Player Matchup

Danzaburou
Danzaburou
ItsDashBTW
Danzaburou
Level 28
God Stats
1W - 2L
1,248 SR
Queue Stats
20W - 15L
1,471 Elo+
Party 2
Gilgamesh
Gilgamesh
MidgetClownShoes
Gilgamesh
Level 101
God Stats
5W - 2L
1,658 SR
Queue Stats
161W - 158L
1,546 Elo+
Party 2
Sol
Sol
killercam_wam999
Sol
Level 99
God Stats
7W - 2L
1,621 SR
Queue Stats
201W - 201L
1,503 Elo+
Party 2
Team Averages
Level 76
1,509 SR
1,507 Elo+

VS

Team Averages
Level 34
1,551 SR
1,389 Elo+
Medusa
Medusa
LemonPepper4260
Medusa
Level 16
God Stats
19W - 18L
1,671 SR
Queue Stats
44W - 47L
1,434 Elo+
Party 1
Baron Samedi
Baron Samedi
Mr_CoolR8G3
Baron Samedi
Level 58
God Stats
25W - 19L
1,584 SR
Queue Stats
164W - 159L
1,472 Elo+
Party 1
Gilgamesh
Gilgamesh
aNarwalWithAIDs
Gilgamesh
Level 27
God Stats
17W - 21L
1,397 SR
Queue Stats
102W - 152L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ItsDashBTW
Danzaburou
10
0 / 1 / 8
9,121
652
2,858
5,418
1,839
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Boots

Boots

+6%
Movement Speed

Gilgamesh
16
11 / 1 / 2
12,706
908
10,691
12,081
9,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 4 / 5
10,005
715
8,356
9,475
3,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 1
9,292
664
5,954
11,583
4,590
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Mr_CoolR8G3
Baron Samedi
12
2 / 7 / 4
9,264
662
8,446
11,562
5,345
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
aNarwalWithAIDs
Gilgamesh
5
0 / 2 / 0
7,093
507
1,689
3,002
872
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
14
Kills
6
6
Deaths
14
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ItsDashBTW
Danzaburou
0
1
8
4
L
4
5
1
0.9
W
Gilgamesh
11
1
2
12
L
Baron Samedi
Mr_CoolR8G3
Baron Samedi
2
7
4
0.57
L
Gilgamesh
aNarwalWithAIDs
Gilgamesh
0
2
0
0
W
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,905
Damage
16,089
26,974
Taken
26,147
14,184
Mitigated
10,807
9,092
Healing
4,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ItsDashBTW
Danzaburou
2,858
729
147
1,648
5,418
1,839
0
1,518
3,900
0
18,699
L
5,954
2,735
0
1,133
11,583
4,590
0
3,474
7,769
0
32,774
W
Gilgamesh
10,691
3,197
330
3,284
12,081
9,107
769
2,994
9,087
0
59,785
L
Baron Samedi
Mr_CoolR8G3
Baron Samedi
8,446
331
460
2,423
11,562
5,345
0
3,674
7,713
29,832
0
L
Gilgamesh
aNarwalWithAIDs
Gilgamesh
1,689
378
111
142
3,002
872
0
653
2,257
0
4,806
W
8,356
1,727
684
2,999
9,475
3,238
2,101
3,981
5,494
51,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,832
Gold Earned
25,649
187
Minions Killed
89
0
Camps Cleared
0
662,494
Distance Traveled
528,427
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,121
652
31
2
0
180,741
0
L
Medusa
9,292
664
49
4
0
224,336
0
W
Gilgamesh
12,706
908
76
5
0
264,270
2
L
Baron Samedi
9,264
662
33
2
0
235,631
1
L
Gilgamesh
7,093
507
7
1
0
68,460
0
W
Sol
10,005
715
80
6
0
217,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role