Player Matchup

Danzaburou
Danzaburou
AlexandroGT
Danzaburou
Level 78
God Stats
9W - 11L
1,590 SR
Queue Stats
109W - 109L
1,402 Elo+
Solo
Jormungandr
Jormungandr
E-Evahn
Jormungandr
Level 107
God Stats
59W - 58L
1,426 SR
Queue Stats
162W - 169L
1,447 Elo+
Solo
Gilgamesh
Gilgamesh
ExoticPathos
Gilgamesh
Level 107
God Stats
29W - 12L
1,598 SR
Queue Stats
104W - 82L
1,511 Elo+
Solo
Arachne
Arachne
Luis23457
Arachne
Level 64
God Stats
31W - 22L
1,474 SR
Queue Stats
245W - 255L
1,395 Elo+
Solo
Mulan
Mulan
Martemega74978
Mulan
Level 106
God Stats
6W - 6L
1,400 SR
Queue Stats
54W - 45L
1,443 Elo+
Solo
Team Averages
Level 92
1,498 SR
1,440 Elo+

VS

Team Averages
Level 92
1,383 SR
1,403 Elo+
Cthulhu
Cthulhu
ACIDIC DRiPP 01
Cthulhu
Level 117
God Stats
6W - 12L
1,488 SR
Queue Stats
16W - 28L
1,405 Elo+
Party 1
Persephone
Persephone
Dr Wild One
Persephone
Level 104
God Stats
1W - 2L
1,521 SR
Queue Stats
22W - 26L
1,418 Elo+
Party 1
Fenrir
Fenrir
LuckyMONGO
Fenrir
Level 84
God Stats
4W - 11L
1,378 SR
Queue Stats
16W - 27L
1,334 Elo+
Party 1
Osiris
Osiris
MajorThickMeat
Osiris
Level 88
God Stats
19W - 18L
1,189 SR
Queue Stats
410W - 358L
1,460 Elo+
Solo
Anhur
Anhur
ochenta_interino
Anhur
Level 66
God Stats
1W - 5L
1,342 SR
Queue Stats
115W - 124L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlexandroGT
Danzaburou
8
0 / 0 / 2
4,547
568
1,862
3,602
902
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
E-Evahn
Jormungandr
8
1 / 0 / 1
4,633
579
1,611
3,731
1,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gilgamesh
ExoticPathos
Gilgamesh
9
2 / 0 / 1
5,057
632
2,043
3,873
1,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
Luis23457
Arachne
8
4 / 2 / 2
5,176
647
2,670
4,359
1,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 0 / 1
5,342
668
2,980
5,183
3,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
4,194
524
1,994
3,671
1,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Persephone
Dr Wild One
Persephone
7
0 / 1 / 0
4,093
512
1,057
1,379
351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Fenrir
LuckyMONGO
Fenrir
6
1 / 4 / 0
4,004
501
2,236
4,605
1,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

7
0 / 3 / 1
4,236
530
2,770
5,479
2,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

2
0 / 1 / 0
3,174
397
325
1,546
208
Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
10
Kills
2
2
Deaths
10
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Danzaburou
AlexandroGT
Danzaburou
0
0
2
1
L
Persephone
Dr Wild One
Persephone
0
1
0
0
W
Jormungandr
E-Evahn
Jormungandr
1
0
1
1.5
W
Gilgamesh
ExoticPathos
Gilgamesh
2
0
1
2.5
L
Fenrir
LuckyMONGO
Fenrir
1
4
0
0.25
W
Arachne
Luis23457
Arachne
4
2
2
2.5
L
0
3
1
0.17
W
3
0
1
3.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,166
Damage
8,382
20,748
Taken
16,680
9,641
Mitigated
5,989
8,093
Healing
3,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,994
73
87
594
3,671
1,595
0
1,000
2,513
12,733
0
W
Danzaburou
AlexandroGT
Danzaburou
1,862
484
0
1,364
3,602
902
792
772
2,706
0
19,873
L
Persephone
Dr Wild One
Persephone
1,057
104
0
35
1,379
351
0
0
1,353
13,681
0
W
Jormungandr
E-Evahn
Jormungandr
1,611
291
0
1,221
3,731
1,623
126
854
2,777
16,010
0
W
Gilgamesh
ExoticPathos
Gilgamesh
2,043
654
147
983
3,873
1,896
0
588
3,199
0
22,288
L
Fenrir
LuckyMONGO
Fenrir
2,236
330
0
32
4,605
1,358
0
354
4,126
0
10,348
W
Arachne
Luis23457
Arachne
2,670
1,781
111
1,343
4,359
1,499
0
430
3,832
0
16,883
L
2,770
1,949
0
2,071
5,479
2,477
0
0
5,262
0
17,058
W
2,980
785
0
2,924
5,183
3,721
158
0
5,183
3,755
19,761
L
325
107
0
399
1,546
208
0
378
1,093
0
2,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,755
Gold Earned
19,701
207
Minions Killed
135
0
Camps Cleared
0
718,214
Distance Traveled
591,892
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,194
524
26
3
0
181,785
1
W
Danzaburou
4,547
568
41
5
0
126,463
1
L
Persephone
4,093
512
40
5
0
111,578
2
W
Jormungandr
4,633
579
32
4
0
140,012
4
W
Gilgamesh
5,057
632
53
7
0
149,736
0
L
Fenrir
4,004
501
22
3
0
149,253
0
W
Arachne
5,176
647
32
4
0
161,012
2
L
Osiris
4,236
530
40
5
0
112,160
0
W
Mulan
5,342
668
49
6
0
140,991
3
L
Anhur
3,174
397
7
1
0
37,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role