Player Matchup

Cabrakan
Cabrakan
Gold III
DarkkrauseR
Cabrakan
Gold III
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold IV
DrPhilIV
Sobek
Gold IV
Level 115
God Stats
10W - 7L
1,573 SR
Queue Stats
333W - 318L
1,334 MMR
Solo
Tyr
Tyr
Bronze III
ExodusFlesh
Tyr
Bronze III
Level 110
God Stats
4W - 2L
1,597 SR
Queue Stats
8W - 7L
1,442 MMR
Solo
Apollo
Apollo
Gold IV
IncomingFire
Apollo
Gold IV
Level 125
God Stats
1W - 2L
1,499 SR
Queue Stats
64W - 66L
1,353 MMR
Solo
Nox
Nox
Gold V
Lageerthaa
Nox
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,534 SR
1,426 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,591 SR
1,375 MMR
Serqet
Serqet
Gold IV
BlackLuster89
Serqet
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold IV
Gōddēss
Athena
Gold IV
Level 145
God Stats
17W - 16L
1,554 SR
Queue Stats
392W - 388L
1,430 MMR
Solo
Thoth
Thoth
Gold III
Labm2014
Thoth
Gold III
Level 116
God Stats
10W - 6L
1,682 SR
Queue Stats
85W - 86L
1,398 MMR
Solo
Izanami
Izanami
Silver I
Pvriszka
Izanami
Silver I
Level 109
God Stats
22W - 27L
1,583 SR
Queue Stats
407W - 419L
1,260 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver V
RedDawg1
Cu Chulainn
Silver V
Level 49
God Stats
1W - 1L
1,634 SR
Queue Stats
7W - 13L
1,285 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DarkkrauseR
Cabrakan
16
3 / 5 / 3
9,918
522
5,052
11,789
6,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
DrPhilIV
Sobek
14
4 / 0 / 9
9,702
511
6,191
11,195
10,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 0 / 4
10,609
558
14,712
17,380
15,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
18
5 / 0 / 5
11,320
596
10,478
10,783
4,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
6 / 3 / 6
10,652
561
9,034
9,347
3,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
CthulhuSetDanzaburouTiamatScylla

VS

Bans
Guan YuJanusTsukuyomiNemesisAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 3
9,827
517
6,950
15,034
5,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Athena
Gōddēss
Athena
11
0 / 5 / 2
7,503
395
6,860
18,249
11,879
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
Labm2014
Thoth
15
5 / 4 / 1
9,089
478
12,424
9,877
3,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Pvriszka
Izanami
17
0 / 3 / 0
10,170
535
1,994
8,938
2,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
RedDawg1
Cu Chulainn
14
0 / 5 / 1
8,157
429
5,827
13,725
6,734
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
22
Kills
8
8
Deaths
22
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
W
Cabrakan
DarkkrauseR
Cabrakan
3
5
3
0.9
W
Sobek
DrPhilIV
Sobek
4
0
9
8.5
W
4
0
4
6
L
Athena
Gōddēss
Athena
0
5
2
0.2
W
Apollo
5
0
5
7.5
L
Thoth
Labm2014
Thoth
5
4
1
1.38
W
6
3
6
3
L
Izanami
Pvriszka
Izanami
0
3
0
0
L
Cu Chulainn
RedDawg1
Cu Chulainn
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,467
Damage
34,055
60,494
Taken
65,823
40,541
Mitigated
30,782
21,235
Healing
14,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,950
1,918
0
4,128
15,034
5,922
0
5,301
9,619
0
56,001
W
Cabrakan
DarkkrauseR
Cabrakan
5,052
562
0
3,004
11,789
6,649
132
3,825
7,412
55,167
0
W
Sobek
DrPhilIV
Sobek
6,191
301
0
4,301
11,195
10,517
80
2,899
8,002
33,782
0
W
14,712
1,914
0
8,243
17,380
15,512
735
5,641
11,739
0
72,930
L
Athena
Gōddēss
Athena
6,860
1,987
0
4,057
18,249
11,879
0
6,411
11,727
23,329
0
W
Apollo
10,478
6,715
0
5,407
10,783
4,435
2,275
3,728
7,055
0
98,979
L
Thoth
Labm2014
Thoth
12,424
326
0
1,575
9,877
3,408
0
3,465
6,312
68,965
0
W
9,034
698
0
280
9,347
3,428
573
4,152
4,718
62,863
0
L
Izanami
Pvriszka
Izanami
1,994
1,734
0
2,765
8,938
2,839
1,796
666
8,272
0
85,053
L
Cu Chulainn
RedDawg1
Cu Chulainn
5,827
1,185
0
2,434
13,725
6,734
236
4,068
9,616
4,019
38,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,201
Gold Earned
44,746
577
Minions Killed
533
0
Camps Cleared
0
1,901,469
Distance Traveled
1,764,178
22
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,827
517
106
6
0
376,424
2
W
Cabrakan
9,918
522
109
6
0
339,082
2
W
Sobek
9,702
511
42
2
0
414,702
6
W
Tyr
10,609
558
114
6
0
429,213
4
L
Athena
7,503
395
49
3
0
383,891
15
W
Apollo
11,320
596
177
9
0
395,289
4
L
Thoth
9,089
478
115
6
0
361,729
9
W
Nox
10,652
561
135
7
0
323,183
6
L
Izanami
10,170
535
170
9
0
307,403
5
L
Cu Chulainn
8,157
429
93
5
0
334,731
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role