Player Matchup

Fenrir
Fenrir
CuervosMX
Fenrir
Level 18
God Stats
6W - 11L
1,356 SR
Queue Stats
31W - 50L
1,246 Elo+
Solo
Scylla
Scylla
SliestKitten672
Scylla
Level 28
God Stats
9W - 13L
1,316 SR
Queue Stats
13W - 16L
1,275 Elo+
Solo
Neith
Neith
SoupierEel241
Neith
Level 15
God Stats
4W - 3L
1,155 SR
Queue Stats
16W - 31L
1,203 Elo+
Solo
Tiamat
Tiamat
laureano2134
Tiamat
Level 22
God Stats
0W - 9L
956 SR
Queue Stats
59W - 60L
1,375 Elo+
Party 1
Loki
Loki
mateote0987_
Loki
Level 13
God Stats
2W - 5L
1,193 SR
Queue Stats
12W - 25L
962 Elo+
Party 1
Team Averages
Level 19
1,195 SR
1,212 Elo+

VS

Team Averages
Level 21
1,427 SR
1,302 Elo+
Sun Wukong
Sun Wukong
BearGamerGrowl
Sun Wukong
Level 29
God Stats
4W - 2L
1,497 SR
Queue Stats
72W - 82L
1,266 Elo+
Solo
Ah Puch
Ah Puch
D3Yk0N-_-
Ah Puch
Level 18
God Stats
23W - 20L
1,454 SR
Queue Stats
72W - 82L
1,307 Elo+
Solo
Neith
Neith
Gid_Mac
Neith
Level 26
God Stats
43W - 59L
1,359 SR
Queue Stats
72W - 94L
1,249 Elo+
Solo
Ullr
Ullr
JosephDanielson
Ullr
Level 2
God Stats
11W - 17L
1,500 SR
Queue Stats
34W - 38L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
i2t0a04
Kuzenbo
Level 28
God Stats
9W - 5L
1,326 SR
Queue Stats
101W - 120L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CuervosMX
Fenrir
20
16 / 5 / 4
17,616
568
19,110
28,700
17,063
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
3 / 7 / 6
12,209
394
16,975
16,882
6,533
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
10 / 6 / 6
15,599
503
18,906
24,136
9,555
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
14
1 / 14 / 4
10,952
353
8,531
17,894
7,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
4 / 11 / 1
14,517
468
10,709
24,230
8,393
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BearGamerGrowl
Sun Wukong
9
0 / 4 / 1
9,173
296
508
5,980
2,360
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Puch
D3Yk0N-_-
Ah Puch
20
15 / 9 / 8
15,865
512
31,095
23,524
8,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
Gid_Mac
Neith
19
8 / 10 / 8
13,626
440
14,385
20,355
8,193
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 8 / 2
15,860
512
19,287
23,885
11,119
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
i2t0a04
Kuzenbo
20
6 / 5 / 13
15,058
486
9,170
34,120
55,888
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
71
34
Kills
39
43
Deaths
36
21
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BearGamerGrowl
Sun Wukong
0
4
1
0.13
L
Fenrir
CuervosMX
Fenrir
16
5
4
3.6
W
Ah Puch
D3Yk0N-_-
Ah Puch
15
9
8
2.11
W
Neith
Gid_Mac
Neith
8
10
8
1.2
W
10
8
2
1.38
L
3
7
6
0.86
L
10
6
6
2.17
W
Kuzenbo
i2t0a04
Kuzenbo
6
5
13
2.5
L
Tiamat
1
14
4
0.21
L
4
11
1
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,231
Damage
74,445
111,842
Taken
107,864
49,012
Mitigated
86,232
24,645
Healing
19,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BearGamerGrowl
Sun Wukong
508
0
0
0
5,980
2,360
218
1,326
4,654
0
13,852
L
Fenrir
CuervosMX
Fenrir
19,110
2,975
0
7,460
28,700
17,063
2,685
11,837
16,863
0
106,855
W
Ah Puch
D3Yk0N-_-
Ah Puch
31,095
773
164
5,764
23,524
8,672
2,350
7,831
15,693
102,611
0
W
Neith
Gid_Mac
Neith
14,385
5,703
0
2,724
20,355
8,193
6,375
4,463
15,892
0
51,637
W
19,287
13,385
0
3,593
23,885
11,119
3,898
1,649
22,236
0
101,619
L
16,975
1,452
0
2,789
16,882
6,533
165
12,259
4,623
65,030
0
L
18,906
9,779
0
5,462
24,136
9,555
3,613
9,194
14,942
0
93,455
W
Kuzenbo
i2t0a04
Kuzenbo
9,170
4,241
0
6,823
34,120
55,888
1,578
10,237
23,611
54,697
0
L
Tiamat
8,531
1,690
0
1,326
17,894
7,468
280
11,291
6,603
37,723
0
L
10,709
6,160
0
7,608
24,230
8,393
4,575
77
24,153
0
89,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,893
Gold Earned
69,582
564
Minions Killed
461
0
Camps Cleared
0
2,386,315
Distance Traveled
2,105,459
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,173
296
12
0
0
132,564
0
L
Fenrir
17,616
568
153
5
0
584,254
0
W
Ah Puch
15,865
512
148
5
0
492,025
13
W
Neith
13,626
440
84
3
0
477,665
0
W
Ullr
15,860
512
146
5
0
487,359
0
L
Scylla
12,209
394
76
2
0
447,720
1
L
Neith
15,599
503
126
4
0
506,382
0
W
Kuzenbo
15,058
486
71
2
0
515,846
2
L
Tiamat
10,952
353
69
2
0
347,794
0
L
Loki
14,517
468
140
5
0
500,165
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role