Player Matchup

Susano
Susano
Derkx
Susano
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,550 Elo+
Party 1
Ymir
Ymir
FailingBarber
Ymir
Level 25
God Stats
7W - 3L
1,893 SR
Queue Stats
18W - 15L
1,549 Elo+
Party 2
Gilgamesh
Gilgamesh
MarvelousMax
Gilgamesh
Level 70
God Stats
4W - 4L
1,322 SR
Queue Stats
122W - 113L
1,561 Elo+
Party 2
Aphrodite
Aphrodite
MissCutie
Aphrodite
Level 160
God Stats
3W - 1L
1,541 SR
Queue Stats
27W - 15L
1,437 Elo+
Party 1
Chang'e
Chang'e
Xyinpherior
Chang'e
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 83
1,551 SR
1,520 Elo+

VS

Team Averages
Level 59
1,593 SR
1,572 Elo+
Hel
Hel
Abzhen
Hel
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 50L
1,439 Elo+
Solo
Izanami
Izanami
CyberCrest
Izanami
Level 29
God Stats
12W - 5L
1,588 SR
Queue Stats
47W - 41L
1,532 Elo+
Party 3
Danzaburou
Danzaburou
MayorPerson
Danzaburou
Level 89
God Stats
8W - 2L
1,846 SR
Queue Stats
75W - 49L
1,682 Elo+
Party 3
Thoth
Thoth
PrimalhunterXD
Thoth
Level 105
God Stats
0W - 2L
1,291 SR
Queue Stats
84W - 52L
1,635 Elo+
Party 3
Ares
Ares
crazyangt
Ares
Level 8
God Stats
1W - 2L
1,740 SR
Queue Stats
64W - 56L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Derkx
Susano
20
7 / 5 / 19
14,820
988
21,702
23,067
9,828
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
2 / 2 / 26
13,342
889
10,107
19,051
25,047
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
MarvelousMax
Gilgamesh
20
4 / 5 / 29
14,808
987
28,674
23,963
19,186
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
MissCutie
Aphrodite
20
8 / 3 / 22
14,041
936
15,195
20,195
12,300
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chang'e
Xyinpherior
Chang'e
20
14 / 0 / 20
16,547
1,103
36,105
15,718
8,847
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

98

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Abzhen
Hel
19
0 / 12 / 9
12,656
844
12,101
25,076
15,601
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
CyberCrest
Izanami
20
4 / 5 / 9
13,775
918
20,405
19,651
9,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
MayorPerson
Danzaburou
20
5 / 6 / 9
15,162
1,011
27,669
26,734
12,764
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 1 / 7
14,060
937
25,999
11,205
4,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
20
2 / 11 / 10
13,581
905
8,364
32,601
42,187
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
59
35
Kills
15
15
Deaths
35
116
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Hel
Abzhen
Hel
0
12
9
0.38
L
Izanami
CyberCrest
Izanami
4
5
9
1.7
W
Susano
Derkx
Susano
7
5
19
3.3
W
2
2
26
7.5
W
Gilgamesh
MarvelousMax
Gilgamesh
4
5
29
3.7
L
Danzaburou
MayorPerson
Danzaburou
5
6
9
1.58
W
Aphrodite
MissCutie
Aphrodite
8
3
22
6.33
L
4
1
7
7.5
W
Chang'e
Xyinpherior
Chang'e
14
0
20
24
L
Ares
2
11
10
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,783
Damage
94,538
101,994
Taken
115,267
75,208
Mitigated
84,308
46,018
Healing
22,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
Abzhen
Hel
12,101
224
10,096
5,172
25,076
15,601
0
14,462
10,614
32,489
0
L
Izanami
CyberCrest
Izanami
20,405
14,678
594
2,731
19,651
9,127
0
9,913
9,738
0
42,462
W
Susano
Derkx
Susano
21,702
4,145
0
526
23,067
9,828
0
12,126
10,491
0
46,043
W
10,107
1,286
0
87
19,051
25,047
0
8,881
9,898
18,718
0
W
Gilgamesh
MarvelousMax
Gilgamesh
28,674
3,174
1,513
1,292
23,963
19,186
0
9,377
14,274
815
53,379
L
Danzaburou
MayorPerson
Danzaburou
27,669
18,679
0
2,799
26,734
12,764
0
14,237
12,497
0
69,157
W
Aphrodite
MissCutie
Aphrodite
15,195
1,661
8,499
8,760
20,195
12,300
0
7,617
12,160
45,640
0
L
25,999
883
599
917
11,205
4,629
0
3,416
7,789
66,689
0
W
Chang'e
Xyinpherior
Chang'e
36,105
2,801
15,572
9,769
15,718
8,847
0
6,591
8,707
81,920
0
L
Ares
8,364
501
0
0
32,601
42,187
0
20,158
12,443
19,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,558
Gold Earned
69,234
313
Minions Killed
312
14
Camps Cleared
6
1,515,001
Distance Traveled
1,434,818
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,656
844
51
3
1
287,641
0
L
Izanami
13,775
918
51
3
2
237,057
0
W
Susano
14,820
988
58
4
6
288,266
0
W
Ymir
13,342
889
26
2
0
289,830
0
W
Gilgamesh
14,808
987
39
3
7
292,405
3
L
Danzaburou
15,162
1,011
95
6
2
307,353
0
W
Aphrodite
14,041
936
79
5
1
307,347
0
L
Thoth
14,060
937
90
6
1
305,185
0
W
Chang'e
16,547
1,103
111
7
0
337,153
1
L
Ares
13,581
905
25
2
0
297,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role