Player Matchup

Loki
Loki
ANTHOITALIA69
Loki
Level 88
God Stats
3W - 5L
1,613 SR
Queue Stats
84W - 83L
1,434 Elo+
Party 1
Bacchus
Bacchus
Jhonny-Nash
Bacchus
Level 132
God Stats
3W - 3L
1,465 SR
Queue Stats
181W - 168L
1,493 Elo+
Party 1
Gilgamesh
Gilgamesh
JuanmaRN45
Gilgamesh
Level 69
God Stats
9W - 6L
1,438 SR
Queue Stats
124W - 126L
1,440 Elo+
Solo
Poseidon
Poseidon
o---Meliodas---o
Poseidon
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 50L
1,408 Elo+
Solo
Heimdallr
Heimdallr
pks_kokain
Heimdallr
Level 105
God Stats
62W - 35L
1,686 SR
Queue Stats
319W - 310L
1,413 Elo+
Solo
Team Averages
Level 96
1,540 SR
1,438 Elo+

VS

Team Averages
Level 95
1,641 SR
1,436 Elo+
Chaac
Chaac
Kyakuhiki
Chaac
Level 109
God Stats
217W - 147L
1,537 SR
Queue Stats
553W - 545L
1,436 Elo+
Party 2
Hou Yi
Hou Yi
Stevejr_98
Hou Yi
Level 67
God Stats
26W - 26L
1,530 SR
Queue Stats
266W - 295L
1,411 Elo+
Party 3
Ravana
Ravana
Vallkur
Ravana
Level 119
God Stats
29W - 15L
1,960 SR
Queue Stats
529W - 514L
1,457 Elo+
Party 2
Sylvanus
Sylvanus
Venom-BiCMAC
Sylvanus
Level 62
God Stats
7W - 12L
1,415 SR
Queue Stats
426W - 453L
1,429 Elo+
Party 3
Hera
Hera
aG-Dane
Hera
Level 116
God Stats
4W - 1L
1,764 SR
Queue Stats
326W - 349L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,091
509
2,413
5,622
1,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
Jhonny-Nash
Bacchus
8
0 / 1 / 3
4,408
441
2,013
5,236
3,393
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gilgamesh
JuanmaRN45
Gilgamesh
9
1 / 3 / 0
5,025
503
2,374
7,390
2,825
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 5 / 1
4,807
481
1,888
5,840
1,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
pks_kokain
Heimdallr
7
1 / 6 / 1
4,433
443
3,218
7,237
1,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kyakuhiki
Chaac
11
2 / 0 / 2
6,176
618
4,355
6,539
3,092
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
Stevejr_98
Hou Yi
10
3 / 0 / 1
5,773
577
2,180
4,597
1,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ravana
Vallkur
Ravana
12
6 / 1 / 3
6,723
672
3,174
4,854
2,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
Venom-BiCMAC
Sylvanus
10
3 / 3 / 6
5,817
582
5,314
7,947
5,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hera
aG-Dane
Hera
11
3 / 0 / 6
6,434
643
6,966
2,412
895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
3
Kills
17
17
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Bacchus
Jhonny-Nash
Bacchus
0
1
3
1.5
L
Gilgamesh
JuanmaRN45
Gilgamesh
1
3
0
0.33
W
Chaac
Kyakuhiki
Chaac
2
0
2
3
W
Hou Yi
Stevejr_98
Hou Yi
3
0
1
3.5
W
Ravana
Vallkur
Ravana
6
1
3
7.5
W
Sylvanus
Venom-BiCMAC
Sylvanus
3
3
6
2
W
Hera
aG-Dane
Hera
3
0
6
6
L
0
5
1
0.1
L
Heimdallr
pks_kokain
Heimdallr
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,906
Damage
21,989
31,325
Taken
26,349
10,939
Mitigated
12,707
5,844
Healing
12,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,413
706
0
2,086
5,622
1,426
0
835
4,773
0
22,873
L
Bacchus
Jhonny-Nash
Bacchus
2,013
69
369
1,015
5,236
3,393
0
2,185
2,996
5,907
0
L
Gilgamesh
JuanmaRN45
Gilgamesh
2,374
564
0
1,089
7,390
2,825
0
352
7,024
0
21,794
W
Chaac
Kyakuhiki
Chaac
4,355
1,438
0
2,953
6,539
3,092
0
0
6,539
0
31,676
W
Hou Yi
Stevejr_98
Hou Yi
2,180
955
246
1,865
4,597
1,369
702
315
4,282
0
23,467
W
Ravana
Vallkur
Ravana
3,174
680
0
2,175
4,854
2,009
0
471
4,372
0
31,728
W
Sylvanus
Venom-BiCMAC
Sylvanus
5,314
2,033
884
3,412
7,947
5,342
857
2,367
5,504
17,744
4,457
W
Hera
aG-Dane
Hera
6,966
1,609
128
968
2,412
895
129
575
1,751
38,301
0
L
1,888
83
0
837
5,840
1,442
0
3,579
1,965
22,660
0
L
Heimdallr
pks_kokain
Heimdallr
3,218
2,060
0
448
7,237
1,853
0
4,387
2,766
0
16,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,764
Gold Earned
30,923
191
Minions Killed
314
0
Camps Cleared
0
868,970
Distance Traveled
904,355
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,091
509
55
6
0
201,503
0
L
Bacchus
4,408
441
11
1
0
154,237
0
L
Gilgamesh
5,025
503
52
5
0
181,938
1
W
Chaac
6,176
618
66
7
0
179,356
1
W
Hou Yi
5,773
577
43
4
0
160,019
3
W
Ravana
6,723
672
81
8
0
194,691
2
W
Sylvanus
5,817
582
37
4
0
175,453
3
W
Hera
6,434
643
87
9
0
194,836
0
L
Poseidon
4,807
481
37
4
0
176,675
1
L
Heimdallr
4,433
443
36
4
0
154,617
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role