Player Matchup

Scylla
Scylla
DanJbl
Scylla
Level 21
God Stats
3W - 3L
1,500 SR
Queue Stats
32W - 54L
1,054 Elo+
Party 1
Anhur
Anhur
EleDeLucia
Anhur
Level 3
God Stats
0W - 5L
1,500 SR
Queue Stats
13W - 19L
1,500 Elo+
Party 2
Fenrir
Fenrir
Microsieste
Fenrir
Level 29
God Stats
13W - 18L
1,401 SR
Queue Stats
251W - 294L
1,287 Elo+
Solo
Chernobog
Chernobog
Varessober
Chernobog
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 42L
1,001 Elo+
Party 1
Merlin
Merlin
xXOLEPROXx
Merlin
Level 29
God Stats
1W - 8L
1,205 SR
Queue Stats
91W - 121L
1,260 Elo+
Party 2
Team Averages
Level 18
1,421 SR
1,220 Elo+

VS

Team Averages
Level 22
1,484 SR
1,230 Elo+
Merlin
Merlin
Blur15
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 32L
1,442 Elo+
Solo
Sobek
Sobek
JZ_1197
Sobek
Level 19
God Stats
15W - 13L
1,390 SR
Queue Stats
706W - 801L
1,175 Elo+
Solo
Apollo
Apollo
NoobsBusterV2
Apollo
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,162 Elo+
Party 3
Tsukuyomi
Tsukuyomi
xRagnaros
Tsukuyomi
Level 15
God Stats
2W - 1L
1,531 SR
Queue Stats
6W - 10L
1,031 Elo+
Party 3
Achilles
Achilles
zeras1
Achilles
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DanJbl
Scylla
6
0 / 4 / 0
4,347
395
1,504
4,276
729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
9
0 / 4 / 3
5,429
494
1,498
7,170
1,977
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
9
5 / 5 / 0
6,452
587
5,277
7,586
2,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
Varessober
Chernobog
7
0 / 2 / 0
4,732
430
1,997
4,960
1,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
xXOLEPROXx
Merlin
9
1 / 5 / 0
5,443
495
2,733
7,928
2,603
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Blur15
Merlin
12
3 / 1 / 2
7,112
647
5,561
4,679
1,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
JZ_1197
Sobek
11
2 / 1 / 3
6,456
587
1,944
5,924
4,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
6 / 1 / 2
6,973
634
5,974
4,810
1,536
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
xRagnaros
Tsukuyomi
10
3 / 3 / 2
6,481
589
4,175
9,014
2,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
zeras1
Achilles
12
6 / 0 / 0
6,797
618
5,076
5,801
5,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
6
Kills
20
20
Deaths
6
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
Blur15
Merlin
3
1
2
4
L
Scylla
DanJbl
Scylla
0
4
0
0
L
Anhur
0
4
3
0.38
W
Sobek
JZ_1197
Sobek
2
1
3
3.5
L
Fenrir
5
5
0
1
W
6
1
2
7
L
Chernobog
Varessober
Chernobog
0
2
0
0
W
Tsukuyomi
xRagnaros
Tsukuyomi
3
3
2
1.33
L
Merlin
xXOLEPROXx
Merlin
1
5
0
0.2
W
Achilles
zeras1
Achilles
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,009
Damage
22,730
31,920
Taken
30,228
9,302
Mitigated
16,285
5,377
Healing
6,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Blur15
Merlin
5,561
541
0
500
4,679
1,424
358
2,733
1,946
32,373
0
L
Scylla
DanJbl
Scylla
1,504
421
0
0
4,276
729
0
0
4,126
8,388
0
L
Anhur
1,498
831
183
2,186
7,170
1,977
158
1,165
6,005
0
19,030
W
Sobek
JZ_1197
Sobek
1,944
545
0
2,102
5,924
4,908
589
0
5,924
12,836
0
L
Fenrir
5,277
1,034
0
145
7,586
2,559
68
1,319
6,233
0
22,932
W
5,974
4,026
124
679
4,810
1,536
3,618
135
4,663
0
34,494
L
Chernobog
Varessober
Chernobog
1,997
1,408
0
570
4,960
1,434
89
0
4,760
0
16,219
W
Tsukuyomi
xRagnaros
Tsukuyomi
4,175
535
0
2,799
9,014
2,733
0
31
8,983
0
34,861
L
Merlin
xXOLEPROXx
Merlin
2,733
83
0
2,293
7,928
2,603
230
4,697
2,941
24,433
0
W
Achilles
zeras1
Achilles
5,076
1,305
0
381
5,801
5,684
189
1,160
4,475
0
21,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,403
Gold Earned
33,819
178
Minions Killed
277
0
Camps Cleared
0
1,008,974
Distance Traveled
1,059,027
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,112
647
75
7
0
195,125
3
L
Scylla
4,347
395
17
2
0
211,108
0
L
Anhur
5,429
494
42
4
0
198,402
0
W
Sobek
6,456
587
20
2
0
213,725
0
L
Fenrir
6,452
587
41
4
0
208,711
1
W
Apollo
6,973
634
76
7
0
201,671
0
L
Chernobog
4,732
430
28
3
0
197,846
0
W
Tsukuyomi
6,481
589
67
6
0
237,572
1
L
Merlin
5,443
495
50
5
0
192,907
1
W
Achilles
6,797
618
39
4
0
210,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role