Player Matchup

Chang'e
Chang'e
ArkRys
Chang'e
Level 29
God Stats
16W - 10L
1,504 SR
Queue Stats
136W - 151L
1,561 Elo+
Solo
Bellona
Bellona
Joni117
Bellona
Level 16
God Stats
1W - 5L
1,158 SR
Queue Stats
361W - 353L
1,522 Elo+
Solo
Bakasura
Bakasura
N0pson
Bakasura
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,512 Elo+
Solo
Eset
Eset
SPACE FL0W
Eset
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,533 Elo+
Solo
Sylvanus
Sylvanus
abirdwithlegs
Sylvanus
Level 8
God Stats
2W - 0L
1,777 SR
Queue Stats
62W - 64L
1,472 Elo+
Solo
Team Averages
Level 18
1,488 SR
1,520 Elo+

VS

Team Averages
Level 20
1,525 SR
1,482 Elo+
Cerberus
Cerberus
Djockey
Cerberus
Level 28
God Stats
0W - 1L
1,690 SR
Queue Stats
117W - 106L
1,610 Elo+
Solo
Janus
Janus
SleeplessTree
Janus
Level 27
God Stats
0W - 1L
1,809 SR
Queue Stats
103W - 101L
1,538 Elo+
Party 1
Medusa
Medusa
ZombieDeath545
Medusa
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 54L
1,474 Elo+
Party 1
Cupid
Cupid
cautiousprain
Cupid
Level 13
God Stats
13W - 17L
1,399 SR
Queue Stats
34W - 48L
1,349 Elo+
Party 1
Set
Set
xRexlly
Set
Level 24
God Stats
2W - 4L
1,226 SR
Queue Stats
96W - 96L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ArkRys
Chang'e
20
3 / 3 / 26
14,279
1,020
18,767
23,460
14,598
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Joni117
Bellona
20
23 / 5 / 16
16,727
1,195
42,549
27,371
30,561
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
N0pson
Bakasura
20
13 / 6 / 13
15,595
1,114
18,718
27,989
12,882
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
3 / 3 / 24
13,720
980
16,488
12,947
4,795
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
abirdwithlegs
Sylvanus
20
1 / 3 / 26
13,090
935
10,831
22,557
25,297
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Team 1 Tickets

128

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Djockey
Cerberus
20
8 / 13 / 11
14,712
1,051
40,194
42,889
18,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
2 / 3 / 9
12,662
904
18,809
10,742
3,758
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
2 / 8 / 8
13,065
933
16,220
17,956
7,038
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
3 / 5 / 9
12,760
911
13,554
16,669
5,920
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Set
19
5 / 14 / 7
13,887
992
18,285
27,033
13,046
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
64
43
Kills
20
20
Deaths
43
105
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ArkRys
Chang'e
3
3
26
5.33
L
Cerberus
Djockey
Cerberus
8
13
11
1.04
W
Bellona
Joni117
Bellona
23
5
16
6.2
W
Bakasura
N0pson
Bakasura
13
6
13
3.25
W
3
3
24
5
L
2
3
9
2.17
L
2
8
8
0.75
W
Sylvanus
abirdwithlegs
Sylvanus
1
3
26
4.67
L
3
5
9
1.5
L
Set
5
14
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,353
Damage
107,062
114,324
Taken
115,289
88,133
Mitigated
48,179
43,403
Healing
18,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ArkRys
Chang'e
18,767
1,788
5,913
5,209
23,460
14,598
0
13,021
9,970
55,432
0
L
Cerberus
Djockey
Cerberus
40,194
2,706
0
8,917
42,889
18,417
0
20,055
21,380
62,147
0
W
Bellona
Joni117
Bellona
42,549
15,372
977
5,334
27,371
30,561
0
11,156
15,345
579
62,390
W
Bakasura
N0pson
Bakasura
18,718
11,333
0
1,961
27,989
12,882
0
15,035
12,661
0
34,929
W
16,488
1,660
3,313
3,811
12,947
4,795
0
6,744
6,007
29,833
0
L
18,809
1,139
0
0
10,742
3,758
0
4,480
6,052
44,468
0
L
16,220
7,874
0
0
17,956
7,038
0
5,199
12,477
0
43,200
W
Sylvanus
abirdwithlegs
Sylvanus
10,831
4,464
10,892
5,993
22,557
25,297
0
11,423
10,870
23,225
0
L
13,554
9,602
1,335
4,455
16,669
5,920
0
5,516
10,771
0
47,281
L
Set
18,285
8,762
0
4,182
27,033
13,046
0
11,362
15,671
0
42,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,411
Gold Earned
67,086
249
Minions Killed
313
7
Camps Cleared
8
1,264,770
Distance Traveled
1,201,825
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,279
1,020
81
6
1
236,911
1
L
Cerberus
14,712
1,051
76
5
1
271,958
0
W
Bellona
16,727
1,195
47
3
3
270,120
0
W
Bakasura
15,595
1,114
62
4
2
287,933
0
W
Eset
13,720
980
36
3
0
251,677
0
L
Janus
12,662
904
65
5
1
223,444
0
L
Medusa
13,065
933
61
4
1
251,628
0
W
Sylvanus
13,090
935
23
2
1
218,129
1
L
Cupid
12,760
911
54
4
2
212,527
2
L
Set
13,887
992
57
4
3
242,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role