FX RE4P3R
King Arthur
5,943
1,067
0
2,072
15,196
11,966
0
1,697
13,499
47
48,467
W
The Morrigan
FernetConManaos
The Morrigan
6,630
1,306
0
2,760
7,948
2,481
1,195
645
7,258
57,940
0
L
5,780
173
0
953
8,087
2,812
0
5,420
2,667
55,190
0
W
Sylvanus
Gardena4184
Sylvanus
4,880
2,290
1,156
2,974
7,395
4,627
1,189
1,415
5,940
20,005
0
W
Agni
6,520
822
0
1,565
9,044
3,263
722
5,082
3,700
61,680
0
L
Izanami
Nagaata
Izanami
7,587
4,492
0
2,923
10,115
3,165
642
2,289
7,826
0
61,924
W
Chiron
ReGLeO
Chiron
9,397
3,714
540
4,217
10,945
3,232
2,036
1,561
9,362
0
61,792
L
Cerberus
dettz
Cerberus
4,357
549
0
3,300
10,669
5,867
82
4,790
5,879
13,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,828
Gold Earned
47,929
481
Minions Killed
509
0
Camps Cleared
0
1,503,313
Distance Traveled
1,494,502
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,606
663
121
8
0
298,486
4
L
Mercury
7,979
499
86
5
0
304,428
3
L
King Arthur
8,148
509
98
6
0
281,394
3
W
The Morrigan
9,317
582
120
8
0
301,148
0
L
Janus
8,342
521
115
7
0
283,332
3
W
Sylvanus
8,496
531
37
2
0
301,405
12
W
Agni
10,270
642
128
8
0
307,239
3
L
Izanami
8,510
532
141
9
0
301,859
5
W
Chiron
9,240
578
103
6
0
286,224
4
L
Cerberus
6,849
428
41
3
0
332,300
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role