Player Matchup

Chaac
Chaac
BruKnow
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Discordia
Discordia
SGV-EDS
Discordia
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 31L
1,259 Elo+
Solo
Hel
Hel
Seorath
Hel
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
28W - 29L
1,500 Elo+
Party 1
Izanami
Izanami
SpencedOut
Izanami
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Ymir
Ymir
thiago-chav
Ymir
Level 14
God Stats
0W - 3L
1,143 SR
Queue Stats
0W - 3L
1,114 Elo+
Solo
Team Averages
Level 13
1,429 SR
1,375 Elo+

VS

Team Averages
Level 23
1,449 SR
1,303 Elo+
Hachiman
Hachiman
DarthHallic
Hachiman
Level 29
God Stats
24W - 31L
1,302 SR
Queue Stats
298W - 324L
1,368 Elo+
Solo
Thanatos
Thanatos
ElObreque
Thanatos
Level 17
God Stats
31W - 21L
1,395 SR
Queue Stats
76W - 88L
1,289 Elo+
Party 2
Vulcan
Vulcan
Jetty-Boyy
Vulcan
Level 28
God Stats
13W - 19L
1,381 SR
Queue Stats
79W - 109L
1,303 Elo+
Solo
Ares
Ares
shishipeter
Ares
Level 17
God Stats
14W - 17L
1,339 SR
Queue Stats
51W - 68L
1,231 Elo+
Party 2
Sun Wukong
Sun Wukong
ximpirru
Sun Wukong
Level 26
God Stats
2W - 1L
1,827 SR
Queue Stats
93W - 115L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BruKnow
Chaac
13
0 / 5 / 1
8,077
425
3,550
13,069
12,108
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
SGV-EDS
Discordia
16
3 / 4 / 1
10,009
527
8,339
10,701
3,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hel
11
0 / 7 / 4
7,136
376
2,794
8,939
4,280
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
SpencedOut
Izanami
16
7 / 9 / 1
10,646
560
18,476
15,854
7,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 12 / 0
7,993
421
2,744
17,216
9,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DarthHallic
Hachiman
16
8 / 2 / 4
10,819
569
10,807
12,184
3,446
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
ElObreque
Thanatos
17
5 / 0 / 10
11,100
584
4,935
10,694
4,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
Jetty-Boyy
Vulcan
16
5 / 4 / 1
10,601
558
9,129
9,368
3,318
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
4 / 3 / 9
9,037
476
4,233
14,365
12,730
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sun Wukong
ximpirru
Sun Wukong
18
10 / 1 / 2
12,344
650
10,662
14,085
9,431
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
10
Kills
32
37
Deaths
10
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chaac
BruKnow
Chaac
0
5
1
0.1
W
Hachiman
DarthHallic
Hachiman
8
2
4
5
W
Thanatos
ElObreque
Thanatos
5
0
10
10
W
Vulcan
Jetty-Boyy
Vulcan
5
4
1
1.38
L
Discordia
SGV-EDS
Discordia
3
4
1
0.88
L
Hel
0
7
4
0.29
L
Izanami
SpencedOut
Izanami
7
9
1
0.83
W
4
3
9
2.83
L
0
12
0
0
W
Sun Wukong
ximpirru
Sun Wukong
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,903
Damage
39,766
65,779
Taken
60,696
36,791
Mitigated
33,049
13,764
Healing
25,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BruKnow
Chaac
3,550
525
0
3,004
13,069
12,108
0
70
12,749
18
56,316
W
Hachiman
DarthHallic
Hachiman
10,807
5,962
0
6,608
12,184
3,446
5,048
974
11,198
0
64,718
W
Thanatos
ElObreque
Thanatos
4,935
329
0
12,352
10,694
4,124
434
568
10,114
0
55,280
W
Vulcan
Jetty-Boyy
Vulcan
9,129
2,939
0
1,926
9,368
3,318
3,254
4,835
3,757
61,499
0
L
Discordia
SGV-EDS
Discordia
8,339
447
0
2,526
10,701
3,679
750
5,493
4,683
52,595
0
L
Hel
2,794
801
1,850
1,425
8,939
4,280
0
3,339
5,582
7,776
0
L
Izanami
SpencedOut
Izanami
18,476
13,809
0
2,981
15,854
7,302
670
3,676
12,098
0
81,690
W
4,233
138
0
142
14,365
12,730
575
2,275
12,090
11,495
0
L
2,744
1,246
0
1,978
17,216
9,422
788
211
16,663
46,855
850
W
Sun Wukong
ximpirru
Sun Wukong
10,662
2,372
0
4,564
14,085
9,431
7,869
4,209
9,788
0
70,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,861
Gold Earned
53,901
403
Minions Killed
494
0
Camps Cleared
0
1,517,865
Distance Traveled
1,827,852
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,077
425
84
4
0
287,404
2
W
Hachiman
10,819
569
116
6
0
334,444
4
W
Thanatos
11,100
584
114
6
0
411,320
0
W
Vulcan
10,601
558
110
6
0
368,990
0
L
Discordia
10,009
527
101
5
0
292,630
0
L
Hel
7,136
376
8
0
0
307,458
3
L
Izanami
10,646
560
124
7
0
331,461
1
W
Ares
9,037
476
16
1
0
346,327
0
L
Ymir
7,993
421
86
5
0
298,912
0
W
Sun Wukong
12,344
650
138
7
0
366,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role