Player Matchup

Cthulhu
Cthulhu
Jappo_89
Cthulhu
Level 26
God Stats
3W - 5L
1,229 SR
Queue Stats
353W - 410L
1,384 Elo+
Solo
Chronos
Chronos
JsuiTropZehef
Chronos
Level 23
God Stats
6W - 5L
1,500 SR
Queue Stats
132W - 122L
1,497 Elo+
Solo
Gilgamesh
Gilgamesh
TCS_Pirex
Gilgamesh
Level 17
God Stats
3W - 6L
1,433 SR
Queue Stats
8W - 14L
1,259 Elo+
Party 2
Guan Yu
Guan Yu
TCS_Shadows
Guan Yu
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 16L
1,297 Elo+
Party 2
Hachiman
Hachiman
boabbas23
Hachiman
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,134 Elo+
Solo
Team Averages
Level 17
1,432 SR
1,314 Elo+

VS

Team Averages
Level 12
1,295 SR
1,358 Elo+
Neith
Neith
Baui420
Neith
Level 5
God Stats
0W - 2L
1,250 SR
Queue Stats
7W - 14L
1,673 Elo+
Party 3
Mercury
Mercury
JimmyTej
Mercury
Level 17
God Stats
4W - 5L
1,146 SR
Queue Stats
16W - 23L
1,135 Elo+
Party 1
Fenrir
Fenrir
L0oMzzZ420
Fenrir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 16L
1,706 Elo+
Party 3
Danzaburou
Danzaburou
ga_ma_ma
Danzaburou
Level 18
God Stats
0W - 2L
1,081 SR
Queue Stats
22W - 39L
1,130 Elo+
Party 1
Hades
Hades
rgo_2003
Hades
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,146 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jappo_89
Cthulhu
17
4 / 3 / 24
12,879
477
11,119
21,527
25,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos
20
13 / 7 / 15
14,546
539
33,645
35,565
16,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
TCS_Pirex
Gilgamesh
20
27 / 4 / 15
15,339
568
27,355
22,258
17,624
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Guan Yu
TCS_Shadows
Guan Yu
18
7 / 3 / 28
12,592
466
11,602
19,022
12,611
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
boabbas23
Hachiman
16
1 / 13 / 12
10,551
391
6,520
18,122
5,696
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Baui420
Neith
15
2 / 8 / 10
10,489
388
10,238
16,068
5,126
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
JimmyTej
Mercury
20
7 / 9 / 1
13,413
497
17,899
21,599
8,056
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
L0oMzzZ420
Fenrir
14
4 / 13 / 9
10,774
399
10,736
27,126
10,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
ga_ma_ma
Danzaburou
17
7 / 15 / 8
12,919
478
21,499
25,923
8,364
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
rgo_2003
Hades
17
9 / 8 / 6
11,840
439
19,091
23,863
12,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
63
52
Kills
29
30
Deaths
53
94
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Neith
Baui420
Neith
2
8
10
0.88
W
Cthulhu
Jappo_89
Cthulhu
4
3
24
5.33
L
Mercury
JimmyTej
Mercury
7
9
1
0.83
W
Chronos
13
7
15
2.93
L
Fenrir
L0oMzzZ420
Fenrir
4
13
9
0.65
W
Gilgamesh
TCS_Pirex
Gilgamesh
27
4
15
8.63
W
Guan Yu
TCS_Shadows
Guan Yu
7
3
28
7
W
Hachiman
boabbas23
Hachiman
1
13
12
0.54
L
Danzaburou
ga_ma_ma
Danzaburou
7
15
8
0.73
L
Hades
rgo_2003
Hades
9
8
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,241
Damage
79,463
116,494
Taken
114,579
78,313
Mitigated
45,039
27,841
Healing
18,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Baui420
Neith
10,238
4,812
0
2,902
16,068
5,126
784
6,044
10,024
0
39,925
W
Cthulhu
Jappo_89
Cthulhu
11,119
1,696
1,854
2,716
21,527
25,402
322
2,104
19,378
48,842
0
L
Mercury
JimmyTej
Mercury
17,899
12,533
0
0
21,599
8,056
2,316
7,637
13,962
0
93,040
W
Chronos
33,645
20,035
0
16,943
35,565
16,980
2,971
4,858
30,632
130,692
0
L
Fenrir
L0oMzzZ420
Fenrir
10,736
4,193
0
5,933
27,126
10,925
0
8,973
18,153
0
44,383
W
Gilgamesh
TCS_Pirex
Gilgamesh
27,355
7,897
0
760
22,258
17,624
2,212
4,751
17,094
0
60,675
W
Guan Yu
TCS_Shadows
Guan Yu
11,602
2,047
2,036
3,532
19,022
12,611
509
3,174
15,823
0
34,066
W
Hachiman
boabbas23
Hachiman
6,520
5,571
0
0
18,122
5,696
1,771
4,204
13,718
0
43,078
L
Danzaburou
ga_ma_ma
Danzaburou
21,499
9,804
0
3,316
25,923
8,364
1,505
12,344
13,579
0
65,358
L
Hades
rgo_2003
Hades
19,091
954
367
6,330
23,863
12,568
297
9,766
14,097
46,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,907
Gold Earned
59,435
418
Minions Killed
433
0
Camps Cleared
0
2,419,234
Distance Traveled
2,003,613
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,489
388
48
2
0
442,712
1
W
Cthulhu
12,879
477
80
3
0
468,598
1
L
Mercury
13,413
497
153
6
0
445,203
0
W
Chronos
14,546
539
161
6
0
461,902
0
L
Fenrir
10,774
399
54
2
0
392,722
2
W
Gilgamesh
15,339
568
75
3
0
555,493
0
W
Guan Yu
12,592
466
44
2
0
523,113
1
W
Hachiman
10,551
391
58
2
0
410,128
2
L
Danzaburou
12,919
478
106
4
0
334,409
1
L
Hades
11,840
439
72
3
0
388,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role