Player Matchup

Fenrir
Fenrir
Bronze III
AsTraLzZ_nain
Fenrir
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,014 MMR
Party 1
Athena
Athena
Silver III
DaveTheTryHard2
Athena
Silver III
Level 129
God Stats
0W - 4L
1,447 SR
Queue Stats
191W - 238L
978 MMR
Solo
Ne Zha
Ne Zha
Silver III
TzM_EXpeRT
Ne Zha
Silver III
Level 79
God Stats
19W - 36L
1,447 SR
Queue Stats
65W - 85L
1,116 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 99
1,465 SR
1,036 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 138
1,484 SR
1,034 MMR
Chang'e
Chang'e
Gold V
Thee Bestower
Chang'e
Gold V
Level 145
God Stats
17W - 11L
1,679 SR
Queue Stats
314W - 315L
1,248 MMR
Party 2
Bellona
Bellona
Silver IV
Vast 1er
Bellona
Silver IV
Level 160
God Stats
180W - 231L
1,454 SR
Queue Stats
1,270W - 1,335L
893 MMR
Party 2
Discordia
Discordia
Silver II
iamh
Discordia
Silver II
Level 108
God Stats
61W - 54L
1,320 SR
Queue Stats
560W - 668L
960 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 8 / 8
16,740
598
16,735
24,221
12,233
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
0 / 7 / 12
16,499
589
16,452
37,886
45,054
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
TzM_EXpeRT
Ne Zha
20
10 / 6 / 2
18,426
658
29,946
28,860
20,851
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
KumbhakarnaCthulhuZeusChaacPoseidon

VS

Bans
MedusaAresBacchusYmirHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
20
5 / 4 / 9
17,256
616
21,548
17,852
8,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Vast 1er
Bellona
20
12 / 4 / 7
19,184
685
20,734
37,287
39,046
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
iamh
Discordia
20
4 / 5 / 12
17,591
628
23,064
20,145
10,542
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
49
13
Kills
21
21
Deaths
13
22
Assists
28
Player
Kills
Deaths
Assists
KDA
L
3
8
8
0.88
L
0
7
12
0.86
W
Chang'e
5
4
9
2.38
L
Ne Zha
TzM_EXpeRT
Ne Zha
10
6
2
1.83
W
Bellona
Vast 1er
Bellona
12
4
7
3.88
W
Discordia
iamh
Discordia
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,133
Damage
65,346
90,967
Taken
75,284
78,138
Mitigated
58,507
22,411
Healing
29,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,735
3,209
0
2,561
24,221
12,233
664
13,315
10,680
0
88,350
L
16,452
3,347
1,074
9,237
37,886
45,054
558
15,317
21,824
102,829
0
W
Chang'e
21,548
913
8,931
9,306
17,852
8,919
606
2,821
15,031
75,688
0
L
Ne Zha
TzM_EXpeRT
Ne Zha
29,946
5,447
0
9,539
28,860
20,851
722
15,908
12,599
0
87,069
W
Bellona
Vast 1er
Bellona
20,734
7,347
0
7,857
37,287
39,046
2,381
9,135
28,152
0
92,706
W
Discordia
iamh
Discordia
23,064
2,919
155
3,636
20,145
10,542
168
4,817
15,328
116,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,665
Gold Earned
54,031
254
Minions Killed
326
0
Camps Cleared
0
1,470,142
Distance Traveled
1,481,171
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
16,740
598
73
3
0
495,228
0
L
Athena
16,499
589
116
4
0
470,362
4
W
Chang'e
17,256
616
70
3
0
526,453
4
L
Ne Zha
18,426
658
65
2
0
504,552
1
W
Bellona
19,184
685
85
3
0
537,854
7
W
Discordia
17,591
628
171
6
0
416,864
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role