Player Matchup

Mercury
Mercury
Ambrosio1424
Mercury
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 25L
1,269 Elo+
Party 2
Apollo
Apollo
Guiméx
Apollo
Level 7
God Stats
6W - 2L
1,691 SR
Queue Stats
12W - 6L
1,343 Elo+
Party 2
Sun Wukong
Sun Wukong
KaykeCG
Sun Wukong
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,361 Elo+
Party 2
Cthulhu
Cthulhu
ya Danilo
Cthulhu
Level 24
God Stats
3W - 2L
1,379 SR
Queue Stats
50W - 71L
1,269 Elo+
Solo
Olorun
Olorun
zLightbringerz
Olorun
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,304 Elo+
Party 2
Team Averages
Level 13
1,514 SR
1,309 Elo+

VS

Team Averages
Level 16
1,469 SR
1,301 Elo+
Khepri
Khepri
LuchoMiguelJara
Khepri
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 20L
1,042 Elo+
Solo
Chaac
Chaac
Twitch-iGh00zt
Chaac
Level 28
God Stats
15W - 10L
1,792 SR
Queue Stats
100W - 121L
1,358 Elo+
Party 1
Danzaburou
Danzaburou
Vento400
Danzaburou
Level 15
God Stats
6W - 16L
1,291 SR
Queue Stats
11W - 29L
1,241 Elo+
Party 1
Ra
Ra
XTakiiX
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chang'e
Chang'e
rafaelvanoni99
Chang'e
Level 28
God Stats
2W - 3L
1,262 SR
Queue Stats
118W - 143L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ambrosio1424
Mercury
12
2 / 8 / 1
8,227
457
5,995
13,850
4,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
Guiméx
Apollo
14
11 / 6 / 2
9,632
535
11,611
9,100
3,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
KaykeCG
Sun Wukong
13
2 / 4 / 4
8,642
480
5,094
11,947
9,179
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
ya Danilo
Cthulhu
13
1 / 3 / 4
8,261
459
6,485
11,401
11,024
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
10 / 0 / 4
11,008
612
11,312
7,060
2,891
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 3
7,362
409
4,786
9,596
5,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
3 / 3 / 2
6,927
385
3,097
9,156
4,111
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Vento400
Danzaburou
13
6 / 10 / 1
8,515
473
8,862
14,263
5,647
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 6 / 2
7,627
424
3,042
6,655
2,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 6 / 2
9,519
529
11,502
14,345
7,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
31
26
Kills
21
21
Deaths
27
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mercury
Ambrosio1424
Mercury
2
8
1
0.31
W
Apollo
Guiméx
Apollo
11
6
2
2
W
Sun Wukong
KaykeCG
Sun Wukong
2
4
4
1
L
2
2
3
1.75
L
3
3
2
1.33
L
Danzaburou
Vento400
Danzaburou
6
10
1
0.65
L
2
6
2
0.5
L
8
6
2
1.5
W
Cthulhu
ya Danilo
Cthulhu
1
3
4
1
W
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,497
Damage
31,289
53,358
Taken
54,015
31,254
Mitigated
24,767
6,810
Healing
12,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Ambrosio1424
Mercury
5,995
3,498
0
2,638
13,850
4,703
2,501
5,133
8,247
0
35,727
W
Apollo
Guiméx
Apollo
11,611
6,980
0
0
9,100
3,457
1,802
1,413
7,687
0
38,840
W
Sun Wukong
KaykeCG
Sun Wukong
5,094
512
0
531
11,947
9,179
1,015
5,396
5,925
0
27,790
L
4,786
1,288
0
1,925
9,596
5,490
0
5,105
4,491
19,438
0
L
3,097
874
0
2,065
9,156
4,111
0
2,928
6,228
0
19,745
L
Danzaburou
Vento400
Danzaburou
8,862
5,051
0
1,626
14,263
5,647
580
3,052
11,211
0
38,116
L
3,042
818
40
1,357
6,655
2,167
705
2,900
3,755
24,130
0
L
11,502
1,078
0
5,620
14,345
7,352
1,407
3,812
10,533
45,565
0
W
Cthulhu
ya Danilo
Cthulhu
6,485
1,419
51
457
11,401
11,024
702
3,061
8,340
31,876
0
W
11,312
5,242
687
2,446
7,060
2,891
3,887
2,925
3,829
51,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,770
Gold Earned
39,950
316
Minions Killed
277
0
Camps Cleared
0
1,600,342
Distance Traveled
1,293,714
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,227
457
61
3
0
301,235
0
W
Apollo
9,632
535
61
3
0
333,275
0
W
Sun Wukong
8,642
480
57
3
0
358,006
5
L
Khepri
7,362
409
41
2
0
231,002
5
L
Chaac
6,927
385
32
2
0
241,201
0
L
Danzaburou
8,515
473
60
3
0
305,703
0
L
Ra
7,627
424
58
3
0
239,040
3
L
Chang'e
9,519
529
86
5
0
276,768
0
W
Cthulhu
8,261
459
45
3
0
299,353
2
W
Olorun
11,008
612
92
5
0
308,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role