Player Matchup

Xing Tian
Xing Tian
Masters
Difficult ok
Xing Tian
Masters
Level 160
God Stats
2W - 4L
1,388 SR
Queue Stats
534W - 508L
2,489 MMR
Solo
Danzaburou
Danzaburou
Masters
RemlsBestWaifu
Danzaburou
Masters
Level 133
God Stats
30W - 23L
1,650 SR
Queue Stats
591W - 520L
2,529 MMR
Solo
Merlin
Merlin
Masters
RexzTroop
Merlin
Masters
Level 160
God Stats
10W - 11L
1,791 SR
Queue Stats
472W - 436L
2,745 MMR
Solo
Mercury
Mercury
Masters
humbertorivero
Mercury
Masters
Level 145
God Stats
16W - 11L
1,828 SR
Queue Stats
313W - 302L
2,789 MMR
Solo
Guan Yu
Guan Yu
Masters
mSlem
Guan Yu
Masters
Level 159
God Stats
9W - 9L
1,796 SR
Queue Stats
588W - 549L
2,813 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 151
1,691 SR
2,673 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 130
1,732 SR
2,388 MMR
Rama
Rama
Masters
DaLama
Rama
Masters
Level 160
God Stats
27W - 19L
1,731 SR
Queue Stats
1,172W - 1,059L
2,370 MMR
Party 2
Chang'e
Chang'e
Masters
ForTheIceAge
Chang'e
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond II
II Goku I7
Sun Wukong
Diamond II
Level 160
God Stats
7W - 8L
1,701 SR
Queue Stats
329W - 315L
2,477 MMR
Party 2
Bacchus
Bacchus
Diamond I
Keshawn-san
Bacchus
Diamond I
Level 119
God Stats
8W - 4L
1,694 SR
Queue Stats
219W - 200L
2,550 MMR
Solo
Loki
Loki
Masters
MarcsDom
Loki
Masters
Level 52
God Stats
9W - 1L
2,035 SR
Queue Stats
140W - 58L
3,045 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Difficult ok
Xing Tian
18
1 / 11 / 11
12,306
424
10,045
31,314
32,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
RemlsBestWaifu
Danzaburou
20
7 / 10 / 6
16,235
560
19,231
30,402
14,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
RexzTroop
Merlin
20
6 / 9 / 4
15,269
527
21,369
21,019
10,344
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

20
4 / 8 / 7
14,110
487
14,741
23,425
11,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
mSlem
Guan Yu
20
4 / 6 / 5
15,276
527
23,157
40,681
64,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
AnhurAthenaTiamatSetApollo

VS

Bans
AphroditeGebYmirKhepriCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
DaLama
Rama
20
13 / 3 / 18
20,357
702
37,388
31,169
14,324
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
ForTheIceAge
Chang'e
20
9 / 6 / 10
17,235
594
18,302
26,685
12,933
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
II Goku I7
Sun Wukong
20
3 / 4 / 11
16,515
569
15,098
26,119
27,603
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
Keshawn-san
Bacchus
19
3 / 5 / 24
16,228
560
10,063
29,641
38,158
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Loki
20
16 / 4 / 16
19,976
689
35,085
27,439
24,657
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
123
22
Kills
44
44
Deaths
22
33
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Rama
DaLama
Rama
13
3
18
7.33
L
Xing Tian
Difficult ok
Xing Tian
1
11
11
0.59
W
Chang'e
ForTheIceAge
Chang'e
9
6
10
2.33
W
Sun Wukong
II Goku I7
Sun Wukong
3
4
11
2.13
W
Bacchus
Keshawn-san
Bacchus
3
5
24
3
W
Loki
16
4
16
6
L
Danzaburou
RemlsBestWaifu
Danzaburou
7
10
6
1
L
Merlin
RexzTroop
Merlin
6
9
4
0.89
L
4
8
7
0.94
L
Guan Yu
mSlem
Guan Yu
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,543
Damage
115,936
146,841
Taken
141,053
132,969
Mitigated
117,675
27,341
Healing
57,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
DaLama
Rama
37,388
23,214
0
17,389
31,169
14,324
8,813
8,030
23,139
0
176,026
L
Xing Tian
Difficult ok
Xing Tian
10,045
696
0
2,934
31,314
32,552
0
7,160
23,278
32,340
0
W
Chang'e
ForTheIceAge
Chang'e
18,302
564
6,922
14,313
26,685
12,933
4,273
6,384
20,301
128,921
0
W
Sun Wukong
II Goku I7
Sun Wukong
15,098
3,420
0
4,101
26,119
27,603
3,228
5,810
20,309
0
97,426
W
Bacchus
Keshawn-san
Bacchus
10,063
1,734
0
3,847
29,641
38,158
230
8,855
19,274
23,816
0
W
Loki
35,085
12,511
0
11,199
27,439
24,657
3,063
7,576
19,863
0
165,505
L
Danzaburou
RemlsBestWaifu
Danzaburou
19,231
9,298
0
8,671
30,402
14,311
0
5,560
24,091
0
123,856
L
Merlin
RexzTroop
Merlin
21,369
746
0
120
21,019
10,344
0
6,040
14,557
116,054
0
L
14,741
6,870
0
2,071
23,425
11,386
0
2,848
20,472
0
133,123
L
Guan Yu
mSlem
Guan Yu
23,157
2,212
1,827
11,718
40,681
64,376
0
7,021
32,838
0
112,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,196
Gold Earned
90,311
829
Minions Killed
778
0
Camps Cleared
0
2,620,835
Distance Traveled
2,737,323
33
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
20,357
702
221
8
0
511,470
12
L
Xing Tian
12,306
424
26
1
0
523,385
12
W
Chang'e
17,235
594
191
7
0
516,113
6
W
Sun Wukong
16,515
569
169
6
0
492,101
4
W
Bacchus
16,228
560
22
1
0
605,133
11
W
Loki
19,976
689
175
6
0
612,506
5
L
Danzaburou
16,235
560
204
7
0
489,045
6
L
Merlin
15,269
527
209
7
0
448,367
4
L
Mercury
14,110
487
194
7
0
617,843
7
L
Guan Yu
15,276
527
196
7
0
542,195
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role