Player Matchup

Bellona
Bellona
MBPU
Bellona
Level 22
God Stats
0W - 4L
1,256 SR
Queue Stats
23W - 36L
1,415 Elo+
Solo
Danzaburou
Danzaburou
Sensemann_82
Danzaburou
Level 28
God Stats
3W - 8L
1,323 SR
Queue Stats
94W - 95L
1,423 Elo+
Party 1
Ra
Ra
StankyNether
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,791 Elo+
Solo
Ymir
Ymir
Taro-Ger
Ymir
Level 25
God Stats
28W - 19L
1,602 SR
Queue Stats
50W - 51L
1,458 Elo+
Party 1
Amaterasu
Amaterasu
xMoonByul
Amaterasu
Level 24
God Stats
3W - 3L
1,503 SR
Queue Stats
114W - 120L
1,460 Elo+
Solo
Team Averages
Level 20
1,437 SR
1,509 Elo+

VS

Team Averages
Level 19
1,541 SR
1,580 Elo+
Ares
Ares
GroupUpPlease-_-
Ares
Level 14
God Stats
3W - 2L
1,677 SR
Queue Stats
44W - 39L
1,610 Elo+
Party 3
Sylvanus
Sylvanus
SDiamond
Sylvanus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,286 Elo+
Solo
Xbalanque
Xbalanque
Sheepdogg97
Xbalanque
Level 29
God Stats
7W - 5L
1,528 SR
Queue Stats
22W - 17L
1,636 Elo+
Party 2
Osiris
Osiris
WeNeedWards0_0
Osiris
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 39L
1,610 Elo+
Party 3
Janus
Janus
xl KSmoove32 lx
Janus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,760 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MBPU
Bellona
20
3 / 10 / 6
13,414
463
14,813
32,012
21,009
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Sensemann_82
Danzaburou
9
0 / 3 / 1
8,731
301
2,228
6,971
1,861
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
9 / 6 / 4
15,777
544
21,979
24,533
10,962
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
5
0 / 4 / 1
7,785
268
219
5,730
1,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Amaterasu
xMoonByul
Amaterasu
20
8 / 6 / 7
14,163
488
11,247
27,175
19,673
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 16
16,555
571
20,428
28,342
37,246
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
SDiamond
Sylvanus
20
2 / 7 / 4
14,289
493
8,955
19,106
17,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xbalanque
Sheepdogg97
Xbalanque
12
0 / 3 / 3
10,154
350
2,472
7,359
2,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

20
10 / 4 / 13
17,054
588
20,824
25,453
30,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
10 / 5 / 7
18,028
622
19,449
16,411
8,259
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
72
20
Kills
29
29
Deaths
21
19
Assists
43
Player
Kills
Deaths
Assists
KDA
W
7
2
16
7.5
L
Bellona
MBPU
Bellona
3
10
6
0.6
W
Sylvanus
SDiamond
Sylvanus
2
7
4
0.57
L
Danzaburou
Sensemann_82
Danzaburou
0
3
1
0.17
W
Xbalanque
Sheepdogg97
Xbalanque
0
3
3
0.5
L
9
6
4
1.83
L
Ymir
0
4
1
0.13
W
10
4
13
4.13
L
Amaterasu
xMoonByul
Amaterasu
8
6
7
1.92
W
10
5
7
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,486
Damage
72,128
96,421
Taken
96,671
55,065
Mitigated
95,371
29,157
Healing
20,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,428
2,720
0
2,049
28,342
37,246
2,145
6,919
20,849
94,173
0
L
Bellona
MBPU
Bellona
14,813
7,688
0
6,115
32,012
21,009
1,304
17,563
14,410
0
84,890
W
Sylvanus
SDiamond
Sylvanus
8,955
2,933
781
4,477
19,106
17,146
2,817
6,387
12,658
75,413
11,609
L
Danzaburou
Sensemann_82
Danzaburou
2,228
1,060
0
1,957
6,971
1,861
0
2,954
4,017
0
20,083
W
Xbalanque
Sheepdogg97
Xbalanque
2,472
492
0
2,573
7,359
2,015
593
2,330
4,951
0
24,160
L
21,979
2,141
2,886
10,420
24,533
10,962
330
13,098
11,095
138,992
0
L
Ymir
219
120
0
243
5,730
1,560
0
1,457
4,239
2,547
0
W
20,824
12,005
0
9,070
25,453
30,705
2,524
4,397
20,215
0
156,886
L
Amaterasu
xMoonByul
Amaterasu
11,247
4,112
0
7,536
27,175
19,673
25
13,503
13,508
0
77,651
W
19,449
1,406
0
1,114
16,411
8,259
3,444
7,558
8,667
150,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,870
Gold Earned
76,080
539
Minions Killed
757
0
Camps Cleared
0
1,755,393
Distance Traveled
2,347,518
19
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
16,555
571
99
3
0
516,939
3
L
Bellona
13,414
463
139
5
0
446,228
2
W
Sylvanus
14,289
493
143
5
0
436,710
0
L
Danzaburou
8,731
301
41
1
0
121,327
2
W
Xbalanque
10,154
350
47
2
0
273,898
0
L
Ra
15,777
544
230
8
0
539,571
6
L
Ymir
7,785
268
3
0
0
64,256
2
W
Osiris
17,054
588
200
7
0
598,285
0
L
Amaterasu
14,163
488
126
4
0
584,011
7
W
Janus
18,028
622
268
9
0
521,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role