Player Matchup

Scylla
Scylla
 
Scylla
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Cr4zyLegZz
Tsukuyomi
Level 83
God Stats
66W - 52L
1,517 SR
Queue Stats
896W - 882L
1,457 Elo+
Party 3
Izanami
Izanami
Emperius10
Izanami
Level 106
God Stats
28W - 22L
1,529 SR
Queue Stats
139W - 148L
1,371 Elo+
Party 1
King Arthur
King Arthur
I TurnOnTim I
King Arthur
Level 122
God Stats
13W - 10L
1,588 SR
Queue Stats
319W - 292L
1,476 Elo+
Party 3
Hera
Hera
PaJno99
Hera
Level 65
God Stats
2W - 0L
1,021 SR
Queue Stats
9W - 13L
1,262 Elo+
Party 1
Team Averages
Level 96
1,431 SR
1,413 Elo+

VS

Team Averages
Level 92
1,549 SR
1,441 Elo+
Persephone
Persephone
Boyar_MM
Persephone
Level 108
God Stats
28W - 27L
1,560 SR
Queue Stats
645W - 674L
1,420 Elo+
Solo
Hun Batz
Hun Batz
Brossz__
Hun Batz
Level 87
God Stats
1W - 3L
1,390 SR
Queue Stats
682W - 700L
1,462 Elo+
Party 2
Jing Wei
Jing Wei
Chazzz0716
Jing Wei
Level 47
God Stats
3W - 6L
1,462 SR
Queue Stats
25W - 36L
1,375 Elo+
Solo
Aphrodite
Aphrodite
Elite King 1997
Aphrodite
Level 154
God Stats
9W - 7L
1,841 SR
Queue Stats
290W - 298L
1,455 Elo+
Solo
Anubis
Anubis
Markianzz97
Anubis
Level 63
God Stats
17W - 20L
1,493 SR
Queue Stats
219W - 238L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
7 / 3 / 7
14,824
529
11,614
12,610
4,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Cr4zyLegZz
Tsukuyomi
20
3 / 7 / 10
15,244
544
15,772
24,655
11,330
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
Emperius10
Izanami
19
2 / 4 / 5
13,584
485
7,079
13,940
4,916
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
I TurnOnTim I
King Arthur
20
14 / 0 / 5
17,533
626
23,260
29,354
35,103
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hera
PaJno99
Hera
16
0 / 8 / 4
11,062
395
4,096
11,942
4,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Boyar_MM
Persephone
18
1 / 8 / 3
11,698
418
9,015
20,412
9,655
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
Brossz__
Hun Batz
20
4 / 6 / 7
13,595
486
15,844
22,100
10,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jing Wei
Chazzz0716
Jing Wei
11
1 / 5 / 5
9,402
336
2,077
9,176
2,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Elite King 1997
Aphrodite
16
5 / 4 / 4
10,982
392
10,937
21,841
14,515
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
20
10 / 3 / 1
13,682
489
15,954
15,249
8,824
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
41
26
Kills
21
22
Deaths
26
31
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
3
7
3.5
L
Persephone
Boyar_MM
Persephone
1
8
3
0.31
L
Hun Batz
Brossz__
Hun Batz
4
6
7
1.25
L
Jing Wei
Chazzz0716
Jing Wei
1
5
5
0.7
W
Tsukuyomi
Cr4zyLegZz
Tsukuyomi
3
7
10
1.14
L
Aphrodite
Elite King 1997
Aphrodite
5
4
4
1.75
W
Izanami
Emperius10
Izanami
2
4
5
1.13
W
King Arthur
I TurnOnTim I
King Arthur
14
0
5
16.5
L
Anubis
10
3
1
3.5
W
Hera
PaJno99
Hera
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,821
Damage
53,827
92,501
Taken
88,778
59,673
Mitigated
46,441
29,976
Healing
34,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
11,614
937
0
4,413
12,610
4,255
1,466
6,024
6,586
76,439
0
L
Persephone
Boyar_MM
Persephone
9,015
549
0
4,183
20,412
9,655
827
3,659
16,643
70,927
0
L
Hun Batz
Brossz__
Hun Batz
15,844
3,083
0
6,199
22,100
10,750
586
3,615
18,325
0
130,644
L
Jing Wei
Chazzz0716
Jing Wei
2,077
1,075
0
210
9,176
2,697
36
1,320
7,782
0
30,846
W
Tsukuyomi
Cr4zyLegZz
Tsukuyomi
15,772
3,315
0
10,554
24,655
11,330
1,622
11,528
13,127
0
129,070
L
Aphrodite
Elite King 1997
Aphrodite
10,937
420
4,103
12,692
21,841
14,515
60
5,181
16,528
49,093
0
W
Izanami
Emperius10
Izanami
7,079
4,621
0
2,773
13,940
4,916
9,021
5,593
8,347
0
82,857
W
King Arthur
I TurnOnTim I
King Arthur
23,260
2,061
435
10,073
29,354
35,103
542
12,564
16,790
197
123,475
L
Anubis
15,954
431
0
6,712
15,249
8,824
630
1,886
13,283
85,536
0
W
Hera
PaJno99
Hera
4,096
947
540
1,188
11,942
4,069
2,232
4,174
7,768
45,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,247
Gold Earned
59,359
765
Minions Killed
580
0
Camps Cleared
0
2,675,845
Distance Traveled
2,253,214
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,824
529
146
5
0
518,703
2
L
Persephone
11,698
418
128
5
0
449,091
3
L
Hun Batz
13,595
486
185
7
0
555,109
4
L
Jing Wei
9,402
336
52
2
0
266,705
0
W
Tsukuyomi
15,244
544
168
6
0
569,657
5
L
Aphrodite
10,982
392
84
3
0
505,482
3
W
Izanami
13,584
485
169
6
0
506,439
2
W
King Arthur
17,533
626
216
8
0
592,375
5
L
Anubis
13,682
489
131
5
0
476,827
9
W
Hera
11,062
395
66
2
0
488,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role