Player Matchup

King Arthur
King Arthur
Hiyur
King Arthur
Level 120
God Stats
7W - 9L
1,500 SR
Queue Stats
88W - 76L
1,551 Elo+
Party 1
Osiris
Osiris
RS Big Red
Osiris
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,741 Elo+
Party 1
Heimdallr
Heimdallr
RS Reaper HV
Heimdallr
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 33L
1,842 Elo+
Party 1
Freya
Freya
Shadowguy542
Freya
Level 156
God Stats
13W - 8L
1,563 SR
Queue Stats
110W - 110L
1,572 Elo+
Solo
Poseidon
Poseidon
TaigaOneeSan
Poseidon
Level 153
God Stats
15W - 11L
1,588 SR
Queue Stats
193W - 166L
1,602 Elo+
Party 1
Team Averages
Level 136
1,530 SR
1,662 Elo+

VS

Team Averages
Level 130
1,528 SR
1,547 Elo+
Hercules
Hercules
 
Hercules
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
DATxxONExxCHICK
Awilix
Level 128
God Stats
9W - 6L
1,570 SR
Queue Stats
255W - 242L
1,518 Elo+
Solo
Ah Puch
Ah Puch
HMICnightmare87
Ah Puch
Level 52
God Stats
46W - 45L
1,536 SR
Queue Stats
426W - 391L
1,576 Elo+
Party 2
Cthulhu
Cthulhu
N0RDlC TURlAN
Cthulhu
Level 160
God Stats
4W - 10L
1,499 SR
Queue Stats
140W - 139L
1,576 Elo+
Solo
Gilgamesh
Gilgamesh
wicked one73
Gilgamesh
Level 160
God Stats
70W - 71L
1,533 SR
Queue Stats
1,323W - 1,179L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hiyur
King Arthur
15
5 / 3 / 1
10,155
1,016
11,266
18,534
13,951
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Osiris
RS Big Red
Osiris
15
0 / 5 / 5
8,714
871
6,412
12,092
9,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
RS Reaper HV
Heimdallr
14
1 / 3 / 2
8,729
873
7,798
10,284
4,010
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 1 / 5
8,835
884
5,855
11,093
4,044
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
TaigaOneeSan
Poseidon
15
1 / 5 / 2
9,591
959
6,419
9,172
3,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

201

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
2 / 1 / 9
9,345
935
8,392
11,095
5,997
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
5 / 3 / 7
10,058
1,006
9,517
6,374
2,449
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 0 / 12
10,463
1,046
16,872
1,822
663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
16
5 / 1 / 10
10,545
1,055
15,720
12,816
12,214
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
wicked one73
Gilgamesh
15
3 / 2 / 7
9,693
969
7,436
9,980
6,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
62
7
Kills
17
17
Deaths
7
15
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
1
9
6.5
W
5
3
7
2.83
W
2
0
12
8
L
King Arthur
Hiyur
King Arthur
5
3
1
1.83
W
Cthulhu
5
1
10
10
L
Osiris
RS Big Red
Osiris
0
5
5
0.5
L
Heimdallr
RS Reaper HV
Heimdallr
1
3
2
0.67
L
0
1
5
2.5
L
Poseidon
TaigaOneeSan
Poseidon
1
5
2
0.4
W
Gilgamesh
wicked one73
Gilgamesh
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,750
Damage
57,937
61,175
Taken
42,087
35,125
Mitigated
27,983
5,967
Healing
7,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,392
1,657
0
2,241
11,095
5,997
0
2,763
8,152
0
13,175
W
9,517
3,799
0
72
6,374
2,449
0
1,657
4,637
0
20,386
W
16,872
124
0
173
1,822
663
0
747
1,033
55,702
0
L
King Arthur
Hiyur
King Arthur
11,266
1,409
522
3,388
18,534
13,951
0
7,843
10,691
0
22,340
W
Cthulhu
15,720
715
420
4,519
12,816
12,214
0
4,080
8,616
29,348
0
L
Osiris
RS Big Red
Osiris
6,412
2,198
0
658
12,092
9,762
0
5,602
6,490
0
11,269
L
Heimdallr
RS Reaper HV
Heimdallr
7,798
2,168
0
0
10,284
4,010
0
6,670
3,614
0
18,495
L
5,855
2,495
0
1,399
11,093
4,044
0
8,076
3,017
17,982
0
L
Poseidon
TaigaOneeSan
Poseidon
6,419
691
0
0
9,172
3,358
0
4,475
4,697
41,819
0
W
Gilgamesh
wicked one73
Gilgamesh
7,436
960
0
470
9,980
6,660
0
2,493
7,370
414
17,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,024
Gold Earned
50,104
184
Minions Killed
189
4
Camps Cleared
8
937,059
Distance Traveled
1,043,773
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,345
935
2
0
1
186,670
0
W
Awilix
10,058
1,006
19
2
3
240,781
0
W
Ah Puch
10,463
1,046
115
12
0
192,846
0
L
King Arthur
10,155
1,016
18
2
3
194,068
1
W
Cthulhu
10,545
1,055
34
3
0
203,402
1
L
Osiris
8,714
871
8
1
0
186,848
1
L
Heimdallr
8,729
873
36
4
0
171,614
0
L
Freya
8,835
884
28
3
1
192,641
1
L
Poseidon
9,591
959
94
9
0
191,888
0
W
Gilgamesh
9,693
969
19
2
4
220,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role