Player Matchup

Kuzenbo
Kuzenbo
Badeku
Kuzenbo
Level 109
God Stats
5W - 3L
1,585 SR
Queue Stats
165W - 101L
1,642 Elo+
Party 2
Merlin
Merlin
Litbug
Merlin
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
132W - 102L
1,565 Elo+
Party 2
Anhur
Anhur
Napunjee
Anhur
Level 82
God Stats
5W - 4L
1,598 SR
Queue Stats
165W - 128L
1,588 Elo+
Party 2
Team Averages
Level 80
1,561 SR
1,598 Elo+

VS

Team Averages
Level 45
1,597 SR
1,478 Elo+
Fafnir
Fafnir
Ignisdioko
Fafnir
Level 100
God Stats
1W - 2L
1,816 SR
Queue Stats
124W - 114L
1,487 Elo+
Party 1
Bellona
Bellona
Shezzer54
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Chang'e
Chang'e
meltrylliss
Chang'e
Level 26
God Stats
15W - 10L
1,476 SR
Queue Stats
161W - 135L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Badeku
Kuzenbo
13
2 / 0 / 7
8,957
814
7,790
6,561
6,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
Litbug
Merlin
8
1 / 0 / 5
7,284
662
4,129
1,528
503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Napunjee
Anhur
13
6 / 0 / 3
8,738
794
5,997
4,766
1,589
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Ignisdioko
Fafnir
10
0 / 3 / 0
7,532
685
4,043
12,198
7,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
Shezzer54
Bellona
9
0 / 3 / 0
6,420
584
2,037
5,573
3,412
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
meltrylliss
Chang'e
9
0 / 3 / 0
6,591
599
2,415
7,183
2,909
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
9
Kills
0
0
Deaths
9
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Badeku
Kuzenbo
2
0
7
5.5
L
Fafnir
Ignisdioko
Fafnir
0
3
0
0
W
Merlin
Litbug
Merlin
1
0
5
3.5
W
Anhur
Napunjee
Anhur
6
0
3
7.5
L
Bellona
Shezzer54
Bellona
0
3
0
0
L
Chang'e
meltrylliss
Chang'e
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,916
Damage
8,495
12,855
Taken
24,954
8,228
Mitigated
14,246
5,266
Healing
5,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Badeku
Kuzenbo
7,790
2,417
0
3,039
6,561
6,136
264
2,591
3,970
28,354
0
L
Fafnir
Ignisdioko
Fafnir
4,043
739
0
3,743
12,198
7,925
0
5,881
6,095
21,998
0
W
Merlin
Litbug
Merlin
4,129
478
0
430
1,528
503
366
1,132
396
21,575
0
W
Anhur
Napunjee
Anhur
5,997
3,929
0
1,797
4,766
1,589
575
2,799
1,967
0
44,106
L
Bellona
Shezzer54
Bellona
2,037
109
0
207
5,573
3,412
0
2,668
2,811
0
14,199
L
Chang'e
meltrylliss
Chang'e
2,415
541
564
812
7,183
2,909
0
3,049
4,006
19,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,979
Gold Earned
20,543
149
Minions Killed
100
0
Camps Cleared
0
563,175
Distance Traveled
577,271
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,957
814
31
3
0
225,211
3
L
Fafnir
7,532
685
32
3
0
182,851
3
W
Merlin
7,284
662
35
3
0
134,745
2
W
Anhur
8,738
794
83
8
0
203,219
1
L
Bellona
6,420
584
24
2
0
208,529
5
L
Chang'e
6,591
599
44
4
0
185,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role