Player Matchup

Fenrir
Fenrir
Gold III
MFG Rain
Fenrir
Gold III
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 66L
1,474 MMR
Solo
Poseidon
Poseidon
Bronze III
SocialJack
Poseidon
Bronze III
Level 73
God Stats
0W - 1L
1,651 SR
Queue Stats
23W - 27L
1,412 MMR
Party 1
Ymir
Ymir
Bronze III
SpaceNote
Ymir
Bronze III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Gold IV
pawel-klk551
Chaac
Gold IV
Level 105
God Stats
18W - 15L
1,660 SR
Queue Stats
198W - 197L
1,414 MMR
Solo
Danzaburou
Danzaburou
Gold III
sicknarlo
Danzaburou
Gold III
Level 126
God Stats
5W - 9L
1,504 SR
Queue Stats
107W - 101L
1,444 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 97
1,563 SR
1,449 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 93
1,523 SR
1,431 MMR
Guan Yu
Guan Yu
Gold V
PolarBearKev
Guan Yu
Gold V
Level 155
God Stats
2W - 4L
1,239 SR
Queue Stats
802W - 783L
1,391 MMR
Solo
Anhur
Anhur
Gold III
Tragic ShotzZ
Anhur
Gold III
Level 86
God Stats
3W - 4L
1,237 SR
Queue Stats
142W - 150L
1,456 MMR
Solo
Odin
Odin
Gold IV
Verntacular
Odin
Gold IV
Level 49
God Stats
11W - 4L
1,869 SR
Queue Stats
88W - 85L
1,342 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Ward idiot
Nu Wa
Gold IV
Level 129
God Stats
12W - 8L
1,663 SR
Queue Stats
153W - 148L
1,481 MMR
Solo
Loki
Loki
Gold III
papachongo03450
Loki
Gold III
Level 48
God Stats
23W - 24L
1,606 SR
Queue Stats
208W - 221L
1,484 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MFG Rain
Fenrir
20
14 / 7 / 4
17,274
540
18,666
35,878
23,256
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Poseidon
SocialJack
Poseidon
20
5 / 7 / 4
15,903
497
11,340
20,200
7,784
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
19
0 / 9 / 9
13,452
420
11,712
35,471
36,979
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
3 / 6 / 5
16,612
519
26,660
45,099
50,535
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
sicknarlo
Danzaburou
20
5 / 9 / 11
16,753
524
26,655
31,148
11,550
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
TsukuyomiTiamatCthulhuPersephoneScylla

VS

Bans
SetKhepriApolloKing ArthurSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
PolarBearKev
Guan Yu
20
4 / 6 / 10
17,699
553
26,511
43,350
43,814
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
8 / 7 / 11
16,956
530
14,483
28,918
15,861
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
2 / 5 / 18
15,912
497
16,590
29,136
32,657
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
20
12 / 3 / 13
21,295
665
38,477
17,030
8,022
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
12 / 7 / 10
19,360
605
35,729
29,212
14,765
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
100
27
Kills
38
38
Deaths
28
33
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Fenrir
MFG Rain
Fenrir
14
7
4
2.29
W
Guan Yu
PolarBearKev
Guan Yu
4
6
10
1.5
L
Poseidon
SocialJack
Poseidon
5
7
4
1
L
Ymir
0
9
9
0.5
W
8
7
11
1.93
W
2
5
18
2.2
W
Nu Wa
12
3
13
6.17
W
12
7
10
2.43
L
3
6
5
0.92
L
Danzaburou
sicknarlo
Danzaburou
5
9
11
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,033
Damage
131,790
167,796
Taken
147,646
130,104
Mitigated
115,119
47,575
Healing
53,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
MFG Rain
Fenrir
18,666
4,444
0
8,736
35,878
23,256
0
9,214
26,215
0
124,750
W
Guan Yu
PolarBearKev
Guan Yu
26,511
6,512
1,591
16,709
43,350
43,814
0
6,347
36,763
0
116,451
L
Poseidon
SocialJack
Poseidon
11,340
847
291
1,463
20,200
7,784
927
7,043
12,899
100,527
0
L
Ymir
11,712
1,097
267
4,196
35,471
36,979
508
5,834
28,901
51,944
0
W
14,483
6,512
0
8,736
28,918
15,861
1,614
6,755
21,821
0
122,733
W
16,590
3,644
666
6,738
29,136
32,657
1,306
7,075
21,929
4,876
88,089
W
Nu Wa
38,477
5,252
0
6,128
17,030
8,022
4,786
2,125
14,717
194,296
0
W
35,729
11,057
0
12,472
29,212
14,765
3,763
3,420
25,626
0
163,975
L
26,660
5,900
0
20,541
45,099
50,535
2,781
10,710
33,303
0
130,890
L
Danzaburou
sicknarlo
Danzaburou
26,655
14,372
0
12,081
31,148
11,550
5,793
5,727
24,947
0
135,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,994
Gold Earned
91,222
876
Minions Killed
946
0
Camps Cleared
0
2,737,764
Distance Traveled
2,925,236
9
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
17,274
540
167
5
0
570,899
2
W
Guan Yu
17,699
553
196
6
0
573,553
0
L
Poseidon
15,903
497
186
6
0
584,969
1
L
Ymir
13,452
420
89
3
0
547,643
3
W
Anhur
16,956
530
149
5
0
548,205
13
W
Odin
15,912
497
132
4
0
600,413
6
W
Nu Wa
21,295
665
278
9
0
584,918
8
W
Loki
19,360
605
191
6
0
618,147
0
L
Chaac
16,612
519
230
7
0
520,550
2
L
Danzaburou
16,753
524
204
6
0
513,703
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role