Player Matchup

Ao Kuang
Ao Kuang
Consagrado3000
Ao Kuang
Level 38
God Stats
17W - 20L
1,487 SR
Queue Stats
95W - 98L
1,399 Elo+
Party 3
Kukulkan
Kukulkan
Juniior3
Kukulkan
Level 27
God Stats
5W - 3L
1,810 SR
Queue Stats
32W - 47L
1,380 Elo+
Party 3
Neith
Neith
NCTJaehyun
Neith
Level 43
God Stats
4W - 5L
1,712 SR
Queue Stats
41W - 52L
1,434 Elo+
Party 1
Olorun
Olorun
Nokkaun
Olorun
Level 38
God Stats
5W - 4L
1,836 SR
Queue Stats
184W - 213L
1,549 Elo+
Party 1
Cthulhu
Cthulhu
jrbapho
Cthulhu
Level 41
God Stats
13W - 21L
1,271 SR
Queue Stats
320W - 338L
1,455 Elo+
Solo
Team Averages
Level 37
1,623 SR
1,444 Elo+

VS

Team Averages
Level 65
1,549 SR
1,481 Elo+
Hel
Hel
 
Hel
Level 22
God Stats
3W - 3L
1,497 SR
Queue Stats
16W - 20L
1,540 Elo+
Party 2
Raijin
Raijin
Celestif
Raijin
Level 68
God Stats
48W - 49L
1,524 SR
Queue Stats
850W - 878L
1,409 Elo+
Solo
Odin
Odin
Magnus182
Odin
Level 85
God Stats
1W - 1L
1,577 SR
Queue Stats
6W - 4L
1,506 Elo+
Solo
Skadi
Skadi
QUIDIMAIS
Skadi
Level 42
God Stats
35W - 35L
1,449 SR
Queue Stats
312W - 331L
1,461 Elo+
Solo
Artemis
Artemis
karoshi11
Artemis
Level 108
God Stats
2W - 0L
1,698 SR
Queue Stats
69W - 73L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
17
7 / 8 / 5
11,801
1,073
15,460
19,413
7,484
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Juniior3
Kukulkan
16
1 / 8 / 5
10,202
927
9,531
16,101
6,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
17
4 / 9 / 7
11,683
1,062
14,434
22,169
8,699
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
Nokkaun
Olorun
17
1 / 7 / 7
10,494
954
5,142
21,056
14,258
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
jrbapho
Cthulhu
18
3 / 4 / 10
11,517
1,047
10,722
19,915
22,201
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

81

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
6 / 5 / 15
12,075
1,098
16,935
10,803
5,160
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
Celestif
Raijin
20
15 / 2 / 12
14,295
1,300
37,560
16,059
6,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
19
5 / 5 / 17
11,919
1,084
10,007
14,906
15,268
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
QUIDIMAIS
Skadi
19
8 / 0 / 13
13,042
1,186
12,713
7,382
2,657
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
karoshi11
Artemis
17
2 / 4 / 11
11,190
1,017
14,870
9,487
3,666
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
104
16
Kills
36
36
Deaths
16
34
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
5
15
2.7
W
Raijin
Celestif
Raijin
15
2
12
10.5
L
Ao Kuang
7
8
5
1.19
L
Kukulkan
Juniior3
Kukulkan
1
8
5
0.44
W
Odin
5
5
17
2.7
L
Neith
4
9
7
0.83
L
Olorun
Nokkaun
Olorun
1
7
7
0.64
W
Skadi
QUIDIMAIS
Skadi
8
0
13
14.5
L
Cthulhu
jrbapho
Cthulhu
3
4
10
2
W
Artemis
karoshi11
Artemis
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,289
Damage
92,085
98,654
Taken
58,637
59,011
Mitigated
33,214
11,922
Healing
12,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
16,935
1,224
3,168
2,709
10,803
5,160
0
7,336
3,467
19,430
0
W
Raijin
Celestif
Raijin
37,560
1,921
0
4,376
16,059
6,463
0
11,123
4,936
61,774
0
L
Ao Kuang
15,460
6,343
0
2,101
19,413
7,484
0
5,777
13,636
25,064
0
L
Kukulkan
Juniior3
Kukulkan
9,531
802
0
4
16,101
6,369
0
8,324
7,777
30,565
0
W
Odin
10,007
1,775
0
250
14,906
15,268
0
12,013
2,893
146
20,167
L
Neith
14,434
7,191
0
1,723
22,169
8,699
0
13,811
8,358
0
35,128
L
Olorun
Nokkaun
Olorun
5,142
1,924
4,307
3,525
21,056
14,258
0
14,715
6,341
20,665
0
W
Skadi
QUIDIMAIS
Skadi
12,713
7,287
0
2,196
7,382
2,657
0
5,087
2,295
0
34,244
L
Cthulhu
jrbapho
Cthulhu
10,722
374
165
97
19,915
22,201
0
12,014
7,901
32,610
0
W
Artemis
karoshi11
Artemis
14,870
8,642
0
0
9,487
3,666
0
5,296
4,191
0
42,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,697
Gold Earned
62,521
194
Minions Killed
196
3
Camps Cleared
7
1,050,292
Distance Traveled
1,052,709
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,075
1,098
8
1
0
210,109
0
W
Raijin
14,295
1,300
49
4
1
231,226
1
L
Ao Kuang
11,801
1,073
21
2
0
222,942
0
L
Kukulkan
10,202
927
49
4
2
200,819
0
W
Odin
11,919
1,084
28
3
4
228,667
0
L
Neith
11,683
1,062
41
4
1
197,474
0
L
Olorun
10,494
954
32
3
0
185,277
0
W
Skadi
13,042
1,186
39
4
2
226,201
2
L
Cthulhu
11,517
1,047
51
5
0
243,780
0
W
Artemis
11,190
1,017
72
7
0
156,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role