Player Matchup

Scylla
Scylla
 
Scylla
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ToxicityGoddess
Medusa
Level 88
God Stats
11W - 8L
1,473 SR
Queue Stats
352W - 300L
1,574 Elo+
Party 1
Thor
Thor
XxKmadXx
Thor
Level 69
God Stats
9W - 9L
1,685 SR
Queue Stats
320W - 318L
1,540 Elo+
Party 1
Tiamat
Tiamat
jemag2731
Tiamat
Level 104
God Stats
4W - 3L
1,598 SR
Queue Stats
355W - 322L
1,612 Elo+
Solo
Team Averages
Level 95
1,551 SR
1,545 Elo+

VS

Team Averages
Level 129
1,425 SR
1,575 Elo+
Apollo
Apollo
CalamityYato
Apollo
Level 111
God Stats
5W - 3L
1,270 SR
Queue Stats
141W - 133L
1,604 Elo+
Party 2
Ao Kuang
Ao Kuang
CoopyCakes
Ao Kuang
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Horus
Horus
Knightgreymon
Horus
Level 149
God Stats
7W - 2L
1,609 SR
Queue Stats
348W - 316L
1,637 Elo+
Solo
Tyr
Tyr
RyanQTNH
Tyr
Level 147
God Stats
2W - 6L
1,438 SR
Queue Stats
163W - 157L
1,557 Elo+
Party 2
Zeus
Zeus
pizzapartypantz
Zeus
Level 109
God Stats
2W - 2L
1,306 SR
Queue Stats
322W - 316L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 0 / 4
5,872
587
3,355
3,536
1,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Odin
 
Odin
9
5 / 0 / 2
5,070
507
3,053
5,115
3,049
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 0 / 5
5,202
520
5,444
3,721
895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
10
4 / 1 / 3
5,889
589
3,829
6,290
2,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
jemag2731
Tiamat
10
0 / 0 / 1
5,363
536
3,968
5,469
4,174
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
7
0 / 4 / 0
4,347
435
2,881
6,799
1,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Ao Kuang
CoopyCakes
Ao Kuang
7
1 / 2 / 0
5,006
501
1,670
6,040
2,355
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 2 / 0
4,580
458
2,165
7,401
2,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 1 / 0
5,514
551
3,258
7,125
2,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 3 / 1
5,485
549
3,491
4,928
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
11
Kills
1
1
Deaths
12
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
0
4
3
W
Odin
 
Odin
5
0
2
6
L
Apollo
0
4
0
0
L
Ao Kuang
CoopyCakes
Ao Kuang
1
2
0
0.5
L
0
2
0
0
L
0
1
0
0
W
1
0
5
3.5
W
Thor
4
1
3
5.5
W
Tiamat
jemag2731
Tiamat
0
0
1
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,649
Damage
13,465
24,131
Taken
32,293
11,273
Mitigated
11,307
10,065
Healing
9,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,355
649
0
1,217
3,536
1,108
472
2,544
992
32,868
0
W
Odin
 
Odin
3,053
903
0
1,000
5,115
3,049
0
406
4,709
0
13,072
L
Apollo
2,881
1,558
0
1,326
6,799
1,736
392
0
6,799
0
21,331
L
Ao Kuang
CoopyCakes
Ao Kuang
1,670
341
0
1,238
6,040
2,355
0
689
5,325
22,176
0
L
2,165
1,072
420
2,340
7,401
2,805
0
0
7,401
0
15,020
L
3,258
532
0
3,438
7,125
2,945
0
3,809
3,316
0
31,841
W
5,444
2,544
0
2,509
3,721
895
0
0
3,721
0
32,505
W
Thor
3,829
792
0
2,288
6,290
2,047
0
2,125
4,165
0
28,061
W
Tiamat
jemag2731
Tiamat
3,968
776
0
3,051
5,469
4,174
0
86
5,383
29,841
0
L
3,491
210
0
1,163
4,928
1,466
0
2,663
2,129
33,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,396
Gold Earned
24,932
286
Minions Killed
248
0
Camps Cleared
0
893,149
Distance Traveled
859,364
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,872
587
69
7
0
142,152
4
W
Odin
5,070
507
19
2
0
195,392
0
L
Apollo
4,347
435
39
4
0
159,062
1
L
Ao Kuang
5,006
501
47
5
0
156,324
0
L
Horus
4,580
458
23
2
0
196,341
4
L
Tyr
5,514
551
71
7
0
180,356
1
W
Medusa
5,202
520
62
6
0
161,275
0
W
Thor
5,889
589
64
6
0
198,540
0
W
Tiamat
5,363
536
72
7
0
195,790
2
L
Zeus
5,485
549
68
7
0
167,281
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role