Player Matchup

Kukulkan
Kukulkan
Dongerss
Kukulkan
Level 14
God Stats
66W - 9L
1,854 SR
Queue Stats
322W - 57L
1,884 Elo+
Party 1
Gilgamesh
Gilgamesh
OgDPlug
Gilgamesh
Level 68
God Stats
45W - 13L
1,729 SR
Queue Stats
384W - 173L
1,715 Elo+
Party 1
Scylla
Scylla
Theman9111
Scylla
Level 60
God Stats
71W - 8L
1,305 SR
Queue Stats
341W - 94L
1,599 Elo+
Party 1
Team Averages
Level 47
1,630 SR
1,733 Elo+

VS

Team Averages
Level 48
1,613 SR
1,509 Elo+
Fenrir
Fenrir
BANZAK15000
Fenrir
Level 8
God Stats
0W - 2L
1,498 SR
Queue Stats
42W - 36L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
BLACK FOX7148
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,329 Elo+
Solo
Kukulkan
Kukulkan
ELCHIPOTLES
Kukulkan
Level 129
God Stats
12W - 14L
1,840 SR
Queue Stats
360W - 259L
1,698 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dongerss
Kukulkan
18
10 / 2 / 8
13,906
732
17,352
11,530
5,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
OgDPlug
Gilgamesh
17
9 / 3 / 11
14,919
785
17,073
21,872
20,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Scylla
Theman9111
Scylla
17
5 / 1 / 17
13,230
696
10,239
12,333
11,158
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
1 / 10 / 3
11,036
581
5,201
18,518
8,084
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
BLACK FOX7148
Jormungandr
12
1 / 8 / 3
10,982
578
5,145
16,934
6,547
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Kukulkan
ELCHIPOTLES
Kukulkan
17
3 / 6 / 2
12,609
664
19,205
13,089
5,450
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
13
24
Kills
5
6
Deaths
24
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
10
3
0.25
L
Jormungandr
BLACK FOX7148
Jormungandr
1
8
3
0.31
W
Kukulkan
Dongerss
Kukulkan
10
2
8
7
L
Kukulkan
ELCHIPOTLES
Kukulkan
3
6
2
0.67
W
Gilgamesh
OgDPlug
Gilgamesh
9
3
11
4.83
W
Scylla
Theman9111
Scylla
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,664
Damage
29,551
45,735
Taken
48,541
37,234
Mitigated
20,081
7,067
Healing
898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,201
2,116
0
345
18,518
8,084
444
10,089
8,163
0
15,141
L
Jormungandr
BLACK FOX7148
Jormungandr
5,145
1,131
0
432
16,934
6,547
399
8,101
8,706
25,223
0
W
Kukulkan
Dongerss
Kukulkan
17,352
1,661
0
1,390
11,530
5,656
1,188
6,084
5,446
87,245
0
L
Kukulkan
ELCHIPOTLES
Kukulkan
19,205
444
0
121
13,089
5,450
594
9,056
3,847
96,807
0
W
Gilgamesh
OgDPlug
Gilgamesh
17,073
5,483
0
5,381
21,872
20,420
82
10,448
11,424
202
56,526
W
Scylla
Theman9111
Scylla
10,239
1,363
0
296
12,333
11,158
14
7,897
4,436
49,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,055
Gold Earned
34,627
250
Minions Killed
199
0
Camps Cleared
0
1,100,697
Distance Traveled
931,281
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,036
581
21
1
0
310,131
0
L
Jormungandr
10,982
578
31
2
0
289,509
0
W
Kukulkan
13,906
732
153
8
0
332,557
3
L
Kukulkan
12,609
664
147
8
0
331,641
5
W
Gilgamesh
14,919
785
49
3
0
385,655
2
W
Scylla
13,230
696
48
3
0
382,485
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role