Player Matchup

Ra
Ra
 
Ra
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
angelrubioo12
Mercury
Level 67
God Stats
10W - 18L
1,408 SR
Queue Stats
144W - 151L
1,390 Elo+
Party 1
Athena
Athena
coolaz123
Athena
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,461 Elo+
Party 2
Hercules
Hercules
mccrack44
Hercules
Level 34
God Stats
1W - 2L
1,528 SR
Queue Stats
7W - 10L
1,362 Elo+
Party 1
Izanami
Izanami
spadey03-
Izanami
Level 24
God Stats
22W - 12L
1,675 SR
Queue Stats
23W - 12L
1,584 Elo+
Party 2
Team Averages
Level 54
1,522 SR
1,459 Elo+

VS

Team Averages
Level 45
1,523 SR
1,296 Elo+
Medusa
Medusa
C_QUINNY_
Medusa
Level 49
God Stats
21W - 36L
1,462 SR
Queue Stats
125W - 196L
1,275 Elo+
Party 3
Fenrir
Fenrir
JBDkuscio
Fenrir
Level 46
God Stats
120W - 137L
1,383 SR
Queue Stats
424W - 454L
1,308 Elo+
Solo
Ymir
Ymir
NaawtyNickk
Ymir
Level 29
God Stats
8W - 7L
1,452 SR
Queue Stats
170W - 229L
1,278 Elo+
Party 3
Sol
Sol
iWheelyGamer
Sol
Level 60
God Stats
6W - 0L
1,784 SR
Queue Stats
144W - 206L
1,211 Elo+
Party 3
Anubis
Anubis
thome1007
Anubis
Level 42
God Stats
26W - 23L
1,535 SR
Queue Stats
130W - 155L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
3 / 4 / 2
9,213
512
4,986
10,717
4,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
14
3 / 5 / 0
8,415
468
6,951
14,400
4,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
coolaz123
Athena
12
1 / 6 / 6
8,092
450
7,568
16,741
11,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
mccrack44
Hercules
13
3 / 4 / 3
7,861
437
7,148
16,565
8,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
spadey03-
Izanami
13
5 / 5 / 3
8,571
476
8,299
11,922
4,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
C_QUINNY_
Medusa
15
6 / 4 / 5
9,109
506
7,939
9,196
3,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
JBDkuscio
Fenrir
15
5 / 2 / 5
9,261
515
7,727
13,667
5,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 3 / 10
9,017
501
11,643
12,392
6,136
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 3 / 4
8,629
479
12,846
9,639
3,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
thome1007
Anubis
15
4 / 3 / 4
9,718
540
12,164
9,267
4,914
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
51
15
Kills
23
24
Deaths
15
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
4
2
1
W
Medusa
C_QUINNY_
Medusa
6
4
5
2.13
W
Fenrir
JBDkuscio
Fenrir
5
2
5
3.75
W
6
3
10
3.67
L
Mercury
3
5
0
0.6
L
Athena
coolaz123
Athena
1
6
6
0.67
W
2
3
4
1.33
L
Hercules
mccrack44
Hercules
3
4
3
1.13
L
Izanami
spadey03-
Izanami
5
5
3
1.3
W
Anubis
thome1007
Anubis
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,952
Damage
52,319
70,345
Taken
54,161
33,961
Mitigated
23,721
15,556
Healing
19,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,986
339
90
3,273
10,717
4,117
152
7,953
2,145
55,111
0
W
Medusa
C_QUINNY_
Medusa
7,939
3,367
0
2,260
9,196
3,233
892
3,167
6,004
0
48,213
W
Fenrir
JBDkuscio
Fenrir
7,727
1,811
0
8,078
13,667
5,887
165
1,860
11,676
0
47,691
W
11,643
2,257
0
990
12,392
6,136
231
3,046
9,235
29,913
0
L
Mercury
6,951
3,306
0
3,016
14,400
4,871
0
5,231
9,085
0
51,475
L
Athena
coolaz123
Athena
7,568
1,691
111
1,670
16,741
11,727
60
8,039
8,572
25,577
0
W
12,846
2,603
0
2,479
9,639
3,551
0
3,159
6,246
51,705
0
L
Hercules
mccrack44
Hercules
7,148
2,272
0
5,201
16,565
8,335
202
10,024
6,377
0
22,082
L
Izanami
spadey03-
Izanami
8,299
6,063
0
2,195
11,922
4,911
886
4,409
7,513
0
53,363
W
Anubis
thome1007
Anubis
12,164
355
492
4,810
9,267
4,914
2,212
1,034
8,000
59,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,152
Gold Earned
45,734
376
Minions Killed
398
0
Camps Cleared
0
1,676,308
Distance Traveled
1,543,967
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,213
512
107
6
0
305,356
0
W
Medusa
9,109
506
79
4
0
299,147
0
W
Fenrir
9,261
515
99
6
0
349,358
3
W
Ymir
9,017
501
46
3
0
322,052
1
L
Mercury
8,415
468
103
6
0
387,830
0
L
Athena
8,092
450
33
2
0
333,199
2
W
Sol
8,629
479
79
4
0
297,442
3
L
Hercules
7,861
437
42
2
0
367,139
4
L
Izanami
8,571
476
91
5
0
282,784
1
W
Anubis
9,718
540
95
5
0
275,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role