Player Matchup

Anhur
Anhur
 
Anhur
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
A-Herm
Xing Tian
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 39L
1,515 Elo+
Party 1
Agni
Agni
NoStxmina-
Agni
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 168L
1,609 Elo+
Party 1
Set
Set
RSizzle22
Set
Level 106
God Stats
7W - 2L
1,814 SR
Queue Stats
97W - 73L
1,508 Elo+
Party 1
Athena
Athena
mrprimex
Athena
Level 46
God Stats
18W - 8L
1,695 SR
Queue Stats
315W - 286L
1,619 Elo+
Party 1
Team Averages
Level 94
1,602 SR
1,550 Elo+

VS

Team Averages
Level 69
1,503 SR
1,504 Elo+
Medusa
Medusa
AstuteNinja9336
Medusa
Level 36
God Stats
0W - 4L
1,167 SR
Queue Stats
89W - 121L
1,414 Elo+
Solo
Gilgamesh
Gilgamesh
Editting_Samurep
Gilgamesh
Level 49
God Stats
27W - 23L
1,693 SR
Queue Stats
201W - 213L
1,582 Elo+
Party 2
Fenrir
Fenrir
Luh_231
Fenrir
Level 121
God Stats
24W - 22L
1,703 SR
Queue Stats
768W - 698L
1,545 Elo+
Party 2
Persephone
Persephone
Tatui369
Persephone
Level 109
God Stats
5W - 10L
1,305 SR
Queue Stats
278W - 235L
1,545 Elo+
Party 2
Cthulhu
Cthulhu
mateotj
Cthulhu
Level 31
God Stats
2W - 1L
1,646 SR
Queue Stats
40W - 41L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
2 / 1 / 6
8,152
582
5,534
5,858
1,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
A-Herm
Xing Tian
12
5 / 1 / 6
7,944
567
4,161
10,638
7,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
2 / 2 / 8
7,448
532
7,785
6,153
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 3 / 1
8,689
621
8,332
9,530
7,598
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
mrprimex
Athena
14
8 / 2 / 7
8,592
614
9,301
9,622
4,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
6,428
459
3,807
9,408
2,586
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
13
3 / 4 / 1
8,006
572
6,424
10,277
5,065
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
Luh_231
Fenrir
13
5 / 5 / 2
8,215
587
5,580
12,228
4,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Persephone
Tatui369
Persephone
11
0 / 1 / 1
6,757
483
4,754
6,149
1,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
mateotj
Cthulhu
7
0 / 4 / 2
5,254
375
3,917
9,147
4,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
21
Kills
9
9
Deaths
20
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
1
6
5
W
Xing Tian
A-Herm
Xing Tian
5
1
6
8
L
1
6
2
0.33
L
Gilgamesh
3
4
1
0.88
L
Fenrir
Luh_231
Fenrir
5
5
2
1.2
W
2
2
8
3
W
4
3
1
1.5
L
Persephone
Tatui369
Persephone
0
1
1
0.5
L
Cthulhu
mateotj
Cthulhu
0
4
2
0.25
W
Athena
mrprimex
Athena
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,113
Damage
24,482
41,801
Taken
47,209
23,521
Mitigated
18,886
9,082
Healing
9,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,534
2,505
0
2,254
5,858
1,798
3,680
1,076
4,707
0
47,024
W
Xing Tian
A-Herm
Xing Tian
4,161
498
0
2,648
10,638
7,743
0
2,141
8,175
17,485
0
L
3,807
1,262
234
790
9,408
2,586
47
3,899
5,509
0
30,813
L
Gilgamesh
6,424
1,463
0
1,215
10,277
5,065
880
2,985
7,292
0
44,310
L
Fenrir
Luh_231
Fenrir
5,580
1,454
0
3,392
12,228
4,664
0
5,023
7,205
0
39,192
W
7,785
251
0
817
6,153
2,036
0
2,879
2,909
43,014
0
W
8,332
4,025
0
3,113
9,530
7,598
4
415
9,090
0
54,182
L
Persephone
Tatui369
Persephone
4,754
34
0
1,680
6,149
1,997
0
4,933
1,215
38,318
0
L
Cthulhu
mateotj
Cthulhu
3,917
213
72
1,739
9,147
4,574
0
4,406
4,741
13,989
0
W
Athena
mrprimex
Athena
9,301
3,144
0
250
9,622
4,346
39
1,218
8,249
47,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,825
Gold Earned
34,660
386
Minions Killed
324
0
Camps Cleared
0
1,386,079
Distance Traveled
1,257,697
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,152
582
104
7
0
242,638
4
W
Xing Tian
7,944
567
19
1
0
259,645
2
L
Medusa
6,428
459
54
4
0
267,454
1
L
Gilgamesh
8,006
572
97
7
0
260,052
2
L
Fenrir
8,215
587
73
5
0
279,369
2
W
Agni
7,448
532
72
5
0
285,208
8
W
Set
8,689
621
118
8
0
266,646
2
L
Persephone
6,757
483
75
5
0
271,593
2
L
Cthulhu
5,254
375
25
2
0
179,229
1
W
Athena
8,592
614
73
5
0
331,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role