Player Matchup

Chang'e
Chang'e
Diamond III
ByChernoXx
Chang'e
Diamond III
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Erlang Shen
Erlang Shen
Diamond V
Juulxd
Erlang Shen
Diamond V
Level 132
God Stats
3W - 0L
1,747 SR
Queue Stats
60W - 46L
2,134 MMR
Solo
Sobek
Sobek
Diamond V
ManuMartin
Sobek
Diamond V
Level 155
God Stats
80W - 52L
1,719 SR
Queue Stats
423W - 409L
2,077 MMR
Party 2
Anhur
Anhur
Masters
RoninRen
Anhur
Masters
Level 108
God Stats
241W - 190L
1,622 SR
Queue Stats
1,238W - 1,201L
2,214 MMR
Solo
Loki
Loki
Diamond I
Scyned
Loki
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 124
1,618 SR
1,885 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 101
1,637 SR
1,891 MMR
Ymir
Ymir
Platinum I
TUTUΙ
Ymir
Platinum I
Level 160
God Stats
2W - 1L
1,876 SR
Queue Stats
72W - 42L
2,106 MMR
Solo
Janus
Janus
Diamond V
iBullet07
Janus
Diamond V
Level 68
God Stats
6W - 6L
1,704 SR
Queue Stats
90W - 69L
2,133 MMR
Solo
Thoth
Thoth
Diamond I
oBlanco
Thoth
Diamond I
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Diamond IV
owensf
Nemesis
Diamond IV
Level 87
God Stats
2W - 3L
1,607 SR
Queue Stats
55W - 42L
2,219 MMR
Party 1
Skadi
Skadi
Diamond V
travelscott
Skadi
Diamond V
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ByChernoXx
Chang'e
12
2 / 0 / 2
7,141
595
1,594
6,625
1,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Juulxd
Erlang Shen
12
1 / 2 / 2
6,619
552
2,490
7,025
3,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sobek
11
2 / 0 / 5
6,758
563
3,321
7,695
4,058
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
RoninRen
Anhur
13
4 / 2 / 4
7,954
663
7,736
7,897
2,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
Scyned
Loki
13
5 / 1 / 5
7,818
652
5,561
5,995
2,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
ApolloTsukuyomiAthenaSetTiamat

VS

Bans
Ao KuangGuan YuGebFenrirKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
TUTUΙ
Ymir
10
0 / 5 / 0
5,759
480
2,707
8,666
3,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
iBullet07
Janus
12
2 / 1 / 1
7,305
609
6,372
5,430
1,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
oBlanco
Thoth
11
1 / 2 / 1
6,397
533
3,781
2,983
804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Nemesis
owensf
Nemesis
10
1 / 2 / 0
5,821
485
3,829
6,091
1,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 4 / 0
6,419
535
4,523
7,362
1,075
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
14
Kills
5
5
Deaths
14
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ByChernoXx
Chang'e
2
0
2
3
W
Erlang Shen
Juulxd
Erlang Shen
1
2
2
1
W
Sobek
2
0
5
4.5
W
Anhur
RoninRen
Anhur
4
2
4
3
W
Loki
Scyned
Loki
5
1
5
7.5
L
Ymir
TUTUΙ
Ymir
0
5
0
0
L
Janus
iBullet07
Janus
2
1
1
2.5
L
Thoth
oBlanco
Thoth
1
2
1
0.75
L
Nemesis
owensf
Nemesis
1
2
0
0.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,702
Damage
21,212
35,237
Taken
30,532
13,623
Mitigated
8,590
16,341
Healing
8,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ByChernoXx
Chang'e
1,594
200
1,528
3,539
6,625
1,965
0
2,120
4,255
49,625
0
W
Erlang Shen
Juulxd
Erlang Shen
2,490
706
0
3,048
7,025
3,018
0
3,733
2,972
0
32,241
W
Sobek
3,321
709
0
2,817
7,695
4,058
0
3,028
4,487
11,372
0
W
Anhur
RoninRen
Anhur
7,736
4,203
0
2,999
7,897
2,160
590
2,040
5,783
0
51,751
W
Loki
Scyned
Loki
5,561
1,681
0
2,410
5,995
2,422
0
1,057
4,880
0
45,749
L
Ymir
TUTUΙ
Ymir
2,707
677
0
2,103
8,666
3,458
0
2,454
6,134
17,292
0
L
Janus
iBullet07
Janus
6,372
302
0
1,774
5,430
1,364
156
369
5,061
43,811
0
L
Thoth
oBlanco
Thoth
3,781
78
0
670
2,983
804
0
1,062
1,861
40,442
0
L
Nemesis
owensf
Nemesis
3,829
1,423
0
3,016
6,091
1,889
0
727
5,344
0
28,822
L
4,523
1,934
0
609
7,362
1,075
73
145
7,217
0
41,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,290
Gold Earned
31,701
400
Minions Killed
365
0
Camps Cleared
0
1,225,368
Distance Traveled
1,197,320
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,141
595
122
10
0
254,208
4
W
Erlang Shen
6,619
552
76
6
0
249,617
5
W
Sobek
6,758
563
15
1
0
246,103
4
W
Anhur
7,954
663
97
8
0
199,385
1
W
Loki
7,818
652
90
8
0
276,055
5
L
Ymir
5,759
480
30
3
0
228,319
4
L
Janus
7,305
609
106
9
0
264,102
3
L
Thoth
6,397
533
87
7
0
234,244
2
L
Nemesis
5,821
485
65
5
0
264,322
4
L
Skadi
6,419
535
77
6
0
206,333
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role