Player Matchup

Ymir
Ymir
BrockShillington
Ymir
Level 87
God Stats
5W - 3L
1,527 SR
Queue Stats
67W - 79L
1,412 Elo+
Party 1
Danzaburou
Danzaburou
ChancePaddington
Danzaburou
Level 66
God Stats
4W - 7L
1,342 SR
Queue Stats
25W - 33L
1,393 Elo+
Party 1
Chaac
Chaac
DR GASMI
Chaac
Level 68
God Stats
5W - 6L
1,475 SR
Queue Stats
68W - 69L
1,431 Elo+
Solo
Nu Wa
Nu Wa
IVDFN_Muaaji_
Nu Wa
Level 96
God Stats
5W - 3L
1,728 SR
Queue Stats
108W - 145L
1,338 Elo+
Solo
Thor
Thor
Nussknacker227
Thor
Level 87
God Stats
10W - 9L
1,211 SR
Queue Stats
64W - 58L
1,340 Elo+
Solo
Team Averages
Level 81
1,457 SR
1,383 Elo+

VS

Team Averages
Level 78
1,504 SR
1,441 Elo+
King Arthur
King Arthur
 
King Arthur
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
The-Gallerus3
Loki
Level 65
God Stats
10W - 19L
1,402 SR
Queue Stats
54W - 57L
1,449 Elo+
Party 2
Olorun
Olorun
Vikkcen
Olorun
Level 106
God Stats
30W - 22L
1,620 SR
Queue Stats
96W - 101L
1,405 Elo+
Solo
Thor
Thor
gokturk_78
Thor
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 47L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 11
8,612
538
2,777
7,482
6,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
ChancePaddington
Danzaburou
14
7 / 0 / 3
9,433
590
6,716
5,701
2,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
DR GASMI
Chaac
17
6 / 0 / 6
9,830
614
11,832
11,194
11,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
5 / 4 / 8
8,693
543
10,499
10,492
4,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 2 / 6
8,749
547
6,491
10,943
4,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
2 / 6 / 1
8,236
515
7,737
14,038
6,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ra
 
Ra
13
1 / 4 / 2
7,652
478
10,429
11,873
4,567
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
4 / 5 / 1
7,844
490
4,110
10,828
3,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
Vikkcen
Olorun
10
0 / 2 / 0
5,848
366
1,787
5,904
2,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 6 / 0
5,344
334
459
10,252
3,421
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
23
Kills
7
7
Deaths
23
34
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
6
1
0.42
L
Ra
 
Ra
1
4
2
0.5
W
2
1
11
7.5
W
Danzaburou
ChancePaddington
Danzaburou
7
0
3
8.5
W
Chaac
DR GASMI
Chaac
6
0
6
9
W
5
4
8
2.25
W
3
2
6
3
L
4
5
1
0.9
L
Olorun
Vikkcen
Olorun
0
2
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,315
Damage
24,522
45,812
Taken
52,895
28,512
Mitigated
20,252
18,736
Healing
11,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,737
1,634
0
2,340
14,038
6,820
330
3,113
10,762
0
47,601
L
Ra
 
Ra
10,429
636
86
3,609
11,873
4,567
642
4,077
7,510
52,229
0
W
2,777
278
147
1,608
7,482
6,305
559
3,231
4,251
28,737
0
W
Danzaburou
ChancePaddington
Danzaburou
6,716
3,279
0
1,309
5,701
2,374
1,353
1,656
4,045
0
46,596
W
Chaac
DR GASMI
Chaac
11,832
2,263
0
6,397
11,194
11,255
784
1,473
9,721
0
68,211
W
10,499
3,817
554
4,158
10,492
4,255
1,586
3,519
6,973
44,805
0
W
6,491
1,024
374
4,189
10,943
4,323
0
2,278
8,665
0
53,537
L
4,110
347
0
2,584
10,828
3,312
0
1,769
8,945
0
31,649
L
Olorun
Vikkcen
Olorun
1,787
404
667
1,958
5,904
2,132
0
1,888
3,908
24,932
3,095
L
459
134
0
0
10,252
3,421
0
1,680
8,494
0
12,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,317
Gold Earned
34,924
442
Minions Killed
325
0
Camps Cleared
0
1,452,783
Distance Traveled
1,317,443
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,236
515
88
6
0
251,579
2
L
Ra
7,652
478
94
6
0
294,391
2
W
Ymir
8,612
538
34
2
0
295,944
6
W
Danzaburou
9,433
590
91
6
0
301,499
0
W
Chaac
9,830
614
131
8
0
291,493
3
W
Nu Wa
8,693
543
73
5
0
279,967
3
W
Thor
8,749
547
113
7
0
283,880
0
L
Loki
7,844
490
64
4
0
278,430
0
L
Olorun
5,848
366
57
4
0
221,161
3
L
Thor
5,344
334
22
1
0
271,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role