Player Matchup

Cerberus
Cerberus
AcidicGold167
Cerberus
Level 4
God Stats
1W - 1L
1,217 SR
Queue Stats
2W - 3L
1,124 Elo+
Party 3
Nu Wa
Nu Wa
Elle_Gamer143
Nu Wa
Level 27
God Stats
53W - 71L
1,413 SR
Queue Stats
385W - 451L
1,359 Elo+
Solo
Nemesis
Nemesis
KINNAK555
Nemesis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Neith
Neith
Savage_Ftc
Neith
Level 17
God Stats
5W - 6L
1,500 SR
Queue Stats
50W - 68L
1,408 Elo+
Party 2
Bellona
Bellona
rezboy182
Bellona
Level 24
God Stats
6W - 9L
1,329 SR
Queue Stats
69W - 96L
1,380 Elo+
Party 2
Team Averages
Level 15
1,392 SR
1,354 Elo+

VS

Team Averages
Level 14
1,462 SR
1,336 Elo+
Erlang Shen
Erlang Shen
CaioGTnunrs
Erlang Shen
Level 19
God Stats
8W - 8L
1,530 SR
Queue Stats
243W - 249L
1,410 Elo+
Solo
Olorun
Olorun
HealerHamer
Olorun
Level 16
God Stats
0W - 2L
1,267 SR
Queue Stats
1W - 3L
1,269 Elo+
Party 1
Fafnir
Fafnir
PZHNFK
Fafnir
Level 26
God Stats
11W - 13L
1,515 SR
Queue Stats
159W - 150L
1,461 Elo+
Solo
Bastet
Bastet
SariCat25
Bastet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,392 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sister_Stygian
Cu Chulainn
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,147 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AcidicGold167
Cerberus
17
7 / 2 / 14
10,850
1,085
10,062
12,539
8,001
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
8 / 1 / 17
11,743
1,174
19,697
3,944
1,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
KINNAK555
Nemesis
16
7 / 3 / 11
10,546
1,055
10,225
8,664
4,143
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
18
9 / 0 / 18
11,334
1,133
19,063
7,263
3,468
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
rezboy182
Bellona
16
5 / 4 / 15
10,327
1,033
13,540
10,331
7,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

311

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CaioGTnunrs
Erlang Shen
15
5 / 7 / 2
10,229
1,023
11,820
14,941
7,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
15
0 / 11 / 4
8,844
884
3,196
16,450
6,604
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fafnir
PZHNFK
Fafnir
15
4 / 2 / 3
10,690
1,069
7,752
16,548
18,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
SariCat25
Bastet
13
1 / 6 / 1
8,441
844
2,597
7,512
2,078
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
Sister_Stygian
Cu Chulainn
15
0 / 10 / 6
9,168
917
9,210
26,686
16,513
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
26
36
Kills
10
10
Deaths
36
75
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AcidicGold167
Cerberus
7
2
14
7
L
Erlang Shen
CaioGTnunrs
Erlang Shen
5
7
2
0.86
W
8
1
17
16.5
L
Olorun
0
11
4
0.18
W
Nemesis
KINNAK555
Nemesis
7
3
11
4.17
L
Fafnir
PZHNFK
Fafnir
4
2
3
2.75
L
Bastet
SariCat25
Bastet
1
6
1
0.25
W
Neith
9
0
18
18
L
Cu Chulainn
Sister_Stygian
Cu Chulainn
0
10
6
0.3
W
Bellona
rezboy182
Bellona
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,587
Damage
34,575
42,741
Taken
82,137
24,856
Mitigated
51,838
6,929
Healing
7,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AcidicGold167
Cerberus
10,062
2,241
0
3,760
12,539
8,001
0
2,108
10,431
21,348
0
L
Erlang Shen
CaioGTnunrs
Erlang Shen
11,820
8,376
0
239
14,941
7,891
0
5,689
9,093
0
26,270
W
19,697
7,085
0
0
3,944
1,559
0
964
2,980
51,709
0
L
Olorun
3,196
1,343
625
1,010
16,450
6,604
0
7,002
9,180
16,553
0
W
Nemesis
KINNAK555
Nemesis
10,225
5,031
0
477
8,664
4,143
0
2,665
5,999
0
19,294
L
Fafnir
PZHNFK
Fafnir
7,752
2,679
0
3,142
16,548
18,752
0
5,771
10,455
16,900
0
L
Bastet
SariCat25
Bastet
2,597
1,002
0
0
7,512
2,078
0
2,366
4,918
0
7,997
W
Neith
19,063
12,364
0
2,217
7,263
3,468
0
1,818
5,445
0
40,181
L
Cu Chulainn
Sister_Stygian
Cu Chulainn
9,210
2,493
0
2,514
26,686
16,513
0
7,628
18,732
14
32,421
W
Bellona
rezboy182
Bellona
13,540
4,640
0
475
10,331
7,685
0
3,393
6,630
0
18,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,800
Gold Earned
47,372
185
Minions Killed
141
3
Camps Cleared
2
799,471
Distance Traveled
655,131
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,850
1,085
19
2
0
147,250
0
L
Erlang Shen
10,229
1,023
29
3
1
126,691
1
W
Nu Wa
11,743
1,174
95
10
2
178,260
0
L
Olorun
8,844
884
33
3
0
129,385
0
W
Nemesis
10,546
1,055
20
2
0
176,520
1
L
Fafnir
10,690
1,069
14
1
1
162,467
0
L
Bastet
8,441
844
13
1
0
86,619
0
W
Neith
11,334
1,133
39
4
0
165,809
2
L
Cu Chulainn
9,168
917
52
5
0
149,969
1
W
Bellona
10,327
1,033
12
1
1
131,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role