Player Matchup

Neith
Neith
Capm Krunk
Neith
Level 7
God Stats
13W - 7L
1,578 SR
Queue Stats
15W - 12L
1,498 Elo+
Party 3
Hachiman
Hachiman
Death3047
Hachiman
Level 25
God Stats
4W - 5L
1,543 SR
Queue Stats
20W - 22L
1,603 Elo+
Party 2
Hel
Hel
NeoVongola-27
Hel
Level 18
God Stats
6W - 4L
1,508 SR
Queue Stats
20W - 30L
1,548 Elo+
Party 2
Discordia
Discordia
TucaoLoro
Discordia
Level 14
God Stats
0W - 3L
1,105 SR
Queue Stats
20W - 24L
1,494 Elo+
Solo
Ganesha
Ganesha
sch0oly
Ganesha
Level 135
God Stats
0W - 2L
1,218 SR
Queue Stats
17W - 12L
1,599 Elo+
Party 3
Team Averages
Level 40
1,391 SR
1,548 Elo+

VS

Team Averages
Level 19
1,535 SR
1,484 Elo+
Ymir
Ymir
ChickenHamSam
Ymir
Level 5
God Stats
3W - 0L
1,738 SR
Queue Stats
5W - 4L
1,564 Elo+
Solo
Zeus
Zeus
Gruggernaut27
Zeus
Level 29
God Stats
19W - 6L
1,664 SR
Queue Stats
184W - 151L
1,538 Elo+
Party 1
Chernobog
Chernobog
bbecker2
Chernobog
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 80L
1,490 Elo+
Party 1
Tyr
Tyr
ghoster307
Tyr
Level 29
God Stats
1W - 0L
1,270 SR
Queue Stats
46W - 56L
1,357 Elo+
Solo
Ganesha
Ganesha
jp146m
Ganesha
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 13L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
3 / 8 / 12
13,128
938
8,511
22,783
8,853
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hachiman
Death3047
Hachiman
20
7 / 12 / 12
13,128
938
24,942
29,958
10,921
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
7 / 11 / 10
13,806
986
17,154
23,101
8,536
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Discordia
TucaoLoro
Discordia
20
7 / 3 / 15
14,974
1,070
22,921
16,274
5,876
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
sch0oly
Ganesha
20
1 / 0 / 23
13,605
972
16,135
25,119
26,191
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

54

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 4 / 21
13,496
964
13,151
24,293
30,465
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
23 / 1 / 6
18,368
1,312
56,671
12,140
4,464
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
bbecker2
Chernobog
20
2 / 5 / 22
14,773
1,055
21,029
17,164
8,430
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
9 / 6 / 12
14,699
1,050
20,145
20,857
17,859
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ganesha
jp146m
Ganesha
20
0 / 9 / 13
12,351
882
2,285
23,859
13,252
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
108
25
Kills
34
34
Deaths
25
72
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Neith
3
8
12
1.13
W
0
4
21
2.63
L
Hachiman
Death3047
Hachiman
7
12
12
1.08
W
23
1
6
26
L
7
11
10
1.09
L
Discordia
TucaoLoro
Discordia
7
3
15
4.83
W
Chernobog
bbecker2
Chernobog
2
5
22
2.6
W
9
6
12
2.5
W
Ganesha
jp146m
Ganesha
0
9
13
0.72
L
Ganesha
sch0oly
Ganesha
1
0
23
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,663
Damage
113,281
117,235
Taken
98,313
60,377
Mitigated
74,470
22,739
Healing
4,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
8,511
5,267
0
1,315
22,783
8,853
0
13,874
8,909
0
37,441
W
13,151
831
544
1,252
24,293
30,465
0
13,013
10,705
41,303
0
L
Hachiman
Death3047
Hachiman
24,942
16,134
1,023
2,038
29,958
10,921
0
17,908
12,050
0
38,076
W
56,671
2,704
0
0
12,140
4,464
0
9,354
2,612
103,450
0
L
17,154
1,609
2,319
4,339
23,101
8,536
0
15,151
7,950
26,096
0
L
Discordia
TucaoLoro
Discordia
22,921
1,244
0
950
16,274
5,876
0
10,374
5,900
70,982
0
W
Chernobog
bbecker2
Chernobog
21,029
14,345
0
1,722
17,164
8,430
0
9,229
7,797
0
52,905
W
20,145
984
0
1,453
20,857
17,859
0
12,541
8,099
0
41,378
W
Ganesha
jp146m
Ganesha
2,285
152
0
0
23,859
13,252
0
11,125
12,688
8,647
0
L
Ganesha
sch0oly
Ganesha
16,135
1,219
2,046
8,709
25,119
26,191
0
14,800
10,319
41,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,641
Gold Earned
73,687
287
Minions Killed
298
3
Camps Cleared
12
1,202,031
Distance Traveled
1,270,873
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,128
938
84
6
0
231,902
0
W
Ymir
13,496
964
45
3
1
226,040
3
L
Hachiman
13,128
938
41
3
2
234,412
0
W
Zeus
18,368
1,312
134
10
5
265,839
0
L
Hel
13,806
986
41
3
0
224,768
0
L
Discordia
14,974
1,070
118
8
1
238,302
0
W
Chernobog
14,773
1,055
47
3
5
273,700
0
W
Tyr
14,699
1,050
72
5
1
275,890
0
W
Ganesha
12,351
882
0
0
0
229,404
1
L
Ganesha
13,605
972
3
0
0
272,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role