Player Matchup

Scylla
Scylla
Diamond IV
Doodlze
Scylla
Diamond IV
Level 157
God Stats
22W - 10L
1,861 SR
Queue Stats
183W - 176L
2,263 MMR
Solo
Serqet
Serqet
Diamond II
Lambo762
Serqet
Diamond II
Level 122
God Stats
5W - 3L
1,535 SR
Queue Stats
258W - 229L
2,243 MMR
Solo
Ymir
Ymir
Masters
RyYBaCK
Ymir
Masters
Level 160
God Stats
5W - 4L
1,752 SR
Queue Stats
255W - 227L
2,293 MMR
Solo
Medusa
Medusa
Masters
Szulzy
Medusa
Masters
Level 156
God Stats
17W - 8L
1,721 SR
Queue Stats
255W - 203L
2,759 MMR
Party 1
King Arthur
King Arthur
Masters
Tarbek
King Arthur
Masters
Level 160
God Stats
14W - 14L
1,512 SR
Queue Stats
234W - 215L
2,883 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 151
1,676 SR
2,488 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 120
1,709 SR
2,115 MMR
Khepri
Khepri
Diamond V
De4dInSiDe
Khepri
Diamond V
Level 160
God Stats
6W - 2L
1,717 SR
Queue Stats
227W - 237L
2,167 MMR
Solo
Anhur
Anhur
Diamond II
Joomppe
Anhur
Diamond II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Janus
Janus
Diamond III
LegendaryKS
Janus
Diamond III
Level 63
God Stats
16W - 11L
1,793 SR
Queue Stats
66W - 64L
2,307 MMR
Party 2
Sun Wukong
Sun Wukong
Masters
NíìL
Sun Wukong
Masters
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Masters
Skαzα
Chronos
Masters
Level 148
God Stats
12W - 3L
2,035 SR
Queue Stats
256W - 179L
3,101 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Doodlze
Scylla
19
6 / 1 / 8
12,291
585
10,675
8,148
3,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
Lambo762
Serqet
18
5 / 4 / 8
11,598
552
10,812
17,645
7,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
RyYBaCK
Ymir
14
1 / 1 / 12
10,392
495
6,863
15,936
13,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Szulzy
Medusa
20
7 / 1 / 8
12,860
612
22,527
14,377
6,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Tarbek
King Arthur
19
4 / 2 / 10
12,043
573
22,239
24,902
17,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
SetTiamatAthenaApolloTsukuyomi

VS

Bans
AphroditeLokiRamaCerberusDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
De4dInSiDe
Khepri
13
0 / 5 / 3
9,350
445
6,425
14,672
11,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Joomppe
Anhur
16
0 / 5 / 2
10,474
499
5,175
14,148
4,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 1 / 0
11,143
531
9,456
9,515
3,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
NíìL
Sun Wukong
18
3 / 4 / 2
11,457
546
14,022
26,361
20,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chronos
Skαzα
Chronos
16
1 / 8 / 2
10,063
479
9,856
22,596
7,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
17
23
Kills
8
9
Deaths
23
46
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Khepri
De4dInSiDe
Khepri
0
5
3
0.3
W
Scylla
Doodlze
Scylla
6
1
8
10
L
Anhur
Joomppe
Anhur
0
5
2
0.2
W
Serqet
Lambo762
Serqet
5
4
8
2.25
L
4
1
0
4
L
Sun Wukong
NíìL
Sun Wukong
3
4
2
1
W
Ymir
RyYBaCK
Ymir
1
1
12
7
L
Chronos
Skαzα
Chronos
1
8
2
0.25
W
Medusa
Szulzy
Medusa
7
1
8
11
W
King Arthur
Tarbek
King Arthur
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,116
Damage
44,934
81,008
Taken
87,292
48,450
Mitigated
48,654
36,219
Healing
19,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
De4dInSiDe
Khepri
6,425
218
0
663
14,672
11,964
0
5,500
9,052
15,453
0
W
Scylla
Doodlze
Scylla
10,675
1,509
0
4,125
8,148
3,282
1,788
5,279
2,745
95,507
0
L
Anhur
Joomppe
Anhur
5,175
2,745
0
3,935
14,148
4,818
0
1,312
12,745
0
58,962
W
Serqet
Lambo762
Serqet
10,812
1,707
0
7,406
17,645
7,777
789
4,681
12,950
0
80,475
L
9,456
645
152
1,694
9,515
3,811
0
1,946
7,529
93,236
0
L
Sun Wukong
NíìL
Sun Wukong
14,022
3,108
0
8,834
26,361
20,213
13
2,253
23,512
0
85,519
W
Ymir
RyYBaCK
Ymir
6,863
2,091
0
5,643
15,936
13,839
130
6,498
9,356
32,737
0
L
Chronos
Skαzα
Chronos
9,856
3,156
0
3,992
22,596
7,848
0
6,139
15,803
82,080
0
W
Medusa
Szulzy
Medusa
22,527
13,681
0
6,197
14,377
6,252
3,975
4,859
9,474
0
125,165
W
King Arthur
Tarbek
King Arthur
22,239
3,751
0
12,848
24,902
17,300
0
6,290
18,529
0
80,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,184
Gold Earned
52,487
678
Minions Killed
666
0
Camps Cleared
0
2,220,037
Distance Traveled
2,026,464
42
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,350
445
31
1
0
414,534
8
W
Scylla
12,291
585
177
8
0
407,754
6
L
Anhur
10,474
499
126
6
0
349,008
8
W
Serqet
11,598
552
129
6
0
486,442
7
L
Janus
11,143
531
208
10
0
474,496
6
L
Sun Wukong
11,457
546
164
8
0
409,742
4
W
Ymir
10,392
495
31
1
0
442,075
14
L
Chronos
10,063
479
137
7
0
378,684
2
W
Medusa
12,860
612
199
9
0
426,197
7
W
King Arthur
12,043
573
142
7
0
457,569
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role