Player Matchup

Neith
Neith
Platinum V
Alaxendor
Neith
Platinum V
Level 151
God Stats
5W - 7L
1,490 SR
Queue Stats
434W - 416L
1,625 MMR
Party 2
Loki
Loki
Platinum I
CertifiedFreak
Loki
Platinum I
Level 149
God Stats
15W - 14L
1,715 SR
Queue Stats
269W - 263L
2,002 MMR
Party 2
Tyr
Tyr
Platinum III
Gunsofthefuture
Tyr
Platinum III
Level 129
God Stats
9W - 12L
1,541 SR
Queue Stats
310W - 298L
1,867 MMR
Party 1
Janus
Janus
Gold III
TTVMrEagles
Janus
Gold III
Level 144
God Stats
7W - 10L
1,509 SR
Queue Stats
226W - 230L
1,615 MMR
Party 1
Chang'e
Chang'e
Platinum III
Taureau
Chang'e
Platinum III
Level 146
God Stats
15W - 8L
1,597 SR
Queue Stats
94W - 85L
1,742 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 144
1,570 SR
1,770 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 99
1,459 SR
1,629 MMR
Anubis
Anubis
Platinum V
HUZLAR
Anubis
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold III
MythILoveYou
Heimdallr
Gold III
Level 66
God Stats
2W - 2L
1,517 SR
Queue Stats
89W - 73L
1,861 MMR
Party 3
Sobek
Sobek
Platinum II
Xarhedownhi
Sobek
Platinum II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Osiris
Osiris
Platinum V
lSiosl
Osiris
Platinum V
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold II
reppePer
Scylla
Gold II
Level 81
God Stats
1W - 0L
1,280 SR
Queue Stats
9W - 5L
1,784 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alaxendor
Neith
16
1 / 7 / 2
10,042
529
10,494
14,113
4,444
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 5 / 1
9,126
480
6,299
12,853
4,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 8 / 1
9,744
513
7,851
18,951
13,172
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
0 / 6 / 2
9,184
483
7,269
14,591
4,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
Taureau
Chang'e
13
1 / 6 / 2
8,365
440
5,440
14,741
8,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
SetTiamatTsukuyomiAphroditeAthena

VS

Bans
ApolloCerberusNemesisKhepriFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HUZLAR
Anubis
20
9 / 0 / 8
12,193
642
10,778
11,779
6,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
MythILoveYou
Heimdallr
20
11 / 2 / 2
13,954
734
14,047
14,867
6,449
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 1 / 19
10,783
568
8,758
15,844
18,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
lSiosl
Osiris
17
1 / 1 / 10
10,371
546
8,949
18,839
17,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
reppePer
Scylla
18
8 / 1 / 7
11,730
617
11,609
7,400
3,443
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
78
5
Kills
32
32
Deaths
5
8
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Neith
Alaxendor
Neith
1
7
2
0.29
L
3
5
1
0.7
L
0
8
1
0.06
W
Anubis
HUZLAR
Anubis
9
0
8
13
W
Heimdallr
MythILoveYou
Heimdallr
11
2
2
6
L
0
6
2
0.17
L
Chang'e
Taureau
Chang'e
1
6
2
0.33
W
3
1
19
12.5
W
Osiris
lSiosl
Osiris
1
1
10
6
W
Scylla
reppePer
Scylla
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,353
Damage
54,141
75,249
Taken
68,729
34,967
Mitigated
52,877
16,862
Healing
35,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Alaxendor
Neith
10,494
3,065
0
2,670
14,113
4,444
3,394
3,272
10,841
0
71,338
L
6,299
1,262
0
3,320
12,853
4,440
128
5,103
7,750
0
60,006
L
7,851
1,055
0
4,238
18,951
13,172
0
6,509
12,404
0
63,286
W
Anubis
HUZLAR
Anubis
10,778
433
0
10,321
11,779
6,369
175
2,191
9,516
98,318
0
W
Heimdallr
MythILoveYou
Heimdallr
14,047
8,434
0
8,180
14,867
6,449
563
3,108
11,679
0
107,624
L
7,269
260
0
2,365
14,591
4,485
0
8,578
5,991
69,472
0
L
Chang'e
Taureau
Chang'e
5,440
63
952
3,317
14,741
8,426
0
7,585
7,118
32,831
0
W
8,758
825
0
5,914
15,844
18,872
182
5,013
10,631
28,348
0
W
Osiris
lSiosl
Osiris
8,949
3,521
0
8,559
18,839
17,744
1,503
3,383
15,394
0
62,992
W
Scylla
reppePer
Scylla
11,609
1,529
154
2,145
7,400
3,443
567
1,884
5,450
79,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,461
Gold Earned
59,031
574
Minions Killed
641
0
Camps Cleared
0
1,851,587
Distance Traveled
1,866,326
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,042
529
131
7
0
364,709
3
L
Loki
9,126
480
106
6
0
378,332
8
L
Tyr
9,744
513
136
7
0
355,148
6
W
Anubis
12,193
642
154
8
0
354,762
3
W
Heimdallr
13,954
734
196
10
0
366,801
4
L
Janus
9,184
483
154
8
0
379,771
3
L
Chang'e
8,365
440
47
2
0
373,627
7
W
Sobek
10,783
568
30
2
0
391,158
4
W
Osiris
10,371
546
126
7
0
396,818
3
W
Scylla
11,730
617
135
7
0
356,787
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role